As a result of Hecarim's K/D/A and utility, he has a fairly average overall win rate. He does very well in the mid game, with a winrate of 50.45% in that phase. Unfortunately, he does terribly in the early game, where Hecarim's winrate is 47.3%., The difference between his best and worst game phases is about 3.2%. This sizeable difference makes it clear that his power spikes and wanes in different phases of the match. Plan well.
In the current meta, Hecarim is incredibly popular. He has been selected in 9.6% of recently ranked matches. Most League players see him as a danger. He has been banned in roughly 15.3% of League matches.
Hecarim is most commonly played in the jungle position. This occurs in 99,6% of his matches. Jungle Hecarim also has the highest win rate (49,6%) of all positions. At this time, Hecarim's meta game is centered around dealing damage. In particular, his build should primarily be centered around physical damage. Furthermore, he is a decent tank champion. Supporting others and crowd control are the least critical part of Hecarim’s build.
If you are not used to his skills and tactics, you may find it difficult picking him up for the first time. Most competitors consider him to not be a tough champ to master. Hecarim primarily causes physical damage (81% of his total damage). He doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
Hecarim deals a decent amount of damage in a typical game (18.184 damage). You may want to focus on building him as a damage dealing champ to crush your enemies.
If you are looking for a dominating carry, then you should definitely consider this champion. He has one of the absolute best kill rates on the Rift among all champions. Moreover, he has a somewhat typical death total with an average of 5.9 deaths per League of Legends round. Additionally, Hecarim's KDA is usually high with an average KDA ratio of 2.5 as well as 7.3 assists per match.