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altText1机械公敌 is in the s tier of champions

机械公敌 with 远古巫灵

altText2机械公敌 is in the a tier of champions
FighterMage
Mage

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numAnalyzed
胜率
47.5 %
kda
2.09
受欢迎度
2.9 %

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Our servers take in the results of from millions of League of Legends rounds directly from Riot Games each and every week. 机械公敌 has been on the same team as 远古巫灵 in 1962 recent, ranked games. By pooling so much complete data straight from the creators of LoL, we are confident that we can produce high-quality, accurate builds to help 机械公敌 play with 远古巫灵. It is relatively rare for 机械公敌 to play with 远古巫灵 on the same side. This has only happened in approx. 2.9% of matches with 机械公敌.

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Unfortunately, 机械公敌 has done a dismal job of synergizing with 远古巫灵. Usually, he wins a dismal 47.5% of the time the champions fight together on the same side. If you want to win more matches as 机械公敌 when playing alongside 远古巫灵 by figuring out how to better synergize your strategy with him, then check out the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
焰爪猫幼崽生命药水

下一个项目

5分钟
增幅典籍幽魂面具

Core 机械公敌 Items

22分钟
中娅沙漏莫雷洛秘典兰德里的折磨

可选项目

影焰灭世者的死亡之帽海克斯科技火箭腰带裂隙制造者

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为机械公敌提升等级的第一个技能q
>
为机械公敌提供的第二种能力,以提高水平e
>
机械公敌 最大化的最后一项技能w

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巫术奥术彗星灵光披风绝对专注焦灼
坚决复苏之风坚定
Adaptive ForceAdaptive ForceMagic Resist
机械公敌's passive ability p
机械公敌's q ability q
机械公敌's w ability w
机械公敌's e ability e
机械公敌's ultimate ability r
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

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- 尝试让敌人待在纵火盛宴的作用范围内,这样可以持续造成更多伤害。

- 如果你即将获胜,可以使用终极技能阻止敌人逃离。

- 尝试让自己待在危险温度从而将技能效果最大化。如果技能使用过于频繁,很容易过热。

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-一旦你用【E冲击法球】命中了一名敌方英雄,就必定可以用【W毁灭之眼】的中心区域来命中敌人。

-在敌人奔向或逃离你时施放【Q奥能脉冲】,命中率会比在敌人贴住你时高。

-【W毁灭之眼】能让目标减速,有助于【Q奥能脉冲】的命中。

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机械公敌 Image
winRate
47.5 %
VS
winRate
52.5 %
远古巫灵 Image
7
< kills >
7
6.7
< deaths >
6.4
7
< assists >
7
1.61
< killingSprees >
1.63
152
< cs >
150
0.28
< dragons >
0.25
0.37
< inhibitors >
0.38
1,001
< physicalDamage >
975
22,996
< magicDamage >
23,237
1,091
< trueDamage >
1,076
25,088
< damageDealt >
25,289
26,813
< damageTaken >
25,754
12,044
< goldEarned >
11,815
1.6
< towers >
1.59
0.07
< barons >
0.07
4,178
< heal >
3,879
15,101
< xp >
14,660
20
< visionScore >
19
9
< wardsPlaced >
9
289
< ccTime >
284

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The 机械公敌 远古巫灵 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 远古巫灵, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 机械公敌 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 远古巫灵. His KDA worsened from NaN to NaN. This drop shows that 远古巫灵 helps 机械公敌 perform poorer in competitive League games. Yet, the small difference demonstrates that this performance change is not very impactful.

When 机械公敌 tries to synergize with 远古巫灵, he observes a small decrease in his complete damage dealt. This change could indicate that 远古巫灵 does not support by providing protection for him to deal more damage or that his presence on the team also helps increase the game's duration. Similarly, when 机械公敌 is played alongside 远古巫灵 on the same side, he usually scores many fewer killing sprees than when he plays on his own. This is contrasting evidence that he is worse when playing synergisticly with 远古巫灵.

Moreover, when 机械公敌 plays with 远古巫灵 on the same side, he usually receives a little more damage than when he plays alone. Receiving more damage may indicate that 远古巫灵 does a poor job of covering 机械公敌 in team fights.

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伤害数据

机械公敌
远古巫灵
物理伤害
魔法伤害
真实伤害

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机械公敌
远古巫灵

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There is no perfect synergy for 机械公敌 that will always be his top ally. However, overall, 远古巫灵 is a not very good teammate for 机械公敌. By being on the same team as 机械公敌, he decreases their win rate by -1.8% to 47.5%. This demonstrates that there is a negative bond between 机械公敌 and 远古巫灵 that allows them to perform worse together than without each other.

远古巫灵 has a lower difficulty than 机械公敌. That means 机械公敌 players don't need to be cautious when finding 远古巫灵 teammates to go into battle on the same side as, as they will have to have a lower level of skill to be able to work well with you.

Working on the same side, 机械公敌 players should observe an overall large increase in your team’s capability to to do a lot of AP damage. Combined, these champs are able to dish out a surprising amount of magic type damage.

Although, by grouping 机械公敌 and 远古巫灵 together, you will not be providing your other teammates a lot of attack damage. Plan to have other champs on your team that offsets this relative disparity in this pairing's kit.

Regardless of the skill of your 远古巫灵 teammate, you need to focus on increasing your income, staying alive by avoiding foolish fights, and taking down objectives. If you heed this simple advice, you will do well, regardless.

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If you would like to truly master 机械公敌 in order to synergize with 远古巫灵 during both the laning and mid / late game phases of League, you should continue reading to pick up additional lessons on this champion pairing. If you use the build and suggestions presented here, you will increase your win rate significantly.

The most crucial finished items to prioritize in your 机械公敌 and 远古巫灵 synergy build consist of 中娅沙漏, 莫雷洛秘典, and 兰德里的折磨. When 机械公敌 included at least these three finished items in his build, he performed significantly better when paired up with 远古巫灵 than with most other common item sets. In fact, 机械公敌 boasted an average win rate of 47.5% when synergizing his build and playstyle to 远古巫灵 with this build.

To have the greatest likelihood of annihilating your oponents, 机械公敌 players should equip the 奥术彗星, 灵光披风, 绝对专注, 焦灼, 复苏之风, and 坚定 runes from the 巫术 and 坚决 rune sets. Out of all the runes players chose for this champion pairing, this combo of runes yielded the top win rate. Notably, these runes gave a 47.5% win rate overall.

If you want to see 机械公敌 and 远古巫灵 synergy tips and builds for a an individual division, feel free to select one from the selection menu above. If viewing for the first time, the statistics and guides displayed are computed using all games finished with both champions.