Because of Серафина's K/D/A and utility, she has a somewhat poor overall win rate. She does very well in the late game, with a winrate of 49.7% in that phase. Unfortunately, she does worst in the early game, where Серафина's win rate is 46.2%., The difference between her best and worst game phases is about 3.5%. This large difference shows us that her power spikes and wanes in different phases of the round. Prepare well.
In the current meta, Серафина is incredibly popular. She has been selected in 8.8% of recently ranked rounds. She is sometimes banned during champion select. Obviously, some players see her as a major threat. In recent ranked matches, Серафина was banned 4.7% of the time.
Серафина is played mostly in the support position. This happens in 59,1% of her matches. Yet, support Серафина has the highest win rate (53,8%) of all positions but is less popular of a position (played 34,4% of the time). Currently, Серафина's meta game is focused on utility and support. In particular, her build should mostly be centered around supporting others. Dealing physical damage is the least significant part of Серафина’s build.
You should expect to have to to dedicate only a little bit of time practicing and learning to get good with Серафина. Many League of Legends gamers consider she is one of the easiest champ to get good at. Серафина primarily causes magic damage (85% of her total damage). She doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
Серафина deals a good amount of damage over the course of a typical game (12 596 damage). You may want to focus on building her as a damage dealing champ to smash your foes.
She is a weak damage dealer on the Rift with 2.6 kills on average per game. That is one of the lowest kill counts among all supports. Furthermore, she has a fairly typical average champion death rate (6 deaths). Moreover, Серафина's KDA is usually very high with an average KDA ratio of 2.6 as well as 12.8 assists per round.