Background Image
altText1翠神 is in the s tier of champions

翠神 with 远古恐惧

altText2翠神 is in the a tier of champions
SupportMage
MageSupport

subTitle

numAnalyzed
胜率
51.9 %
kda
3.39
受欢迎度
0.4 %

method.title

At MOBA Champion, we pull the results of from millions of League games straight from Riot Games each week. 翠神 has gone into battle with 远古恐惧 in 156 recently played, competitive games. By pooling so much great data straight from the creators of LoL, we are confident that we can provide you with high-quality, accurate builds to help 翠神 synergize with 远古恐惧. It is very rare for 翠神 to play with 远古恐惧 on the same side. This pairing has only taken place in about 0.4% of matches with 翠神.

summary.title

翠神 has done a decent job of synergizing with 远古恐惧. Typically, he wins an acceptable 51.9% of rounds the champions try and work together in. If you want to win more matches as 翠神 when playing with 远古恐惧 by learning how to better synergize your gameplay with him, then dig into the full build (with items, runes, summoner spells, and skills) below!

counterTitle

物品

第一项

期望时间
风行狐幼体生命药水

下一个项目

5分钟
黑暗封印明朗之靴

Core 翠神 Items

22分钟
救赎流水法杖月石再生器

可选项目

Summoner Spells

summonerflash summoner spell D
summonersmite summoner spell F

技能顺序

为翠神提升等级的第一个技能e
>
为翠神提供的第二种能力,以提高水平q
>
翠神 最大化的最后一项技能w

符文

巫术召唤:艾黎灵光披风超然水上行走
主宰眼球收集器无情猎手
Ability HasteAdaptive ForceHealth Scaling
翠神's passive ability p
翠神's q ability q
翠神's w ability w
翠神's e ability e
翠神's ultimate ability r
1
Q
2
E
3
W
4
E
5
E
6
R
7
E
8
Q
9
E
10
Q
11
R
12
Q
13
Q
14
W
15
W
16
R

guide.title

guide.playingAs

- 使用【W揠苗助攻】来埋下伏击的伏笔!

- 尽量用一记精妙的【Q根深敌固】接【E种豆得瓜】来帮助友军。

- 小菊可以格挡技巧射击并拖延敌人。使用她来为你的友军阻挡伤害!

counterStatsTitle

翠神 Image
winRate
51.9 %
VS
winRate
48.1 %
远古恐惧 Image
2.5
< kills >
2.5
5.1
< deaths >
4.7
14.8
< assists >
13.3
0.56
< killingSprees >
0.54
34
< cs >
19
0.96
< dragons >
1.13
0.56
< inhibitors >
0.53
3,079
< physicalDamage >
2,780
6,478
< magicDamage >
6,122
946
< trueDamage >
1,060
10,504
< damageDealt >
9,963
18,297
< damageTaken >
17,202
10,089
< goldEarned >
9,832
2.06
< towers >
1.85
0.3
< barons >
0.32
5,775
< heal >
6,227
13,032
< xp >
12,577
31
< visionScore >
25
11
< wardsPlaced >
7
294
< ccTime >
263

summary.titleContinued

The 翠神 远古恐惧 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 远古恐惧, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 翠神 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 远古恐惧. His KDA decreased from NaN to NaN. This negative change shows that 远古恐惧 helps 翠神 perform worse in competitive LoL games. Yet, the small difference indicates that this performance change is only marginal.

When 翠神 tries to synergize with 远古恐惧, he observes a small increase in his total damage output. This change could signal that 远古恐惧 provides protection for him to deal more damage or that his support also helps increase the round's duration. Similarly, when 翠神 is played with 远古恐惧 on the same team, he usually scores many fewer killing sprees than when he plays without 远古恐惧. This is contrasting evidence that he is worse when playing synergisticly with 远古恐惧.

Moreover, when 翠神 plays with 远古恐惧 on the same side, he typically takes more damage than when he plays alone. Taking more damage could indicate that 远古恐惧 does a poor job of covering 翠神 during team fights.

championDifferences.title

伤害数据

翠神
远古恐惧
物理伤害
魔法伤害
真实伤害

championDifferences.playStyle.title

翠神
远古恐惧

championDifferences.whoIsBetter

There is no top ally for 翠神 that will 100% of the time be his top ally. However, 远古恐惧 is a decent teammate for 翠神. By playing on the same team as 翠神, he improves their win rate by 1.1% to 51.9%. This signals that there is pretty good bond between 翠神 and 远古恐惧 that results in them performing better together than without each other.

远古恐惧 has a greater difficulty than 翠神. That means 翠神 players must be very careful when enlisting 远古恐惧 teammates to go into battle on the same side as, as they will need a greater level of skill to be able to play well with you.

Fighting on the same side, 翠神 players will likely witness an overall large increase in your team’s capability to deal magical damage. When paired, these champs can blast through enemies with magic damage.

Conversely, by grouping 翠神 and 远古恐惧 together, you probably will not be granting your team much attack damage. We recommend you include other champs on your team that fills this relative hole in their potential.

Regardless of your 远古恐惧 ally's ability, you should focus on increasing your gold income, staying alive by avoiding foolish fights, and clearing objectives. If you follow these simple suggestions, you should do well anyway.

additionalInformation.title

method.title2

method.text2

additionalInformation.resources

additionalInformation.readMore

If you would like to learn all of the intricacies of 翠神 in order to pair well with 远古恐惧 during both the laning and mid / late game phases of LoL games, you should keep reading to learn a few extra tips and tricks for this champion pairing. If you use the build and suggestions shown here, you will increase your win rate by a lot.

The top items to get in your 翠神 and 远古恐惧 synergy build include 救赎, 流水法杖, and 月石再生器. When 翠神 included at least these three great items in his build, he did a lot better when paired up with 远古恐惧 than with many other typical item sets. In fact, 翠神 had an average winrate of 51.9% helping carry 远古恐惧 with this build.

To have the greatest chance of vanquishing your oponents, 翠神 players should equip the 召唤:艾黎, 灵光披风, 超然, 水上行走, 眼球收集器, and 无情猎手 runes from the 巫术 and 主宰 rune sets. Out of all the rune builds players chose for 翠神 and 远古恐惧 pairings, this mix of runes yielded the top win rate. Notably, these runes averaged a 51.9% win rate overall.

If you want to see 翠神 and 远古恐惧 collaboration tips and builds for a a distinct division rank, feel free to choose one from the selection menu displayed above. If viewing for the first time, the stats and tips and suggestions shown are calculated using all games completed with both champs.