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League of Legends Champion 蛮族之王蛮族之王是在b层的冠军。

蛮族之王

FighterAssassin
蛮族之王是一个fighter。位置fighter
难度Average
功率激增Early-Game
战斗狂怒 abilityp
嗜血杀戮 abilityq
蔑视 abilityw
旋风斩 abilitye
无尽怒火 abilityr
top
middle
jungle

蛮族之王 游戏数据

26,718局的比赛的分析结果
胜率
50.4 %
受欢迎度
5.2 %
禁用率
5.2 %

我们如何分析我们的数据

我们每周直接从Riot的服务器上梳理数以百万计的英雄联盟比赛,并使用先进的算法分析数据,为您带来最准确的蛮族之王在线统计。我们按层级分析数据,因此你可以找到最相关的蛮族之王胜率和其他统计数据。

LOL英雄资料和数据

To prepare these 蛮族之王 stats, we analyzed 26,718 recent competitive League rounds with him chosen. This gives us great confidence in our 蛮族之王 statistics. He did do a good job in recent games. He racked up an average win rate of 50.4%.

蛮族之王胜率与比赛时长曲线

Thanks to 蛮族之王's K/D/A and utility, he has a fairly average overall win rate. He does very well in the early game, with a winrate of 54.7% in that phase. Unfortunately, he does terribly in the mid game, where 蛮族之王's win rate is 49.05%., The difference between his best and worst game phases is about 5.7%. This large difference shows us that his power spikes and fades in different parts of the round. Plan well.

蛮族之王 游戏风格

蛮族之王 伤害数据

物理伤害
魔法伤害
真实伤害

蛮族之王 背景故事

桀骜不羁和无尽的愤怒,驱使着泰达米尔在弗雷尔卓德一路所向披靡。为了对即将到来的黑暗时代做好准备,他曾公开挑战北方最伟大的战士。这位愤怒的野蛮人,一直奔走在为自己被灭绝的氏族复仇的路上。但最近他开始与阿瓦洛萨部族的战母艾希联手,并在她的部落中重新安定下来。拥有非人力量与毅力的泰达米尔,是众人皆知的传奇,为自己与新盟友带来了无数次奇迹般的胜利。

蛮族之王 基础数据

生命值
696 - 2532
法力值
100 - 100
伤害
66 -
护甲
33 - 106
魔抗
32 - 67
能量体系
怒气
健康再生
8.5 - 23.8
能量再生
0 - 0
普攻范围
345
关键命中率
0 - 0
移速
345
攻击速度
0.67 - 1

蛮族之王对其他fighter的比赛 统计资料

蛮族之王 Image
winRate
50.4 %
VS
winRate
50.1 %
fighter Symbol
6.4
< kills >
6.1
5.8
< deaths >
6.1
3.8
< assists >
4.9
0.22
< firstBlood >
0.18
0.25
< firstTower >
0.17
9
< ccTime >
19
20,718
< damageDealt >
21,990
33,659
< damageTaken >
31,700
12,969
< goldEarned >
12,068
0.65
< inhibitors >
0.54
3.1
< towers >
2.6
1.5
< killingSprees >
1.4
19,624
< physicalDamage >
13,851
554
< magicDamage >
6,487
540
< trueDamage >
1,652
16
< cs >
7
17
< visionScore >
16
8
< wardsPlaced >
8
1.2
< wardsKilled >
1.1
0.5
< visionWards >
0.6

蛮族之王统计资料摘要(续)

蛮族之王 has been picked somewhat often in the latest ranked League of Legends matches. In the current meta, his popularity is 5.2%. Some players see him as a threat. He has been banned in approximately 5.2% of League of Legends rounds.

You can see him most often laning in the top position. However, that is not the best position for him. The top win rate position for 蛮族之王 is middle (53.7%). Currently, 蛮族之王's meta game is centered around dealing damage. In particular, his kit should mainly be centered around physical damage. Furthermore, he is a pretty good tank champ. Dealing magical damage is the least significant part of 蛮族之王’s kit.

You should expect to have to to dedicate a decent amount of time practicing and learning to pick up 蛮族之王. Most League gamers believe he is an average difficulty champ to main. 蛮族之王 mostly causes physical damage (95% of his total damage). He doesn't deal much of other damage types and should not be considered a hybrid damage dealer..

蛮族之王 deals a great deal of damage during a normal game (20,718 damage). You should focus on developing him as a powerful champion to crush your foes.

If you are looking for a dominating carry, then you should definitely consider this champion. He has one of the absolute best kill totals in League amongst all champions. Moreover, he has a fairly typical death total with an average of 5.8 deaths per League of Legends match. Additionally, 蛮族之王 has a low KDA ratio (1.8) with 3.8 assists.

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