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如何赢得战争之影与荆棘之兴的对抗赛战争之影 is in the a tier of champions

战争之影 vs 荆棘之兴

如何在LoL中以战争之影的身份击败荆棘之兴战争之影 is in the s tier of champions
FighterTank
MageSupport

如何击败荆棘之兴成为战争之影

based on 3,888 战争之影 vs 荆棘之兴 matchups
胜率
47.3 %
kda
2.42
受欢迎度
4.1 %

How We Analyze LoL Champion Counters

We at MOBA Champion evaluate millions of recently ranked League of Legends rounds each week. In our database, 战争之影 engaged 荆棘之兴 in 3888 rounds. Using so many matchups for 战争之影 versus 荆棘之兴 provides us a lot of faith in our capability to prepare enlightening stats and a recommended build to shatter your enemy. This champion matchup is somewhat uncommon. 战争之影 encounters 荆棘之兴 in only 4.1% of his matches.

战争之影 vs 荆棘之兴 Matchup Summary

Unfortunately, 战争之影 does a poor job of countering 荆棘之兴. Normally, he wins a lowly 47.3% of games the champions face off with one another in. In 战争之影 versus 荆棘之兴 rounds, 战争之影’s team is 0.0% more probable to gain first blood. This implies that he probably will get first blood versus 荆棘之兴.

counterTitle

物品

第一项

期望时间
风行狐幼体生命药水

下一个项目

5分钟
十字镐考尔菲德的战锤

Core 战争之影 Items

22分钟
斯特拉克的挑战护手朔极之矛死亡之舞

可选项目

赛瑞尔达的怨恨星蚀黑色切割者亵渎九头蛇

Summoner Spells

summonerhaste summoner spell D
summonersmite summoner spell F

技能顺序

为战争之影提升等级的第一个技能q
>
为战争之影提供的第二种能力,以提高水平w
>
战争之影 最大化的最后一项技能e

符文

巫术相位猛冲灵光披风迅捷水上行走
精密凯旋传说:韧性
Adaptive ForceAdaptive ForceArmor
战争之影's passive ability p
战争之影's q ability q
战争之影's w ability w
战争之影's e ability e
战争之影's ultimate ability r
1
Q
2
W
3
Q
4
E
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

Guide to Countering 荆棘之兴 as 战争之影

Tips for Playing as 战争之影 against 荆棘之兴

- 【E毁灭冲锋】会根据移动的距离来输出更多的伤害。试着使用【R暗影冲击】或者诸如【幽灵疾步】或【闪现】等召唤师技能来最大化此技能的伤害。

- 【W恐惧之灵】会在周围敌人受到伤害时恢复赫卡里姆的生命值,即使这些伤害是赫卡里姆的队友造成的。在大型团战中施放这个技能,可以最大化地提升赫卡里姆的生存能力。

Advice to Win Against 荆棘之兴

- 如果婕拉把植物放在过于远离她自己的地方,贴到她身边将是个明智的举动。

- 把战斗转移到一个不同的地方,就能让婕拉无法有效利用她积累的种子。

- 植物会从攻击和效果中受到固定伤害,类似守卫。它们本身也会快速消亡。

- 婕拉的【W狂野生长】所播下的种子更大一些,颜色也有所不同,并且会为她的团队提供小幅视野。

- 你可以通过踩掉婕拉的种子来摧毁它们。如果她想在你要这么做时把种子长成植物,那么就在最后关头撤退。

战争之影 vs 荆棘之兴 Counter Stats

战争之影 Image
winRate
47.3 %
VS
winRate
52.7 %
荆棘之兴 Image
7.3
< kills >
3.5
6.2
< deaths >
6.2
7.7
< assists >
10.5
1.67
< killingSprees >
0.74
36
< cs >
55
1.52
< dragons >
0.1
0.34
< inhibitors >
0.47
14,818
< physicalDamage >
1,037
2,767
< magicDamage >
18,950
778
< trueDamage >
1,075
18,363
< damageDealt >
21,062
42,439
< damageTaken >
18,074
12,510
< goldEarned >
9,535
1.12
< towers >
1.8
0.34
< barons >
0.03
21,771
< heal >
1,856
14,524
< xp >
11,297
20
< visionScore >
58
5
< wardsPlaced >
24
235
< ccTime >
268

How to Counter 荆棘之兴 with 战争之影 in LoL

The stat comparisons provided here underscore some critical 战争之影 vs. 荆棘之兴 counter stats that may help you understand the differences between this set of champs. For instance, 战争之影’s KDA ratio ([kills + assists] / deaths) of NaN is greater than 荆棘之兴’s ratio of NaN, indicating that 战争之影 may be more central to his team's team fighting potential than 荆棘之兴. This observation is largely a result of the difference in kills.

战争之影 typically has a much larger longest kill spree than his counter does. Typically, he takes more damage than 荆棘之兴. This is usually reflective of differing health capacities, but it can also illustrate that the one champ has less agility and thus is unable to kite away from additional damage when poked or engaged.

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伤害数据

战争之影
荆棘之兴
物理伤害
魔法伤害
真实伤害

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战争之影
荆棘之兴

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Both League champions are great. Both champs have their pros and cons. In League's current meta, 战争之影 usually loses when taking on 荆棘之兴, with a 47.3% win rate. Thus, 战争之影 makes a poor counter to 荆棘之兴.

While 战争之影 does have a lower win rate than 荆棘之兴, when they face off with one another, 战争之影 also has a lower difficulty level that makes him a less challenging character to learn and master. You may get destroyed when picking 战争之影 into 荆棘之兴.

Moreover, 战争之影 has almost no amount of utility and CC, a similar amount to 荆棘之兴. This makes her just as valuable during teamfights, especially when fighting champions with a ton of burst damage.

While there is not a single best champion in League of Legends, in 战争之影 vs 荆棘之兴 matchups, 荆棘之兴 is the better champ with a lower win rate, less champion complexity, and a similar amount of utility to help out your allied champions during team fights.

战争之影 is a garbage counter for 荆棘之兴. Focus your actions on increasing your CS and destroying objectives. If you can do that, you should do very well as 战争之影 against 荆棘之兴.

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To learn all of the intricacies of 战争之影 to counter 荆棘之兴 during both the laning and mid / late game phases of League of Legends, you should keep reading to learn a few extra tips and tricks for this matchup. If you listen to the build and stats displayed above, you will increase your win rate significantly and be that much closer to League of Legends pro players.

战争之影 usually racks up less CS relative to 荆棘之兴. Champions who on average don't earn much CS typically don't have to have much CS to be valuable teammates, such as support champions. These kinds of champions are able to scale properly off of their skills, stats, and first items alone. Yet, champs with a lot of CS, such as hyper-carries, typically require several high cost items to be effective. In either case, try to exceed the numbers displayed on this page to do well.

The most crucial items to have in your 战争之影 versus 荆棘之兴 build include 斯特拉克的挑战护手, 朔极之矛, and 死亡之舞. When 战争之影 incorporated at least these three items in his build, he performed much better countering 荆棘之兴 than with most other commonly used builds. In fact, 战争之影 had an average winrate of 47.3% battling 荆棘之兴 with this build.

To have the greatest probability of crushing 荆棘之兴 as 战争之影, you should equip the 相位猛冲, 灵光披风, 迅捷, 水上行走, 传说:韧性, and 凯旋 runes from the 巫术 and 精密 rune sets. Out of all the rune builds that we analyzed for 战争之影 vs 荆棘之兴 face-offs, this order of runes yielded the highest win rate. Notably, these runes provided a 47.3% win rate overall.

If you need to view 战争之影 x 荆棘之兴 tips and builds for a a particular division, please choose one from the selection menu displayed above. If viewing for the first time, the stats and guides shown are computed using all matches run with both champs.