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altText1沙漠死神 is in the a tier of champions

沙漠死神 with 大发明家

altText2沙漠死神 is in the b tier of champions
FighterTank
MageSupport

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numAnalyzed
胜率
52.6 %
kda
1.92
受欢迎度
1.3 %

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We take in the results of from millions of League of Legends games directly from Riot Games each and every week. 沙漠死神 has been on the same team as 大发明家 in 1506 recently played, ranked matches. By amassing so much relevant data straight from the creators of League of Legends, we are completely sure that we can provide you with high-quality, accurate builds to help 沙漠死神 play with 大发明家. It is very rare for 沙漠死神 to play alongside 大发明家 on the same side. This pairing has only occurred in about 1.3% of rounds with 沙漠死神.

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沙漠死神 does a good job of fighting on the same side as 大发明家. Normally, he wins a whopping 52.6% of matches the champs appear on the same team. If you want to do better as 沙漠死神 when fighting on the same team as 大发明家 by learning how to better synergize your gameplay with him, then look into the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之戒生命药水

下一个项目

5分钟
鞋子耀光

Core 沙漠死神 Items

22分钟
振奋盔甲三相之力冰霜之心

可选项目

破舰者亡者的板甲自然之力焚天

Summoner Spells

summonerhaste summoner spell D
summonerteleport summoner spell F

技能顺序

为沙漠死神提升等级的第一个技能q
>
为沙漠死神提供的第二种能力,以提高水平w
>
沙漠死神 最大化的最后一项技能e

符文

精密迅捷步法凯旋传说:韧性坚毅不倒
坚决复苏之风坚定
Ability HasteHealth ScalingHealth Scaling
沙漠死神's passive ability p
沙漠死神's q ability q
沙漠死神's w ability w
沙漠死神's e ability e
沙漠死神's ultimate ability r
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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- 如果时刻注意用【Q汲魂痛击】来补刀的话,就能在游戏的后期拥有强大的冲击力。

- 如果你1个人单走一路,那么【E灵魂烈焰】会是一个很好的刷兵手段。如果你在一条有2个英雄的兵线上,并且推进太远的话,【E灵魂烈焰】就不那么好用了。在【Q汲魂痛击】的单体补刀与【E灵魂烈焰】范围伤害技能的刷兵之间找到正确的平衡点。

- 如果你防御力低下,人们就会集中攻击你,就算是你在终极技能的持续时间中。即使你要走物攻路线,也要尽量购买一些提高生存能力的装备。

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- 对于黑默丁格的生存而言,【E电子风暴手雷】的成功命中是非常重要的。减速和晕眩效果都能让敌人乖乖呆在远处被你痛揍,但它也是对付敌方奇袭的第一道防线。

- 炮塔的布局是战斗中一个决定性因素。对于大多数敌人,扎堆放置炮塔来攻击敌人是最佳方法,但如果敌人有很多群伤技能,那么你的防御塔可能很快就会被摧毁。此外,将炮塔放置在草丛中,可以进行有利于己方的突袭。

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沙漠死神 Image
winRate
52.6 %
VS
winRate
47.4 %
大发明家 Image
5.1
< kills >
5
5.2
< deaths >
5.2
4.9
< assists >
5.3
1.18
< killingSprees >
1.15
165
< cs >
168
0.14
< dragons >
0.12
0.65
< inhibitors >
0.56
13,803
< physicalDamage >
13,870
5,341
< magicDamage >
5,324
466
< trueDamage >
418
19,609
< damageDealt >
19,613
37,698
< damageTaken >
37,362
11,714
< goldEarned >
11,624
2.62
< towers >
2.58
0.03
< barons >
0.03
14,270
< heal >
13,874
15,298
< xp >
15,156
15
< visionScore >
15
7
< wardsPlaced >
8
519
< ccTime >
529

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The 沙漠死神 大发明家 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 大发明家, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 沙漠死神 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 大发明家. His KDA decreased from NaN to NaN. This fall shows that 大发明家 helps 沙漠死神 perform poorer in competitive League of Legends matches. Yet, the small difference demonstrates that this performance change is not very impactful.

When 沙漠死神 is an ally to 大发明家, he sees a little decrease in his total damage output. This difference may signal that 大发明家 doesn't help cover for him to deal more damage or that his allyship also helps extend the game's duration. Similarly, when 沙漠死神 is played alongside 大发明家 on the same team, he usually scores many fewer killing sprees compared to when he plays alone. This is contrasting evidence that he is worse when playing alongside 大发明家.

Additionally, when 沙漠死神 plays with 大发明家 on the same team, he on average takes a little more damage than when he fights alone. Receiving more damage may mean that 大发明家 does a poor job of protecting 沙漠死神 in teamfights.

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伤害数据

沙漠死神
大发明家
物理伤害
魔法伤害
真实伤害

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沙漠死神
大发明家

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There is no perfect ally for 沙漠死神 that will 100% of the time be his #1 teammate. Yet, 大发明家 is a pretty good companion for 沙漠死神. By locking into the same side as 沙漠死神, he increases their win rate by 2.3% to 52.6%. This signals that there is a potentially meaningful bond between 沙漠死神 and 大发明家 that results in them performing stronger together than without each other.

大发明家 has a greater difficulty than 沙漠死神. That means 沙漠死神 players must be cautious when finding 大发明家 comrades to play with, as they will require a greater level of skill to fight well with you.

Playing together, you will likely observe an overall large increase in your team’s ability to deal magic damage. When paired, these champs are able to dish out a surprising amount of magic type damage.

Conversely, by pairing 沙漠死神 and 大发明家 together, you will not be granting your other allies very much support. We recommend you have other champs on your team that neutralizes this gap in their potential.

Regardless of your 大发明家 ally's ability, you need to focus on increasing your income, outlasting your enemies, and clearing objectives. If you heed this simple advice, you should do well anyway.

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If you would like to truly master 沙漠死神 to synergize with 大发明家 during both the laning and mid / late game phases of League of Legends matches, you should keep reading to master a few extra tricks and insights into this champion pairing. If you listen to the build and tips shown here, you will grow your win rate by a lot.

The top finished items to get in your 沙漠死神 and 大发明家 synergy build include 振奋盔甲, 三相之力, and 冰霜之心. When 沙漠死神 included at least these three items in his build, he did much better as an ally of 大发明家 than with many other common item sets. In fact, 沙漠死神 had an average win rate of 52.6% helping carry 大发明家 with these items in his kit.

To have the highest chance of annihilating your oponents, 沙漠死神 players should use the 迅捷步法, 凯旋, 传说:韧性, 坚毅不倒, 复苏之风, and 坚定 runes from the 精密 and 坚决 rune sets. Of all the runes that we analyzed for 沙漠死神 and 大发明家 pairings, this set of runes resulted in the greatest win rate. In fact, these runes gave a 52.6% win rate overall.

If you need to view 沙漠死神 with 大发明家 collaboration tips and builds for a a distinct player tier, please choose one from the selection menu shown above. If viewing for the first time, the stats and guides given are calculated using every game completed with these champions.