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altText1战争之影 is in the a tier of champions

战争之影 with 铸星龙王

altText2战争之影 is in the a tier of champions
FighterTank
Mage

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numAnalyzed
胜率
45.6 %
kda
2.24
受欢迎度
1.6 %

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At MOBA Champion, we take in the results of from millions of League games directly from Riot Games each week. 战争之影 has gone into battle with 铸星龙王 in 1513 recent, ranked matches. By gathering so much accurate data straight from the developers of League of Legends, we are completely sure that we can provide you with high-quality, usable builds to help 战争之影 synergize with 铸星龙王. It is relatively rare for 战争之影 to play alongside 铸星龙王 as allies. This pairing has only occurred in approx. 1.6% of games with 战争之影.

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Unfortunately, 战争之影 does a terrible job of playing alongside 铸星龙王. Typically, he wins a lowly 45.6% of the time the champs play on the same team. If you want to maximize your potential as 战争之影 when fighting on the same team as 铸星龙王 by figuring out how to better synergize your strategy with him, then check out the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
风行狐幼体生命药水

下一个项目

5分钟
鞋子考尔菲德的战锤

Core 战争之影 Items

22分钟
斯特拉克的挑战护手朔极之矛星蚀

可选项目

黑色切割者焚天亵渎九头蛇玛莫提乌斯之噬

Summoner Spells

summonerhaste summoner spell D
summonersmite summoner spell F

技能顺序

为战争之影提升等级的第一个技能q
>
为战争之影提供的第二种能力,以提高水平w
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战争之影 最大化的最后一项技能e

符文

巫术相位猛冲灵光披风迅捷水上行走
精密凯旋传说:韧性
Adaptive ForceAdaptive ForceHealth Scaling
战争之影's passive ability p
战争之影's q ability q
战争之影's w ability w
战争之影's e ability e
战争之影's ultimate ability r
1
Q
2
W
3
Q
4
E
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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- 【E毁灭冲锋】会根据移动的距离来输出更多的伤害。试着使用【R暗影冲击】或者诸如【幽灵疾步】或【闪现】等召唤师技能来最大化此技能的伤害。

- 【W恐惧之灵】会在周围敌人受到伤害时恢复赫卡里姆的生命值,即使这些伤害是赫卡里姆的队友造成的。在大型团战中施放这个技能,可以最大化地提升赫卡里姆的生存能力。

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- 你可以在使用【E星流横溢】带着【Q星河急涌】的星核一起飞行,从而让星核的爆炸范围得到可观的增长。

- 【E星流横溢】可让你在地图上快速地移动;多多利用它来对其它路线施加压力。

- 如果需要的话,可把【R星弦高落】留给敌方的近战英雄——除此之外,你也可以从远处利用它的减速效果来开团。

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战争之影 Image
winRate
45.6 %
VS
winRate
54.4 %
铸星龙王 Image
6.4
< kills >
6.9
6.6
< deaths >
6.1
8.4
< assists >
8.1
1.47
< killingSprees >
1.57
34
< cs >
35
1.35
< dragons >
1.55
0.34
< inhibitors >
0.35
13,982
< physicalDamage >
14,271
2,640
< magicDamage >
2,668
751
< trueDamage >
776
17,373
< damageDealt >
17,715
42,080
< damageTaken >
41,147
12,122
< goldEarned >
12,215
1.18
< towers >
1.19
0.34
< barons >
0.35
21,173
< heal >
21,274
14,226
< xp >
14,150
20
< visionScore >
19
6
< wardsPlaced >
5
226
< ccTime >
233

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The 战争之影 铸星龙王 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 铸星龙王, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 战争之影 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 铸星龙王. His KDA fell from NaN to NaN. This drop shows that 铸星龙王 helps 战争之影 perform poorer in competitive League of Legends rounds. Yet, the small difference proves that this performance change is only marginal.

When 战争之影 is an ally to 铸星龙王, he sees a little drop in his full damage output. This change could demonstrate that 铸星龙王 does not support by providing protection for him to deal more damage or that his allyship also helps increase the round's duration. Similarly, when 战争之影 is played with 铸星龙王 on the same team, he usually scores many fewer killing sprees than when he plays on his own. This is contrasting evidence that he is worse when playing synergisticly with 铸星龙王.

Additionally, when 战争之影 plays with 铸星龙王 on the same side, he often takes a little more damage than when he plays alone. Getting dealt more damage could indicate that 铸星龙王 does a poor job of covering 战争之影 in teamfights.

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伤害数据

战争之影
铸星龙王
物理伤害
魔法伤害
真实伤害

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战争之影
铸星龙王

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There is no perfect synergy for 战争之影 that will always be his #1 ally. Yet, overall, 铸星龙王 is a relatively poor companion for 战争之影. By locking into the same team as 战争之影, he decreases their win rate by -2.9% to 45.6%. This signals that there is a negative strategic relationship between 战争之影 and 铸星龙王 that results in them performing worse together than without each other.

铸星龙王 has a greater difficulty than 战争之影. That means you must be careful when enlisting 铸星龙王 allies to play with, as they will have to have a greater level of skill to do well with you.

When playing on the same side, 战争之影 players should expect to observe an overall large increase in your team’s capacity to deal magical damage. Combined, these champs can blast through enemies with magic damage.

In contrast, by grouping 战争之影 and 铸星龙王 together, you probably will not be granting your side enough support. Make sure to have other champs on your team that nullifies this relative hole in this pairing's potential.

Regardless of your 铸星龙王 ally's ability, you need to focus on increasing your income, staying alive by avoiding foolish fights, and clearing objectives. If you follow these simple suggestions, you will do well anyway.

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To learn all of the intricacies of 战争之影 in order to pair well with 铸星龙王 during both the lane and mid / late game phases of League games, you should continue reading to pick up additional tricks and insights into this champion pairing. If you mind the build and suggestions presented above, you will increase your win rate significantly.

The top finished items to include in your 战争之影 and 铸星龙王 synergy build consist of 斯特拉克的挑战护手, 朔极之矛, and 星蚀. When 战争之影 combined at least these three great items in his build, he did much better when paired up with 铸星龙王 than with many other common builds. In fact, 战争之影 had an average winrate of 45.6% when playing alongside 铸星龙王 with these items in his kit.

To have the highest chance of beating your oponents, you should use the 相位猛冲, 灵光披风, 迅捷, 水上行走, 传说:韧性, and 凯旋 runes from the 巫术 and 精密 rune sets. Out of all the runes we have analyed for 战争之影 and 铸星龙王 pairings, this blending of runes yielded the best win rate. Notably, these runes averaged a 45.6% win rate overall.

By default, tips, stats, and builds on how to synergize 铸星龙王 with 战争之影 are presented for all ranked divisions combined. To scope the statistics and builds to a distinct player tier, you may use the selection menu located at the top of this page.