As a result of Синдра's K/D/A and utility, she has a fairly average overall win rate. She does very well in the mid game, with a winrate of 50.8% in that phase. Unfortunately, she does worst in the late game, where Синдра's win rate is 46.2%., The difference between her best and worst game phases is about 4.6%. This large difference indicates that her power spikes and wanes in different parts of the match. Plan well.
Синдра has been used somewhat often in the latest ranked LoL matches. In the current meta, her popularity is 4.2%. She is rarely banned during champion select. Obviously, very few players see her as a significant threat. In recent ranked games, Синдра was banned 1.9% of the time.
Синдра is played mostly in the middle position. This happens in 92,8% of her games. Yet, middle Синдра has the highest win rate (51,1%) of all positions but is less popular of a position (played 3,1% of the time). Currently, Синдра's meta game is focused on dealing damage. Specifically, her kit should mainly be centered around magical damage. Furthermore, she is a decent support champ. Dealing physical damage is the least significant part of Синдра’s build.
You should expect to have to to spend a significant amount of time practicing and learning to master Синдра. Most LoL gamers believe she is a difficult champion to use. Синдра mostly does magic damage (88% of her total damage). She doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Синдра deals tons of damage during a typical game (22 772 damage). You should focus on building her as a damage dealing champion to smash your opponents.
She is a powerful damage dealer in the game with 6.6 kills on average per game. That is one of the highest kill rates among all middles. Moreover, she has a somewhat typical death total with an average of 5.4 deaths per League of Legends game. Moreover, Синдра has an average KDA ratio (2.4) with 6.1 assists.