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altText1荣耀行刑官 is in the s tier of champions

荣耀行刑官 with 魂锁典狱长

altText2荣耀行刑官 is in the a tier of champions
Marksman
SupportFighter

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numAnalyzed
胜率
49.4 %
kda
2.38
受欢迎度
5.6 %

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At MOBA Champion, we take in the results of from millions of League of Legends matches directly from Riot Games each week. 荣耀行刑官 has been on the same team as 魂锁典狱长 in 6864 recent, competitive matches. By gathering so much great data directly from the makers of League of Legends, we feel confident that we can produce high quality, insightful builds to help 荣耀行刑官 synergize with 魂锁典狱长. It is somewhat uncommon for 荣耀行刑官 to play with 魂锁典狱长 on the same team. This has only happened in approx. 5.6% of matches with 荣耀行刑官.

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Unfortunately, 荣耀行刑官 has done a dismal job of playing alongside 魂锁典狱长. Typically, he wins an acceptable 49.4% of the time the champs try and synergize their gameplay. If you want to win more matches as 荣耀行刑官 when fighting on the same team as 魂锁典狱长 by figuring out how to better synergize your playstyle with him, then check out the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
长剑生命药水

下一个项目

5分钟
锯齿短匕幽梦之灵

Core 荣耀行刑官 Items

22分钟
无尽之刃饮血剑狂妄

可选项目

禁忌时机感电三轮刃守护天使不朽盾弓

Summoner Spells

summonerboost summoner spell D
summonerflash summoner spell F

技能顺序

为荣耀行刑官提升等级的第一个技能q
>
为荣耀行刑官提供的第二种能力,以提高水平w
>
荣耀行刑官 最大化的最后一项技能e

符文

主宰丛刃血之滋味眼球收集器寻宝猎人
精密气定神闲传说:血统
Attack SpeedAdaptive ForceArmor
荣耀行刑官's passive ability p
荣耀行刑官's q ability q
荣耀行刑官's w ability w
荣耀行刑官's e ability e
荣耀行刑官's ultimate ability r
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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- 如果德莱文呆在原地不动,旋转飞斧将会掉落在他所在的位置附近。也许会直接落到他身上,也许会在左边或右边。

- 如果德莱文在攻击之后移动,旋转飞斧会朝着他移动的方向进行移动。利用这点来控制旋转飞斧的轨迹。

guide.playingAgainst

- 沟通,是用好锤石的【W魂引之灯】的关键。让你的队友了解你要怎样用它。

- 【Q死亡判决】和【E厄运钟摆】可以任意组合,从而形成强力连招。

- 锤石不用亲自击杀单位也可以收集灵魂。规划好你的地图走位,来尽可能多地接近死亡,从而让你最有效率地收集灵魂。

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荣耀行刑官 Image
winRate
49.4 %
VS
winRate
50.6 %
魂锁典狱长 Image
9.6
< kills >
8.4
6.4
< deaths >
6.7
5.6
< assists >
5.5
2.16
< killingSprees >
1.93
177
< cs >
172
0.25
< dragons >
0.23
0.51
< inhibitors >
0.48
23,696
< physicalDamage >
21,842
55
< magicDamage >
125
474
< trueDamage >
477
24,226
< damageDealt >
22,444
22,103
< damageTaken >
22,593
14,257
< goldEarned >
13,671
2.41
< towers >
2.33
0.08
< barons >
0.07
7,255
< heal >
6,845
12,242
< xp >
12,267
15
< visionScore >
15
7
< wardsPlaced >
7
86
< ccTime >
86

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The 荣耀行刑官 魂锁典狱长 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 魂锁典狱长, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 荣耀行刑官 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 魂锁典狱长. His KDA worsened from NaN to NaN. This drop shows that 魂锁典狱长 helps 荣耀行刑官 perform worse in ranked League games. Yet, the small difference demonstrates that this performance change is only marginal.

When 荣耀行刑官 is an ally to 魂锁典狱长, he gets a clear improvement in his total damage output. This difference could signal that 魂锁典狱长 helps provide protection for him to deal more damage or that his presence on the team also helps extend the game's duration. Similarly, when 荣耀行刑官 is played alongside 魂锁典狱长 on the same side, he usually scores many fewer killing sprees than when he plays without 魂锁典狱长. This is contrasting evidence that he is worse when playing alongside 魂锁典狱长.

Additionally, when 荣耀行刑官 plays with 魂锁典狱长 on the same team, he typically receives a little less damage than when he plays alone. Receiving not as much damage could indicate that 魂锁典狱长 does a decent job of protecting 荣耀行刑官 during teamfights.

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伤害数据

荣耀行刑官
魂锁典狱长
物理伤害
魔法伤害
真实伤害

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荣耀行刑官
魂锁典狱长

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There is no ideal synergy for 荣耀行刑官 that will no matter what be his ideal synergy. Yet, 魂锁典狱长 is a very typical teammate for 荣耀行刑官. By locking into the same team as 荣耀行刑官, he decreases their win rate by -0.3% to 49.4%. This proves that there is a weak strategic relationship between 荣耀行刑官 and 魂锁典狱长 that results in them performing not as well together than without each other.

魂锁典狱长 has a lower difficulty than 荣耀行刑官. That means 荣耀行刑官 players don't need to be cautious when arranging 魂锁典狱长 comrades to go into battle on the same side as, as they will require a lower level of skill to be able to work well with you.

Playing together, 荣耀行刑官 players should see an overall large increase in your team’s ability to support your allies. Combined, these champs may be able to carry with the power of their abilities.

Conversely, by grouping 荣耀行刑官 and 魂锁典狱长 together, you may not be granting your team enough magic damage. Make sure to pick other champs on your team that helps cover this hole in their capabilities.

Regardless of your 魂锁典狱长 ally's skill level, you should focus on increasing your gold income, warding to avoid ambushes, and taking down objectives. If you do this, you will do well, regardless.

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To truly master 荣耀行刑官 to pair well with 魂锁典狱长 during both the early game and mid / late game phases of LoL games, you should keep reading to pick up a few extra tips and tricks for this champion pairing. If you pay attention to the build and suggestions displayed here, you will increase your win rate by a lot.

The most crucial items to have in your 荣耀行刑官 and 魂锁典狱长 synergy build include 无尽之刃, 饮血剑, and 狂妄. When 荣耀行刑官 included at least these three finished items in his build, he performed a lot better when paired up with 魂锁典狱长 than with many other typical builds. In fact, 荣耀行刑官 boasted an average win rate of 49.4% helping carry 魂锁典狱长 with this build.

To have the greatest likelihood of defeating your oponents, you should take the 丛刃, 血之滋味, 眼球收集器, 寻宝猎人, 气定神闲, and 传说:血统 runes from the 主宰 and 精密 rune sets. Of all the rune builds players used for this champion pairing, this mix of runes resulted in the highest win rate. In fact, these runes averaged a 49.4% win rate overall.

By default, tips, stats, and builds on how to synergize 魂锁典狱长 with 荣耀行刑官 are given for all ranked divisions combined. If you would like to narrow the stats and builds to a distinct rank, you can use the selection menu earlier in the counter matchup guide.