Background Image
如何赢得爆破鬼才与众星之子的对抗赛爆破鬼才 is in the b tier of champions

爆破鬼才 vs 众星之子

如何在LoL中以爆破鬼才的身份击败众星之子爆破鬼才 is in the a tier of champions
Mage
SupportMage

如何击败众星之子成为爆破鬼才

based on 1,273 爆破鬼才 vs 众星之子 matchups
胜率
47.8 %
kda
2.23
受欢迎度
2.3 %

How We Analyze LoL Champion Counters

We summarize our counter stats from the millions of ranked League of Legends games that we analyze each and every week. This guide on how to beat 众星之子 as 爆破鬼才 came out of an examination of 1273 ranked rounds where both champions faced off against one another. This counter matchup is fairly rare. 爆破鬼才 is forced to battle against 众星之子 in only 2.3% of his matches.

爆破鬼才 vs 众星之子 Matchup Summary

Unfortunately, 爆破鬼才 does a below average job of beating 众星之子. Normally, he wins a lowly 47.8% of matches the champions clash against each other in. In 爆破鬼才 versus 众星之子 rounds, 爆破鬼才’s side is 0.0% more likely to gain first blood, implying that he most likely will get first blood versus 众星之子.

counterTitle

物品

第一项

期望时间
多兰之戒生命药水

下一个项目

5分钟
增幅典籍遗失的章节

Core 爆破鬼才 Items

22分钟
炽天使之拥兰德里的折磨卢登的伙伴

可选项目

灭世者的死亡之帽风暴狂涌残疫影焰

Summoner Spells

summonerflash summoner spell D
summonerteleport summoner spell F

技能顺序

为爆破鬼才提升等级的第一个技能q
>
为爆破鬼才提供的第二种能力,以提高水平e
>
爆破鬼才 最大化的最后一项技能w

符文

巫术奥术彗星法力流系带超然焦灼
启迪神奇之鞋饼干配送
Adaptive ForceAdaptive ForceArmor
爆破鬼才's passive ability p
爆破鬼才's q ability q
爆破鬼才's w ability w
爆破鬼才's e ability e
爆破鬼才's ultimate ability r
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

Guide to Countering 众星之子 as 爆破鬼才

Tips for Playing as 爆破鬼才 against 众星之子

- 即使远离团战发生地,你也可以在远处用【R科学的地狱火炮】来帮助队友。

- 用【E海克斯爆破雷区】来减速你的敌人,会使你的其它技能更易命中。

- 用【W定点爆破】来穿墙,可以在追杀或逃命时如虎添翼。

Advice to Win Against 众星之子

- 集火索拉卡要比集火她正在治疗的友军更轻松。

- 在团战中,如果索拉卡冲到前线治疗她的队友,那么就集中火力攻击索拉卡。

- 如果索拉卡将【E星体结界】用来压制,那么可以利用这个技能冷却时间长的特点来赚取优势。

爆破鬼才 vs 众星之子 Counter Stats

爆破鬼才 Image
winRate
47.8 %
VS
winRate
52.2 %
众星之子 Image
4.6
< kills >
0.8
5.2
< deaths >
5.1
7
< assists >
14.1
1.09
< killingSprees >
0.11
165
< cs >
26
0.09
< dragons >
0.02
0.56
< inhibitors >
0.52
793
< physicalDamage >
539
24,229
< magicDamage >
4,642
349
< trueDamage >
341
25,371
< damageDealt >
5,523
16,427
< damageTaken >
16,280
11,091
< goldEarned >
7,925
2.91
< towers >
1.99
0.03
< barons >
0.01
1,495
< heal >
24,776
13,003
< xp >
10,459
21
< visionScore >
52
10
< wardsPlaced >
23
248
< ccTime >
201

How to Counter 众星之子 with 爆破鬼才 in LoL

The stats provided here underscore several strategic 爆破鬼才 versus 众星之子 matchup statistics that can help us distinguish the differences and similarities between the pair. As an example, 爆破鬼才’s KDA ratio ([kills + assists] / deaths) of NaN is better than 众星之子’s ratio of NaN, demonstrating that 爆破鬼才 may be more central to his team's team fighting effectiveness than 众星之子. This observation is in large part caused by the difference in kills.

爆破鬼才 often has a much larger longest kill spree than his matchup does. Typically, he receives a similar amount of damage to 众星之子. This is usually reflective of differing health capacities; however, it can also hint that the one champion has less agility and thus is unable to escape additional harm when engaged or poked.

championDifferences.title

伤害数据

爆破鬼才
众星之子
物理伤害
魔法伤害
真实伤害

championDifferences.playStyle.title

爆破鬼才
众星之子

championDifferences.whoIsBetter

Both League champions are great champions. Both champs have their pros and cons. In League's current meta, 爆破鬼才 usually loses when playing against 众星之子, with a 47.8% win rate. As a result, 爆破鬼才 makes a poor counter for 众星之子.

While 爆破鬼才 does have a lower winrate than 众星之子, when facing one another, 爆破鬼才 also has a greater learning curve that makes him a more challenging champ to pick up and master. You may get destroyed when picking 爆破鬼才 into 众星之子.

Moreover, 爆破鬼才 also has some amount of utility and CC, a similar amount to 众星之子. This makes her just as valuable during team fights, especially when facing champions with a lot of burst damage.

While there isn't a single best champion in League of Legends, in 爆破鬼才 vs 众星之子 matchups, 众星之子 is the better champ with a lower win rate, more champion depth, and a similar amount of utility to help out your team members during late stage team fights.

爆破鬼才 is a trash counter for 众星之子. Make sure you focus your gameplay on increasing your gold and cs and clearing objectives. If you do that, you should do very well as 爆破鬼才 against 众星之子.

additionalInformation.title

method.title2

method.text2

additionalInformation.resources

additionalInformation.readMore

To truly master 爆破鬼才 to counter 众星之子 during both the early game and mid / late game phases of League of Legends, you should continue reading to learn a few extra tricks and insights into this matchup. If you pay attention to the build and suggestions presented above, you should grow your win rate significantly and be closer to League of Legends pro players.

爆破鬼才 usually picks up much more CS relative to 众星之子. Champions who typically don't acquire many minion kills often don't require much CS to be effective, such as supports. These kinds of champions are capable of scaling well off of their abilities and first items alone. Yet, champs with a lot of CS, such as hyper-carries, typically have to have many items to be effective. In either situation, try to exceed the numbers displayed here to do well.

The most important items to prioritize in your 爆破鬼才 versus 众星之子 build include 炽天使之拥, 兰德里的折磨, and 卢登的伙伴. When 爆破鬼才 used at least these three items in his build, he did much better countering 众星之子 than with many other commonly used item sets. In fact, 爆破鬼才 had an average win rate of 47.8% when countering 众星之子 with this build.

To have the greatest likelihood of vanquishing 众星之子 as 爆破鬼才, 爆破鬼才 players should take the 奥术彗星, 法力流系带, 超然, 焦灼, 饼干配送, and 神奇之鞋 runes from the 巫术 and 启迪 rune sets. Out of all the runes players chose for 爆破鬼才 vs 众星之子 face-offs, this composite of runes resulted in the best win rate. Notably, these runes gave a 47.8% winrate overall.

If you need to see 爆破鬼才 vs 众星之子 tips and builds for a a particular division, please select one from the selection menu shown above. By default, the statistics and strategies shown are calculated using every game finished with both champs.