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altText1潮汐海灵 is in the s tier of champions

潮汐海灵 with 瘟疫之源

altText2潮汐海灵 is in the a tier of champions
AssassinFighter
MarksmanAssassin

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numAnalyzed
胜率
52.1 %
kda
2.46
受欢迎度
3.5 %

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Our servers take in the results of from millions of League of Legends games directly from Riot Games each and every week. 潮汐海灵 has been on the same team as 瘟疫之源 in 6872 recently played, competitive matches. By pooling so much accurate data straight from the creators of League of Legends, we feel confident that we can showcase robust, usable builds to help 潮汐海灵 synergize with 瘟疫之源. It is relatively rare for 潮汐海灵 to play alongside 瘟疫之源 as allies. This has only happened in approximately 3.5% of matches with 潮汐海灵.

summary.title

潮汐海灵 does a good job of playing alongside 瘟疫之源. Typically, he wins a terrific 52.1% of the time the champs fight alongside one another. If you want to win more matches as 潮汐海灵 when playing alongside 瘟疫之源 by learning how to better synergize your gameplay with him, then look into the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之戒黑暗封印

下一个项目

5分钟
黑暗封印海克斯科技发电机

Core 潮汐海灵 Items

22分钟
灭世者的死亡之帽巫妖之祸影焰

可选项目

海克斯科技火箭腰带虚空之杖中娅沙漏蜕生

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为潮汐海灵提升等级的第一个技能e
>
为潮汐海灵提供的第二种能力,以提高水平w
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潮汐海灵 最大化的最后一项技能q

符文

主宰电刑猛然冲击眼球收集器灵性猎手
精密凯旋致命一击
Adaptive ForceAdaptive ForceArmor
潮汐海灵's passive ability p
潮汐海灵's q ability q
潮汐海灵's w ability w
潮汐海灵's e ability e
潮汐海灵's ultimate ability r
1
W
2
E
3
Q
4
E
5
E
6
R
7
E
8
W
9
E
10
W
11
R
12
W
13
W
14
Q
15
Q
16
R

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- 菲兹的技能伤害会受到法术强度的加成——在面对高爆发队伍的威胁时,可以考虑购买【中娅沙漏】或【女妖面纱】——并且如果你有信心不靠生命值加成提供的生存能力的话,可以选择【灭世者的死亡之帽】或【巫妖之祸】。

- 菲兹在移动时能无视单位的碰撞体积,可以跨过小兵直取敌方英雄,并用你的【W海石三叉戟】的被动效果戳他——然后在几秒后开启主动效果继续戳。

- 菲兹的终极技能,【R巨鲨强袭】,能够朝着一名敌人施放,或者朝着敌人即将走过的区域施放。

guide.playingAgainst

- 【E毒性爆发】范围很大,在使用之前尽量给对手多叠几层【死亡毒液】。

- 你可以用【W剧毒之桶】来追上那些超出射程的敌人。

- 图奇是游戏中最高攻击速度的英雄之一,尽量购买像黑色切割者、或智慧末刃等带有攻击附带效果的道具。

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潮汐海灵 Image
winRate
52.1 %
VS
winRate
47.9 %
瘟疫之源 Image
9.7
< kills >
9.6
6.3
< deaths >
6.2
5.8
< assists >
5.6
2.17
< killingSprees >
2.16
160
< cs >
156
0.07
< dragons >
0.07
0.42
< inhibitors >
0.43
2,749
< physicalDamage >
2,758
19,431
< magicDamage >
19,280
1,142
< trueDamage >
1,126
23,322
< damageDealt >
23,166
22,164
< damageTaken >
21,890
12,765
< goldEarned >
12,619
1.77
< towers >
1.76
0.02
< barons >
0.02
2,819
< heal >
2,797
14,447
< xp >
14,302
18
< visionScore >
18
8
< wardsPlaced >
8
167
< ccTime >
164

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The 潮汐海灵 瘟疫之源 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 瘟疫之源, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 潮汐海灵 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 瘟疫之源. His KDA decreased from NaN to NaN. This drop shows that 瘟疫之源 helps 潮汐海灵 perform worse in ranked League matches. Yet, the small difference indicates that this performance change is only marginal.

When 潮汐海灵 is paired with 瘟疫之源, he sees a little increase in his total damage output. This may indicate that 瘟疫之源 helps provide protection for him to deal more damage or that his participation also helps increase the game's duration. Similarly, when 潮汐海灵 is played alongside 瘟疫之源 on the same side, he usually scores many fewer killing sprees than when he plays on his own. This is contrasting evidence that he is worse when playing synergisticly with 瘟疫之源.

Moreover, when 潮汐海灵 plays with 瘟疫之源 on the same team, he typically takes a little more damage than when he fights alone. Receiving more damage could indicate that 瘟疫之源 does a poor job of covering 潮汐海灵 in teamfights.

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伤害数据

潮汐海灵
瘟疫之源
物理伤害
魔法伤害
真实伤害

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潮汐海灵
瘟疫之源

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There is no ideal ally for 潮汐海灵 that will 100% of the time be his ideal teammate. However, overall, 瘟疫之源 is a very typical ally for 潮汐海灵. By locking into the same side as 潮汐海灵, he drops their win rate by -0.5% to 52.1%. This clearly indicates that there is a weak strategic relationship between 潮汐海灵 and 瘟疫之源 that allows them to perform worse together than alone.

瘟疫之源 has a lower difficulty than 潮汐海灵. That means 潮汐海灵 players don't need to be very careful when lining up 瘟疫之源 allies to go into battle on the same side as, as they will require a lower level of skill to be able to cooperate well with you.

Fighting together, you should observe an overall large increase in your team’s capability to deal physical damage. Combined, these two should be able to take down targets with auto-attacks and other AD damage abilities.

Conversely, by aligning 潮汐海灵 and 瘟疫之源 together, you may not be granting your other allies a lot of crowd control. Make sure to include other champs on your team that neutralizes this relative gap in this pairing's kit.

Regardless of the ability of your 瘟疫之源 teammate, you should focus on maximizing your gold income, warding to avoid ambushes, and clearing objectives. If you do this, you should do well, regardless.

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If you would like to truly master 潮汐海灵 to work well with 瘟疫之源 during both the laning and mid / late game phases of League rounds, you should continue reading to gather a few extra tricks and insights into this champion pairing. If you pay attention to the build and stats displayed above, you will increase your win rate significantly.

The ideal finished items to build first in your 潮汐海灵 and 瘟疫之源 synergy build include 灭世者的死亡之帽, 巫妖之祸, and 影焰. When 潮汐海灵 combined at least these three items in his build, he did much better when paired up with 瘟疫之源 than with most other typical item sets. In fact, 潮汐海灵 had an average winrate of 52.1% helping carry 瘟疫之源 with these items in his kit.

To have the greatest chance of annihilating your oponents, you should use the 电刑, 猛然冲击, 眼球收集器, 灵性猎手, 凯旋, and 致命一击 runes from the 主宰 and 精密 rune sets. Of all the rune builds we have analyed for this champion pairing, this mixture of runes yielded the highest win rate. Moreover, these runes gave a 52.1% win rate overall.

If you want to get 潮汐海灵 with 瘟疫之源 collaboration tips and stats for a an individual division, feel free to select one from the selection menu shown above. By default, the statistics and strategies given are calculated using every game played with these champions.