Thanks to Neeko's K/D/A and utility, she has a fairly average overall win rate. She does best in the early game, with a winrate of 54% in that phase. Unfortunately, she does terribly in the late game, where Neeko's winrate is 48.2%., The difference between her best and worst game phases is about 5.8%. This sizeable difference makes it clear that her power spikes and wanes in different parts of the game. Plan accordingly.
Neeko has been used somewhat often in the latest ranked LoL games. In the current meta, her popularity is 5.7%. She is sometimes banned during champ select. Obviously, some players see her as a major threat. In the latest ranked rounds, Neeko was banned 3.3% of the time.
You will see her most often played in the middle position. The top win rate position for Neeko is middle (50,3%). At this time, Neeko's meta game is centered around dealing damage. In particular, her build should mainly be centered around magical damage. Furthermore, she is a decent support champion. Dealing physical damage is the least important part of Neeko’s playstyle.
You should expect to have to to dedicate a decent amount of time practicing and learning to master Neeko. Many LoL players think she is an average difficulty champ to get good at. Neeko mostly deals magic damage (91% of her total damage). She doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Neeko deals tons of damage in a typical game (21.318 damage). You should focus on developing her as a damage dealing champ to crush your foes.
She is an average damage dealer on the Rift with 6 kills on average per match. That is one of the highest kill rates amongst all middles. Moreover, she has a fairly typical death rate with an average of 5.4 deaths per League match. Furthermore, Neeko's KDA is typically high with an average KDA ratio of 2.5 as well as 7.5 assists per match.