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League of Legends Champion 刀锋之影刀锋之影是在s层的冠军。

刀锋之影

Assassin
刀锋之影是一个assassin。位置assassin
难度Average
功率激增Mid-Game
刀锋之末 abilityp
诺克萨斯式外交 abilityq
斩草除根 abilityw
刺客之道 abilitye
暗影突袭 abilityr
middle
jungle
top

刀锋之影 游戏数据

19,867局的比赛的分析结果
胜率
49.2 %
受欢迎度
4.4 %
禁用率
2.2 %

我们如何分析我们的数据

我们每周直接从Riot的服务器上梳理数以百万计的英雄联盟比赛,并使用先进的算法分析数据,为您带来最准确的刀锋之影在线统计。我们按层级分析数据,因此你可以找到最相关的刀锋之影胜率和其他统计数据。

LOL英雄资料和数据

These champion stats were computed using 19,867 recently played, ranked 刀锋之影 games. MOBA Champion pulls competitive game results directly from Riot's own database. Having so many League of Legends matches to analyze gives us a lot of confidence in our capability to give you accurate 刀锋之影 stats. He did not do a great job in recent games. He has an average win rate of 49.2%.

刀锋之影胜率与比赛时长曲线

As a result of 刀锋之影's K/D/A and utility, he has a fairly average overall win rate. He does best in the late game, with a winrate of 50.6% in that phase. Unfortunately, he does very poorly in the early game, where 刀锋之影's win rate is 47.7%., The difference between his best and worst game phases is only 2.9%. This large difference makes it clear that his power spikes and fades in different parts of the game. Plan accordingly.

刀锋之影 游戏风格

刀锋之影 伤害数据

物理伤害
魔法伤害
真实伤害

刀锋之影 背景故事

泰隆是黑暗中的匕首,是绝无仁慈的杀手,他出手前不会有任何警告,不会留任何退路,也不会引起任何警觉。泰隆在诺克萨斯的野蛮街巷中深深烙印了自己危险的名号,在这里他被迫为了生存而战斗、杀戮、偷窃。后来恶名昭彰的杜·克卡奥家族收养了他,现在他为帝国的指挥部贡献自己的夺命手段,暗杀敌人的领袖、军官和英雄,当然也包括任何得罪了最高长官们的诺克萨斯蠢货。

刀锋之影 基础数据

生命值
658 - 2511
法力值
400 - 1029
伤害
68 -
护甲
30 - 110
魔抗
39 - 74
能量体系
法力
健康再生
8.5 - 21.3
能量再生
7.6 - 21.2
普攻范围
335
关键命中率
0 - 0
移速
335
攻击速度
0.63 - 0.93

刀锋之影对其他assassin的比赛 统计资料

刀锋之影 Image
winRate
49.2 %
VS
winRate
50 %
assassin Symbol
9
< kills >
8.8
7.1
< deaths >
6.4
5.9
< assists >
5.6
0.2
< firstBlood >
0.16
0.07
< firstTower >
0.07
4
< ccTime >
10
23,711
< damageDealt >
23,536
25,494
< damageTaken >
24,759
12,702
< goldEarned >
12,327
0.34
< inhibitors >
0.39
1.5
< towers >
1.7
2
< killingSprees >
2
22,406
< physicalDamage >
8,390
86
< magicDamage >
13,940
1,219
< trueDamage >
1,206
8
< cs >
5
17
< visionScore >
17
7
< wardsPlaced >
8
1.8
< wardsKilled >
1.5
0.9
< visionWards >
0.9

刀锋之影统计资料摘要(续)

刀锋之影 has been picked somewhat often in recent ranked LoL games. In the current meta, his popularity is 4.4%. Hardly anyone sees him as a danger. He has only been banned in approximately 2.2% of League games.

刀锋之影 is played mostly in the middle position. This occurs in 74.2% of his matches. Yet, middle 刀锋之影 has the highest win rate (49.3%) of all positions but is less popular of a position (played 24.3% of the time). At this time, 刀锋之影's meta game is focused on dealing damage. In particular, his gameplay should mainly be centered around physical damage. Dealing magical damage is the least significant part of 刀锋之影’s playstyle.

If you are not comfortable with his skills and tactics, you may find it difficult trying him out for the first time. Most players consider him to be a difficult champ to learn. 刀锋之影 mostly deals physical damage (94% of his total damage). He doesn't deal much of other damage types and should not be considered a hybrid damage dealer..

刀锋之影 deals a lot of damage during a normal round (23,711 damage). You should focus on building him as a powerful champ to defeat your opponents.

If you are looking for a dominating carry, then you should definitely consider this champion. He has one of the absolute best kill counts on the Rift amongst all champs. Moreover, he has a fairly above average death rate with an average of 7.1 deaths per League of Legends round. Additionally, 刀锋之影 has an average KDA ratio (2.1) with 5.9 assists.

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