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altText1影流之主 is in the b tier of champions

影流之主 with 时间刺客

altText2影流之主 is in the s tier of champions
Assassin
AssassinFighter

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numAnalyzed
胜率
50 %
kda
2.17
受欢迎度
3.8 %

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We take in the stats from from millions of League of Legends games directly from Riot Games each and every week. 影流之主 has gone into battle with 时间刺客 in 5195 recent, competitive games. By amassing so much great data straight from the makers of LoL, we are confident that we can provide you with high quality, accurate builds to help 影流之主 play with 时间刺客. It is relatively rare for 影流之主 to play alongside 时间刺客 as teammates. This has only taken place in approx. 3.8% of rounds with 影流之主.

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影流之主 has done a average job of fighting on the same side as 时间刺客. Usually, he wins an acceptable 50.0% of the time the champions fight together on the same side. If you want to maximize your potential as 影流之主 when fighting on the same team as 时间刺客 by figuring out how to better synergize your tactics with him, then review the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之盾生命药水

下一个项目

5分钟
鞋子残暴之力

Core 影流之主 Items

22分钟
幽梦之灵赛瑞尔达的怨恨禁忌时机

可选项目

公理圆弧守护天使夜之锋刃星蚀

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为影流之主提升等级的第一个技能q
>
为影流之主提供的第二种能力,以提高水平e
>
影流之主 最大化的最后一项技能w

符文

主宰电刑血之滋味眼球收集器终极猎人
巫术超然焦灼
Adaptive ForceAdaptive ForceHealth Scaling
影流之主's passive ability p
影流之主's q ability q
影流之主's w ability w
影流之主's e ability e
影流之主's ultimate ability r
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

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guide.playingAs

- 在使用死亡印记前使用一次【W影奥义!分身】,能够让劫安全地从战斗中逃脱。

- 在你使用终极技能之前,要攒好能量和技能冷却,以最大化【R禁奥义!瞬狱影杀阵】的伤害输出。

- 快速双击【W影奥义!分身】,将会让劫立刻传送到影分身的位置,从而快速逃生。

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- 【R时空断裂】是一个有效的逃生手段,但它在用来进攻时也会非常给力。

- 如果你能够在一名敌方英雄身上触发【Z型驱动共振】,那么即使要承担一定风险也非常值得一试。它所提供的移速加成会让你轻松脱身。

- 【E相位俯冲】的位移是个非常好的起手技能,能让你轻松连上艾克的其它技能。用它来让【Q时间卷曲器】完成双次命中,或者达到【W时光交错】的引爆范围。

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影流之主 Image
winRate
50 %
VS
winRate
50 %
时间刺客 Image
8.5
< kills >
8.8
6.5
< deaths >
6.6
5.6
< assists >
5.4
1.98
< killingSprees >
2.03
162
< cs >
158
0.2
< dragons >
0.22
0.36
< inhibitors >
0.36
22,075
< physicalDamage >
22,111
1,217
< magicDamage >
1,248
1,244
< trueDamage >
1,233
24,537
< damageDealt >
24,592
22,991
< damageTaken >
23,255
12,545
< goldEarned >
12,571
1.61
< towers >
1.59
0.04
< barons >
0.04
3,582
< heal >
3,774
14,864
< xp >
14,857
18
< visionScore >
18
7
< wardsPlaced >
7
146
< ccTime >
149

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The 影流之主 时间刺客 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 时间刺客, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 影流之主 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 时间刺客. His KDA fell from NaN to NaN. This fall shows that 时间刺客 helps 影流之主 perform not as well in ranked League of Legends games. Yet, the small difference indicates that this performance change is only marginal.

When 影流之主 tries to synergize with 时间刺客, he sees a little decrease in his total damage dealt. This may indicate that 时间刺客 does not support by providing cover for him to deal more damage or that his allyship also helps extend the match's duration. Similarly, when 影流之主 is played with 时间刺客 on the same side, he usually scores many fewer killing sprees than when he plays alone. This is contrasting evidence that he is worse when playing synergisticly with 时间刺客.

Additionally, when 影流之主 plays with 时间刺客 on the same team, he on average takes a little less damage than when he fights alone. Taking not as much damage could mean that 时间刺客 does a decent job of protecting 影流之主 during teamfights.

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伤害数据

影流之主
时间刺客
物理伤害
魔法伤害
真实伤害

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影流之主
时间刺客

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There is no perfect companion for 影流之主 that will always be his best ally. However, overall, 时间刺客 is a pretty good ally for 影流之主. By playing on the same side as 影流之主, he raises their win rate by 1.6% to 50.0%. This shows that there is a somewhat important bond between 影流之主 and 时间刺客 that allows them to perform stronger together than without each other.

时间刺客 has a greater difficulty than 影流之主. That means you need to be very careful when lining up 时间刺客 allies to go into battle on the same side as, as they will require a greater level of skill to be able to play well with you.

When playing cooperatively, 影流之主 players will likely see an overall large increase in your team’s capacity to dish out massive AD. When paired, these champs should be able to take down targets with auto-attacks and other AD damage abilities.

Although, by pairing 影流之主 and 时间刺客 together, you may not be granting your team enough engage. We recommend you bring other champions on your team that helps cover this gap in their capabilities.

Regardless of the skill of your 时间刺客 teammate, you need to focus on maximizing your gold income, outlasting your enemies, and taking down objectives. If you do this, you should do well anyway.

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If you would like to learn all of the intricacies of 影流之主 to synergize with 时间刺客 during both the early game and mid / late game phases of LoL rounds, you should keep reading to learn additional tricks and insights into this champion pairing. If you listen to the build and suggestions displayed here, you should increase your win rate by a lot.

The most crucial items to have in your 影流之主 and 时间刺客 synergy build include 幽梦之灵, 赛瑞尔达的怨恨, and 禁忌时机. When 影流之主 used at least these three items in his build, he did significantly better when fighting alongside 时间刺客 than with most other common item sets. In fact, 影流之主 had an average winrate of 50.0% when playing alongside 时间刺客 with these items in his kit.

To have the best likelihood of crushing your oponents, you should use the 电刑, 血之滋味, 眼球收集器, 终极猎人, 焦灼, and 超然 runes from the 主宰 and 巫术 rune sets. Of all the rune builds we have analyed for 影流之主 and 时间刺客 pairings, this composite of runes yielded the top win rate. Notably, these runes averaged a 50.0% winrate overall.

If you would like to get 影流之主 with 时间刺客 collaboration tips and builds for a a distinct player tier, please choose one from the selection menu provided above. By default, the stats and strategies shown are computed using all rounds with data with both champs.