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altText1沙漠死神 is in the a tier of champions

沙漠死神 with 不羁之悦

altText2沙漠死神 is in the s tier of champions
FighterTank
FighterAssassin

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numAnalyzed
胜率
50.9 %
kda
1.94
受欢迎度
1.6 %

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Our servers download the results of from millions of LoL matches directly from Riot Games each week. 沙漠死神 has been on the same team as 不羁之悦 in 1768 recent, competitive matches. By gathering so much complete data straight from the makers of League of Legends, we have complete confidence that we can showcase high-quality, insightful builds to help 沙漠死神 synergize with 不羁之悦. It is relatively rare for 沙漠死神 to play alongside 不羁之悦 as allies. This pairing has only happened in about 1.6% of matches with 沙漠死神.

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沙漠死神 has done a ok job of synergizing with 不羁之悦. On average, he wins an acceptable 50.9% of matches the champions try and work together in. If you want to play better as 沙漠死神 when playing with 不羁之悦 by figuring out how to better synergize your playstyle with them, then check out the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之盾生命药水

下一个项目

5分钟
红水晶长剑

Core 沙漠死神 Items

22分钟
荆棘之甲三相之力冰霜之心

可选项目

亡者的板甲千变者贾修振奋盔甲破舰者

Summoner Spells

summonerhaste summoner spell D
summonerteleport summoner spell F

技能顺序

为沙漠死神提升等级的第一个技能q
>
为沙漠死神提供的第二种能力,以提高水平w
>
沙漠死神 最大化的最后一项技能e

符文

精密迅捷步法凯旋传说:韧性坚毅不倒
坚决复苏之风坚定
Ability HasteHealth ScalingHealth Scaling
沙漠死神's passive ability p
沙漠死神's q ability q
沙漠死神's w ability w
沙漠死神's e ability e
沙漠死神's ultimate ability r
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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- 如果时刻注意用【Q汲魂痛击】来补刀的话,就能在游戏的后期拥有强大的冲击力。

- 如果你1个人单走一路,那么【E灵魂烈焰】会是一个很好的刷兵手段。如果你在一条有2个英雄的兵线上,并且推进太远的话,【E灵魂烈焰】就不那么好用了。在【Q汲魂痛击】的单体补刀与【E灵魂烈焰】范围伤害技能的刷兵之间找到正确的平衡点。

- 如果你防御力低下,人们就会集中攻击你,就算是你在终极技能的持续时间中。即使你要走物攻路线,也要尽量购买一些提高生存能力的装备。

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沙漠死神 Image
winRate
50.9 %
VS
winRate
49.1 %
不羁之悦 Image
4.7
< kills >
5
5.1
< deaths >
5.2
5.2
< assists >
5.3
1.12
< killingSprees >
1.15
162
< cs >
168
0.11
< dragons >
0.12
0.52
< inhibitors >
0.56
13,405
< physicalDamage >
13,870
5,196
< magicDamage >
5,324
355
< trueDamage >
418
18,957
< damageDealt >
19,613
35,877
< damageTaken >
37,362
11,209
< goldEarned >
11,624
2.48
< towers >
2.58
0.03
< barons >
0.03
13,012
< heal >
13,874
14,724
< xp >
15,156
14
< visionScore >
15
7
< wardsPlaced >
8
500
< ccTime >
529

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The 沙漠死神 不羁之悦 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 不羁之悦, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 沙漠死神 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 不羁之悦. His KDA fell from NaN to NaN. This fall shows that 不羁之悦 helps 沙漠死神 perform worse in ranked League of Legends games. Yet, the small difference shows that this performance change is only marginal.

When 沙漠死神 plays on the same team as 不羁之悦, he gets a small decrease in his complete damage dealt. This change may demonstrate that 不羁之悦 does not support by providing cover for him to deal more damage or that their presence on the team also helps extend the match's duration. Similarly, when 沙漠死神 is played together with 不羁之悦 on the same team, he usually scores many fewer killing sprees than when he plays alone. This is contrasting evidence that he is worse when playing alongside 不羁之悦.

Moreover, when 沙漠死神 plays with 不羁之悦 on the same team, he on average takes a little less damage than when he plays alone. Receiving not as much damage could mean that 不羁之悦 does a decent job of protecting 沙漠死神 in teamfights.

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伤害数据

沙漠死神
不羁之悦
物理伤害
魔法伤害
真实伤害

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沙漠死神
不羁之悦

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There is no top champion pairing for 沙漠死神 that will 100% of the time be his top synergy. Yet, overall, 不羁之悦 is a very typical ally for 沙漠死神. By locking into the same team as 沙漠死神, they increases their win rate by 0.6% to 50.9%. This demonstrates that there is not really a strong synergy between 沙漠死神 and 不羁之悦 that results in them performing better together than without each other.

不羁之悦 has a much greater difficulty compared to 沙漠死神. That means you should be very careful when enlisting 不羁之悦 comrades to fight alongside, as they will require a much higher level of skill to play well with you.

Working together, you should expect to observe an overall large increase in your team’s ability to destroy wih physical damage. Combined, these two can tear through the other team with a lot of physcial damage.

Although, by grouping 沙漠死神 and 不羁之悦 together, you may not be providing your other teammates a great deal of support. We recommend you pick other champions on your team that offsets this hole in this pairing's playstyle.

Regardless of your 不羁之悦 ally's ability, you need to focus on increasing your gold income, staying alive by avoiding foolish fights, and clearing objectives. If you follow these simple suggestions, you should do well, regardless.

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To truly master 沙漠死神 in order to work well with 不羁之悦 during both the laning and mid / late game phases of LoL rounds, you should continue reading to pick up additional tricks and insights into this champion pairing. If you mind the build and suggestions shown here, you will grow your win rate by a lot.

The top finished items to have in your 沙漠死神 and 不羁之悦 synergy build consist of 荆棘之甲, 三相之力, and 冰霜之心. When 沙漠死神 incorporated at least these three great items in his build, he performed significantly better when paired up with 不羁之悦 than with many other common item sets. In fact, 沙漠死神 had an average winrate of 50.9% helping carry 不羁之悦 with these items in his kit.

To have the best probability of crushing your oponents, you should take the 迅捷步法, 凯旋, 传说:韧性, 坚毅不倒, 复苏之风, and 坚定 runes from the 精密 and 坚决 rune sets. Out of all the rune builds players picked for this team composition, this composite of runes yielded the highest win rate. Moreover, these runes gave a 50.9% win rate overall.

If you would like to view 沙漠死神 and 不羁之悦 collaboration tips and builds for a a distinct player tier, feel free to select one from the selection menu displayed above. If viewing for the first time, the stats and strategies displayed are calculated using every round with data with both champs.