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altText1机械公敌 is in the s tier of champions

机械公敌 with 刀锋舞者

altText2机械公敌 is in the b tier of champions
FighterMage
FighterAssassin

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numAnalyzed
胜率
52.9 %
kda
2.23
受欢迎度
2.1 %

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At MOBA Champion, we pull data from from millions of League of Legends games directly from Riot Games each week. 机械公敌 has fought alongside 刀锋舞者 in 1420 recently played, ranked matches. By pooling so much accurate data directly from the creators of League of Legends, we are completely sure that we can provide you with robust, accurate builds to help 机械公敌 synergize with 刀锋舞者. It is relatively rare for 机械公敌 to play alongside 刀锋舞者 on the same team. This pairing has only happened in approx. 2.1% of rounds with 机械公敌.

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机械公敌 has done a good job of playing alongside 刀锋舞者. Usually, he wins an epic 52.9% of matches the champs fight together on the same side. If you want to play better as 机械公敌 when playing alongside 刀锋舞者 by learning how to better synergize your gameplay with her, then check out the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
焰爪猫幼崽生命药水

下一个项目

5分钟
增幅典籍幽魂面具

Core 机械公敌 Items

22分钟
灭世者的死亡之帽风暴狂涌兰德里的折磨

可选项目

影焰中娅沙漏裂隙制造者海克斯科技火箭腰带

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为机械公敌提升等级的第一个技能q
>
为机械公敌提供的第二种能力,以提高水平e
>
机械公敌 最大化的最后一项技能w

符文

巫术奥术彗星灵光披风绝对专注焦灼
坚决骸骨镀层坚定
Adaptive ForceAdaptive ForceMagic Resist
机械公敌's passive ability p
机械公敌's q ability q
机械公敌's w ability w
机械公敌's e ability e
机械公敌's ultimate ability r
1
E
2
Q
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

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guide.playingAs

- 尝试让敌人待在纵火盛宴的作用范围内,这样可以持续造成更多伤害。

- 如果你即将获胜,可以使用终极技能阻止敌人逃离。

- 尝试让自己待在危险温度从而将技能效果最大化。如果技能使用过于频繁,很容易过热。

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- 【距破之舞】不可被控制效果打断,可尝试用它来免除即将到来的控制效果。

- 【比翼双刃】没有最大飞行距离,可尝试以创造性的方式来使用它。

- 在你前往目标英雄的途中,先用【利刃冲击】攻击低生命的小兵,再用【利刃冲击】攻击目标英雄,便可瞬间移动很远的距离。

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机械公敌 Image
winRate
52.9 %
VS
winRate
47.1 %
刀锋舞者 Image
6.9
< kills >
7
6.2
< deaths >
6.4
6.9
< assists >
7
1.61
< killingSprees >
1.63
137
< cs >
150
0.35
< dragons >
0.25
0.38
< inhibitors >
0.38
887
< physicalDamage >
975
22,811
< magicDamage >
23,237
1,107
< trueDamage >
1,076
24,805
< damageDealt >
25,289
25,417
< damageTaken >
25,754
11,685
< goldEarned >
11,815
1.61
< towers >
1.59
0.1
< barons >
0.07
4,412
< heal >
3,879
14,392
< xp >
14,660
20
< visionScore >
19
9
< wardsPlaced >
9
288
< ccTime >
284

summary.titleContinued

The 机械公敌 刀锋舞者 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 刀锋舞者, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 机械公敌 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 刀锋舞者. His KDA went down from NaN to NaN. This drop shows that 刀锋舞者 helps 机械公敌 perform poorer in competitive League of Legends matches. Yet, the small difference indicates that this performance change is only marginal.

When 机械公敌 is an ally to 刀锋舞者, he gets a little decrease in his complete damage output. This change could indicate that 刀锋舞者 does not help cover for him to dish out more damage or that her presence on the team also helps extend the game's duration. Similarly, when 机械公敌 is played alongside 刀锋舞者 on the same team, he usually scores many fewer killing sprees compared to when he plays alone. This is contrasting evidence that he is worse when playing alongside 刀锋舞者.

Additionally, when 机械公敌 plays with 刀锋舞者 on the same side, he typically receives a little less damage than when he plays alone. Receiving not as much damage may mean that 刀锋舞者 does a decent job of covering 机械公敌 in team fights.

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伤害数据

机械公敌
刀锋舞者
物理伤害
魔法伤害
真实伤害

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机械公敌
刀锋舞者

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There is no perfect synergy for 机械公敌 that will always be his #1 teammate. However, 刀锋舞者 is a top-tier ally for 机械公敌. By being on the same side as 机械公敌, she increases their win rate by 3.6% to 52.9%. This clearly indicates that there is an important bond between 机械公敌 and 刀锋舞者 that allows them to perform stronger together than without each other.

刀锋舞者 has a much lower diffuclty than 机械公敌. That means you don't need to be very careful when enlisting 刀锋舞者 teammates to go into battle on the same side as, as they will have to have a much lower level of skill to be able to work well with you.

Working on the same side, 机械公敌 players will likely witness an overall large increase in your team’s capability to to do a lot of AP damage. When paired, these champs are able to dish out a surprising amount of magic type damage.

In contrast, by grouping 机械公敌 and 刀锋舞者 together, you will not be giving your other teammates a great deal of utility. We recommend you include other champions on your team that nullifies this hole in their potential.

Regardless of your 刀锋舞者 ally's skill level, you should focus on maximizing your income, outlasting your enemies, and taking down objectives. If you follow these simple suggestions, you should do well, regardless.

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If you would like to learn all of the intricacies of 机械公敌 to work well with 刀锋舞者 during both the early game and mid / late game phases of League of Legends games, you should keep reading to pick up a few extra lessons on this champion pairing. If you use the build and stats shown above, you will grow your win rate by a lot.

The ideal items to prioritize in your 机械公敌 and 刀锋舞者 synergy build include 灭世者的死亡之帽, 风暴狂涌, and 兰德里的折磨. When 机械公敌 incorporated at least these three finished items in his build, he did a lot better as an ally of 刀锋舞者 than with many other typical builds. In fact, 机械公敌 boasted an average win rate of 52.9% helping carry 刀锋舞者 with this build.

To have the highest chance of annihilating your oponents, 机械公敌 players should use the 奥术彗星, 灵光披风, 绝对专注, 焦灼, 骸骨镀层, and 坚定 runes from the 巫术 and 坚决 rune sets. Of all the rune builds that we analyzed for this team composition, this combination of runes yielded the greatest win rate. Moreover, these runes averaged a 52.9% win rate overall.

If you would like to get 机械公敌 with 刀锋舞者 cooperations tips and builds for a a particular skill level, please choose one from the selection menu displayed above. At first, the stats and build suggestions shown are calculated using all games completed with both champs.