Because of Olaf's K/D/A and utility, he has a somewhat poor overall win rate. He does very well in the early game, with a winrate of 50.2% in that phase. Unfortunately, he does worst in the late game, where Olaf's winrate is 43.6%., The difference between his best and worst game phases is a large 6.6%. This sizeable difference shows us that his power spikes and wanes in different parts of the round. Plan accordingly.
In the current meta, Olaf is not very popular. He has been played in only 1.7% of recently ranked rounds. He is rarely banned during champ select. Obviously, very few players see him as a significant threat. In recent ranked rounds, Olaf was banned 1.6% of the time.
Olaf is most commonly played in the top position. This occurs in 83,3% of his rounds. Top Olaf also has the highest win rate (48,9%) of all positions. At this time, Olaf's meta game is focused on dealing damage. Specifically, his gameplay should primarily be centered around physical damage. Additionally, he is a decent tank champion. Dealing magical damage is the least significant part of Olaf’s gameplay.
You should anticipate having to spend only a little bit of time practicing and learning to pick up Olaf. Most League gamers consider he is one of the most basic champ to use. Olaf mostly deals physical damage (72% of his total damage). He doesn't deal much of other damage types and should not be considered a hybrid damage dealer..
Olaf deals a lot of damage in a typical round (22.476 damage). You should focus on developing him as a damage dealing champion to smash your opponents.
He is a powerful damage dealer in the game with 6.6 kills on average each game. That is one of the highest kill counts amongst all tops. Moreover, he has a fairly above average death rate with an average of 6.7 deaths per League round. Moreover, Olaf has a low KDA ratio (1.6) with 4.4 assists.