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altText1刀锋舞者 is in the b tier of champions

刀锋舞者 with 九尾妖狐

altText2刀锋舞者 is in the b tier of champions
FighterAssassin
MageAssassin

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numAnalyzed
胜率
48.4 %
kda
1.69
受欢迎度
1.7 %

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Our servers download the stats from from millions of League of Legends matches directly from Riot Games each and every week. 刀锋舞者 has gone into battle with 九尾妖狐 in 1698 recent, competitive matches. By amassing so much complete data straight from the makers of League of Legends, we have complete confidence that we can showcase robust, accurate builds to help 刀锋舞者 synergize with 九尾妖狐. It is relatively rare for 刀锋舞者 to play with 九尾妖狐 as allies. This pairing has only happened in approx. 1.7% of matches with 刀锋舞者.

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Unfortunately, 刀锋舞者 has done a below average job of synergizing with 九尾妖狐. Typically, she wins a poor 48.4% of rounds the champs appear on the same team. If you want to win more matches as 刀锋舞者 when playing with 九尾妖狐 by figuring out how to better synergize your tactics with her, then dig into the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之刃生命药水

下一个项目

5分钟
鞋子吸血鬼节杖

Core 刀锋舞者 Items

22分钟
斯特拉克的挑战护手破败王者之刃焚天

可选项目

界弓智慧末刃贪欲九头蛇海克斯注力刚壁

Summoner Spells

summonerflash summoner spell D
summonerteleport summoner spell F

技能顺序

为刀锋舞者提升等级的第一个技能q
>
为刀锋舞者提供的第二种能力,以提高水平w
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刀锋舞者 最大化的最后一项技能e

符文

精密征服者凯旋传说:欢欣坚毅不倒
启迪饼干配送星界洞悉
Attack SpeedAdaptive ForceMagic Resist
刀锋舞者's passive ability p
刀锋舞者's q ability q
刀锋舞者's w ability w
刀锋舞者's e ability e
刀锋舞者's ultimate ability r
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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- 【距破之舞】不可被控制效果打断,可尝试用它来免除即将到来的控制效果。

- 【比翼双刃】没有最大飞行距离,可尝试以创造性的方式来使用它。

- 在你前往目标英雄的途中,先用【利刃冲击】攻击低生命的小兵,再用【利刃冲击】攻击目标英雄,便可瞬间移动很远的距离。

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- 在团战中用魅惑妖术先手,并用【灵魄突袭】追击落单的敌人。

- 【灵魄突袭】能够为阿狸的其它技能创造机会,它可以为【魅惑妖术】清出一条路,有助于让【欺诈宝珠】来回命中敌人两次,并且突进到敌人身边可以让【妖异狐火】更易选中目标。

- 用【魅惑妖术】来启动你的连招,它将会使【欺诈宝珠】和【妖异狐火】更容易命中敌人。

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刀锋舞者 Image
winRate
48.4 %
VS
winRate
51.6 %
九尾妖狐 Image
7.1
< kills >
7.3
7.1
< deaths >
7
4.9
< assists >
5
1.61
< killingSprees >
1.66
207
< cs >
206
0.08
< dragons >
0.1
0.46
< inhibitors >
0.47
16,448
< physicalDamage >
16,208
6,248
< magicDamage >
6,139
598
< trueDamage >
751
23,293
< damageDealt >
23,099
31,762
< damageTaken >
31,302
12,957
< goldEarned >
12,894
2.46
< towers >
2.3
0.03
< barons >
0.03
10,962
< heal >
10,768
15,264
< xp >
15,027
17
< visionScore >
17
8
< wardsPlaced >
8
117
< ccTime >
113

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The 刀锋舞者 九尾妖狐 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 九尾妖狐, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.

Overall, 刀锋舞者 sees a large worsening in her KDA (ratio of kills and assists to deaths) when paired with 九尾妖狐. His KDA worsened from NaN to NaN. This fall shows that 九尾妖狐 helps 刀锋舞者 perform poorer in competitive League rounds. Yet, the small difference proves that this performance change is not very impactful.

When 刀锋舞者 tries to synergize with 九尾妖狐, she sees a little increase in her total damage output. This difference may indicate that 九尾妖狐 helps provide cover for her to dish out more damage or that her participation also helps increase the match's duration. Similarly, when 刀锋舞者 is played alongside 九尾妖狐 on the same team, he usually scores many fewer killing sprees than when she plays on his own. This is contrasting evidence that she is worse when playing alongside 九尾妖狐.

Additionally, when 刀锋舞者 plays with 九尾妖狐 on the same team, she on average takes a little more damage than when she fights alone. Taking more damage may indicate that 九尾妖狐 does a poor job of covering 刀锋舞者 during team fights.

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伤害数据

刀锋舞者
九尾妖狐
物理伤害
魔法伤害
真实伤害

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刀锋舞者
九尾妖狐

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There is no ideal champion pairing for 刀锋舞者 that will always be her #1 synergy. Yet, overall, 九尾妖狐 is a below average companion for 刀锋舞者. By locking into the same side as 刀锋舞者, she drops their win rate by -1.4% to 48.4%. This signals that there is a negative bond between 刀锋舞者 and 九尾妖狐 that results in them performing not as well together than without each other.

九尾妖狐 has a lower difficulty than 刀锋舞者. That means you don't need to be very careful when finding 九尾妖狐 allies to go into battle on the same side as, as they will require a relatively low level of skill to play well with you.

Fighting on the same side, you should witness an overall large increase in your team’s ability to to do a lot of AP damage. When paired, these two can blast through enemies with magic damage.

In contrast, by pairing 刀锋舞者 and 九尾妖狐 together, you will not be providing your team much cover. Make sure to bring other champions on your team that fills this hole in this pairing's playstyle.

Regardless of your 九尾妖狐 ally's ability, you need to focus on increasing your income, staying alive by avoiding foolish fights, and clearing objectives. If you follow these simple suggestions, you should do well anyway.

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To learn all of the intricacies of 刀锋舞者 in order to work well with 九尾妖狐 during both the lane and mid / late game phases of League, you should keep reading to learn a few extra tricks and insights into this champion pairing. If you mind the build and stats displayed here, you will grow your win rate significantly.

The most important finished items to have in your 刀锋舞者 and 九尾妖狐 synergy build include 斯特拉克的挑战护手, 破败王者之刃, and 焚天. When 刀锋舞者 used at least these three pieces in her build, she performed a lot better as an ally of 九尾妖狐 than with many other commonly used builds. In fact, 刀锋舞者 had an average win rate of 48.4% when synergizing her build and playstyle to 九尾妖狐 with this build.

To have the highest probability of beating your oponents, 刀锋舞者 players should take the 征服者, 凯旋, 传说:欢欣, 坚毅不倒, 饼干配送, and 星界洞悉 runes from the 精密 and 启迪 rune sets. Out of all the runes that we analyzed for 刀锋舞者 and 九尾妖狐 pairings, this set of runes resulted in the greatest win rate. Notably, these runes provided a 48.4% win rate overall.

If you would like to get 刀锋舞者 with 九尾妖狐 collaboration tips and builds for a a specific division, please select one from the selection menu shown above. If viewing for the first time, the statistics and build suggestions shown are calculated using all games finished with both champions.