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altText1远古巫灵 is in the a tier of champions

远古巫灵 with 荣耀行刑官

altText2远古巫灵 is in the s tier of champions
Mage
Marksman

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numAnalyzed
胜率
50.5 %
kda
2.83
受欢迎度
2.7 %

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Our servers pull the stats from from millions of League matches straight from Riot Games each week. 远古巫灵 has been on the same team as 荣耀行刑官 in 4051 recent, ranked matches. By accumulating so much accurate data directly from the publishers of League of Legends, we have complete confidence that we can provide you with robust, usable builds to help 远古巫灵 play with 荣耀行刑官. It is relatively rare for 远古巫灵 to play with 荣耀行刑官 on the same team. This has only occurred in approximately 2.7% of matches with 远古巫灵.

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远古巫灵 has done a ok job of playing alongside 荣耀行刑官. Normally, he wins an acceptable 50.5% of rounds the champs appear on the same team. If you want to maximize your potential as 远古巫灵 when playing alongside 荣耀行刑官 by figuring out how to better synergize your strategy with him, then look into the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之戒生命药水

下一个项目

5分钟
增幅典籍遗失的章节

Core 远古巫灵 Items

22分钟
灭世者的死亡之帽视界专注卢登的伙伴

可选项目

影焰风暴狂涌扎兹沙克的溃口残疫

Summoner Spells

summonerexhaust summoner spell D
summonerflash summoner spell F

技能顺序

为远古巫灵提升等级的第一个技能q
>
为远古巫灵提供的第二种能力,以提高水平w
>
远古巫灵 最大化的最后一项技能e

符文

启迪先攻神奇之鞋饼干配送星界洞悉
巫术法力流系带焦灼
Adaptive ForceAdaptive ForceMagic Resist
远古巫灵's passive ability p
远古巫灵's q ability q
远古巫灵's w ability w
远古巫灵's e ability e
远古巫灵's ultimate ability r
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

guide.title

guide.playingAs

-一旦你用【E冲击法球】命中了一名敌方英雄,就必定可以用【W毁灭之眼】的中心区域来命中敌人。

-在敌人奔向或逃离你时施放【Q奥能脉冲】,命中率会比在敌人贴住你时高。

-【W毁灭之眼】能让目标减速,有助于【Q奥能脉冲】的命中。

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- 如果德莱文呆在原地不动,旋转飞斧将会掉落在他所在的位置附近。也许会直接落到他身上,也许会在左边或右边。

- 如果德莱文在攻击之后移动,旋转飞斧会朝着他移动的方向进行移动。利用这点来控制旋转飞斧的轨迹。

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远古巫灵 Image
winRate
50.5 %
VS
winRate
49.5 %
荣耀行刑官 Image
5.6
< kills >
5.8
5.3
< deaths >
5.5
9.4
< assists >
9.8
1.29
< killingSprees >
1.33
113
< cs >
105
0.06
< dragons >
0.07
0.41
< inhibitors >
0.4
628
< physicalDamage >
627
23,205
< magicDamage >
23,431
742
< trueDamage >
758
24,575
< damageDealt >
24,817
15,887
< damageTaken >
16,476
11,018
< goldEarned >
11,134
1.6
< towers >
1.61
0.02
< barons >
0.02
1,367
< heal >
1,423
13,036
< xp >
13,029
35
< visionScore >
38
16
< wardsPlaced >
17
184
< ccTime >
183

summary.titleContinued

The 远古巫灵 荣耀行刑官 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 荣耀行刑官, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 远古巫灵 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 荣耀行刑官. His KDA worsened from NaN to NaN. This drop shows that 荣耀行刑官 helps 远古巫灵 perform poorer in competitive League of Legends games. Yet, the small difference proves that this performance change is only marginal.

When 远古巫灵 is an ally to 荣耀行刑官, he gets a barely noticable drop in his total damage output. This may signal that 荣耀行刑官 doesn't help cover for him to dish out more damage or that his presence also helps extend the game's duration. Similarly, when 远古巫灵 is played together with 荣耀行刑官 on the same team, he usually scores many fewer killing sprees compared to when he plays without 荣耀行刑官. This is contrasting evidence that he is worse when playing alongside 荣耀行刑官.

Moreover, when 远古巫灵 plays with 荣耀行刑官 on the same side, he on average receives a little less damage than when he fights alone. Getting dealt not as much damage may indicate that 荣耀行刑官 does a decent job of protecting 远古巫灵 during teamfights.

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伤害数据

远古巫灵
荣耀行刑官
物理伤害
魔法伤害
真实伤害

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远古巫灵
荣耀行刑官

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There is no ideal companion for 远古巫灵 that will no matter what be his top synergy. Yet, overall, 荣耀行刑官 is a very typical teammate for 远古巫灵. By being on the same team as 远古巫灵, he decreases their win rate by -0.1% to 50.5%. This shows that there is not really a strong synergy between 远古巫灵 and 荣耀行刑官 that results in them performing worse together than alone.

荣耀行刑官 has a lower difficulty than 远古巫灵. That means 远古巫灵 players don't need to be careful when finding 荣耀行刑官 allies to fight alongside, as they will need a lower level of skill to be able to cooperate well with you.

Playing together, you will likely observe an overall large increase in your team’s capability to to do a lot of AP damage. Combined, these champions can deal quite a lot of AP type damage.

Conversely, by grouping 远古巫灵 and 荣耀行刑官 together, you will not be granting your other allies much engage potential. Make sure to pick other champions on your team that fills this relative disparity in their abilities.

Regardless of the skill of your 荣耀行刑官 teammate, you need to focus on maximizing your income, outlasting your enemies, and taking down objectives. If you follow these simple suggestions, you will do well anyway.

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If you would like to truly master 远古巫灵 in order to work well with 荣耀行刑官 during both the lane and mid / late game phases of LoL games, you should keep reading to gather additional lessons on this champion pairing. If you use the build and stats shown above, you will increase your win rate by a lot.

The best finished items to have in your 远古巫灵 and 荣耀行刑官 synergy build include 灭世者的死亡之帽, 视界专注, and 卢登的伙伴. When 远古巫灵 used at least these three great items in his build, he performed significantly better when paired up with 荣耀行刑官 than with many other commonly used builds. In fact, 远古巫灵 boasted an average win rate of 50.5% when playing alongside 荣耀行刑官 with this build.

To have the greatest chance of coming out on top against your oponents, 远古巫灵 players should equip the 先攻, 神奇之鞋, 饼干配送, 星界洞悉, 法力流系带, and 焦灼 runes from the 启迪 and 巫术 rune sets. Out of all the rune sets that we analyzed for 远古巫灵 and 荣耀行刑官 pairings, this mixture of runes resulted in the top win rate. Notably, these runes averaged a 50.5% winrate overall.

If you want to get 远古巫灵 and 荣耀行刑官 collaboration tips and builds for a a distinct division, please choose one from the selection menu shown above. By default, the stats and build suggestions given are calculated using all matches played with these champions.