As a result of Lissandra's K/D/A and utility, she has a fairly average overall win rate. She does very well in the early game, with a winrate of 50.1% in that phase. Unfortunately, she does worst in the late game, where Lissandra's winrate is 46.2%., The difference between her best and worst game phases is about 3.9%. This large difference makes it clear that her power spikes and fades in different phases of the match. Prepare well.
In the current meta, Lissandra is somewhat popular. She has been played in 4.2% of recently ranked games. Hardly anyone sees her as a danger. She has only been banned in approximately 2.3% of League of Legends rounds.
Lissandra is most commonly played in the middle position. This occurs in 92,7% of her games. Yet, middle Lissandra has the highest win rate (50,5%) of all positions but is less popular of a position (played 3,9% of the time). Currently, Lissandra's meta game is focused on dealing damage. In particular, her kit should primarily be centered around magical damage. Moreover, she is a decent tank champ. Dealing physical damage is the least critical part of Lissandra’s gameplay.
You should anticipate having to dedicate a decent amount of time practicing and learning to master Lissandra. Many League of Legends players think she is an average difficulty champ to main. Lissandra mostly causes magic damage (90% of her total damage). She doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
Lissandra deals a decent amount of damage during a regular ranked match (19 440 damage). You could focus on building her as a powerful champ to destroy your enemies.
She is an average damage dealer on the Rift with 5.4 kills on average each game. That is one of the highest kill counts amongst all middles. Additionally, she has a fairly typical average champion death count (5.6 deaths). Moreover, Lissandra's KDA is usually high with an average KDA ratio of 2.4 as well as 8.2 assists per match.