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altText1时光守护者 is in the s tier of champions

时光守护者 with 战争之影

altText2时光守护者 is in the a tier of champions
SupportMage
FighterTank

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numAnalyzed
胜率
51.1 %
kda
3.41
受欢迎度
3.4 %

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At MOBA Champion, we pull the stats from from millions of League of Legends matches directly from Riot Games each week. 时光守护者 has gone into battle with 战争之影 in 1509 recently played, competitive games. By gathering so much accurate data straight from the makers of League, we are confident that we can produce robust, insightful builds to help 时光守护者 synergize with 战争之影. It is relatively rare for 时光守护者 to play with 战争之影 as allies. This pairing has only occurred in approximately 3.4% of matches with 时光守护者.

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时光守护者 has done a decent job of synergizing with 战争之影. Typically, he wins an acceptable 51.1% of matches the champs fight together on the same side. If you want to play better as 时光守护者 when playing with 战争之影 by figuring out how to better synergize your playstyle with him, then dig into the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
生命药水云游图鉴

下一个项目

5分钟
蓝水晶增幅典籍

Core 时光守护者 Items

22分钟
舒瑞娅的战歌摩天雪橇帝国指令

可选项目

星界驱驰炽天使之拥卢登的伙伴扎兹沙克的溃口

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为时光守护者提升等级的第一个技能q
>
为时光守护者提供的第二种能力,以提高水平e
>
时光守护者 最大化的最后一项技能w

符文

巫术召唤:艾黎法力流系带超然水上行走
主宰恶意中伤无情猎手
Adaptive ForceAdaptive ForceArmor
时光守护者's passive ability p
时光守护者's q ability q
时光守护者's w ability w
时光守护者's e ability e
时光守护者's ultimate ability r
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

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- 【E时光发条】能让友军追杀敌人,或者从败仗逃脱。

- 【R时光倒流】能有效保护本方的主力输出英雄,但过早使用该技能会导致敌方转移攻击目标,降低效果。

- 你可以连续使用【Q定时炸弹】和【W穿梭未来】来快速地将两颗定时炸弹放到一个目标上。放置第二颗炸弹会引爆第一颗,并晕眩附近的敌人。

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- 【E毁灭冲锋】会根据移动的距离来输出更多的伤害。试着使用【R暗影冲击】或者诸如【幽灵疾步】或【闪现】等召唤师技能来最大化此技能的伤害。

- 【W恐惧之灵】会在周围敌人受到伤害时恢复赫卡里姆的生命值,即使这些伤害是赫卡里姆的队友造成的。在大型团战中施放这个技能,可以最大化地提升赫卡里姆的生存能力。

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时光守护者 Image
winRate
51.1 %
VS
winRate
48.9 %
战争之影 Image
2.4
< kills >
2.5
4.6
< deaths >
4.9
13.3
< assists >
12.9
0.49
< killingSprees >
0.51
59
< cs >
59
0.05
< dragons >
0.04
0.5
< inhibitors >
0.52
997
< physicalDamage >
1,021
9,742
< magicDamage >
10,272
669
< trueDamage >
726
11,409
< damageDealt >
12,021
17,735
< damageTaken >
18,569
8,849
< goldEarned >
9,033
1.89
< towers >
1.94
0.01
< barons >
0.01
6,697
< heal >
6,946
11,875
< xp >
12,132
51
< visionScore >
52
22
< wardsPlaced >
23
172
< ccTime >
180

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The 时光守护者 战争之影 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 战争之影, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 时光守护者 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 战争之影. His KDA worsened from NaN to NaN. This fall shows that 战争之影 helps 时光守护者 perform not as well in competitive League rounds. Yet, the small difference shows that this performance change is only marginal.

When 时光守护者 tries to synergize with 战争之影, he sees a small decrease in his full damage dealt. This difference may signal that 战争之影 does not support by providing protection for him to deal more damage or that his presence on the team also helps increase the game's duration. Similarly, when 时光守护者 is played alongside 战争之影 on the same team, he usually scores many fewer killing sprees compared to when he plays on his own. This is contrasting evidence that he is worse when playing synergisticly with 战争之影.

Additionally, when 时光守护者 plays with 战争之影 on the same team, he usually takes a little less damage than when he fights alone. Getting dealt not as much damage may indicate that 战争之影 does a decent job of protecting 时光守护者 during teamfights.

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伤害数据

时光守护者
战争之影
物理伤害
魔法伤害
真实伤害

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时光守护者
战争之影

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There is no ideal companion for 时光守护者 that will always be his #1 ally. However, 战争之影 is a very typical companion for 时光守护者. By locking into the same side as 时光守护者, he increases their win rate by 0.4% to 51.1%. This signals that there is a weak bond between 时光守护者 and 战争之影 that allows them to perform better together than alone.

战争之影 has a lower difficulty than 时光守护者. That means 时光守护者 players don't need to be very careful when lining up 战争之影 teammates to go into battle on the same side as, as they will have to have a relatively low level of skill to be able to work well with you.

When playing together, 时光守护者 players should observe an overall large increase in your team’s capability to deal magical damage. Together, these champs can deal quite a lot of AP type damage.

In contrast, by grouping 时光守护者 and 战争之影 together, you may not be providing your team a lot of attack damage. Plan to include other champions on your team that nullifies this relative hole in their potential.

Regardless of your 战争之影 ally's ability, you need to focus on maximizing your gold income, outlasting your enemies, and clearing objectives. If you follow these simple suggestions, you will do well, regardless.

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To learn all of the intricacies of 时光守护者 in order to work well with 战争之影 during both the early game and mid / late game phases of League, you should continue reading to master some more tips and tricks for this champion pairing. If you use the build and tips presented here, you will increase your win rate significantly.

The best items to get in your 时光守护者 and 战争之影 synergy build consist of 舒瑞娅的战歌, 摩天雪橇, and 帝国指令. When 时光守护者 incorporated at least these three items in his build, he performed significantly better when paired up with 战争之影 than with most other typical builds. In fact, 时光守护者 boasted an average winrate of 51.1% when synergizing his build and playstyle to 战争之影 with these items in his kit.

To have the highest probability of defeating your oponents, you should take the 召唤:艾黎, 法力流系带, 超然, 水上行走, 恶意中伤, and 无情猎手 runes from the 巫术 and 主宰 rune sets. Of all the rune builds players used for this team composition, this composite of runes yielded the best win rate. Moreover, these runes gave a 51.1% winrate overall.

If you want to get 时光守护者 and 战争之影 collaboration tips and stats for a an individual player tier, please select one from the selection menu shown above. At first, the statistics and tips and suggestions displayed are computed using all matches completed with both champions.