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altText1战争之影 is in the a tier of champions

战争之影 with 惩戒之箭

altText2战争之影 is in the b tier of champions
FighterTank
MarksmanMage

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numAnalyzed
胜率
46.1 %
kda
2.42
受欢迎度
4.2 %

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We download the stats from from millions of League games straight from Riot Games each week. 战争之影 has been on the same team as 惩戒之箭 in 3969 recently played, competitive matches. By accumulating so much complete data straight from the creators of League of Legends, we have complete confidence that we can showcase high quality, insightful builds to help 战争之影 play with 惩戒之箭. It is somewhat uncommon for 战争之影 to play alongside 惩戒之箭 on the same side. This pairing has only occurred in approximately 4.2% of rounds with 战争之影.

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Unfortunately, 战争之影 has done a awful job of teaming up with 惩戒之箭. Usually, he wins a dismal 46.1% of the time the champs fight together on the same side. If you want to play better as 战争之影 when playing with 惩戒之箭 by figuring out how to better synergize your playstyle with him, then check out the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
踏苔蜥幼苗生命药水

下一个项目

5分钟
十字镐考尔菲德的战锤

Core 战争之影 Items

22分钟
斯特拉克的挑战护手三相之力朔极之矛

可选项目

赛瑞尔达的怨恨魔切亵渎九头蛇星蚀

Summoner Spells

summonerhaste summoner spell D
summonersmite summoner spell F

技能顺序

为战争之影提升等级的第一个技能q
>
为战争之影提供的第二种能力,以提高水平w
>
战争之影 最大化的最后一项技能e

符文

巫术相位猛冲灵光披风迅捷水上行走
主宰眼球收集器寻宝猎人
Adaptive ForceAdaptive ForceArmor
战争之影's passive ability p
战争之影's q ability q
战争之影's w ability w
战争之影's e ability e
战争之影's ultimate ability r
1
Q
2
W
3
Q
4
E
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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guide.playingAs

- 【E毁灭冲锋】会根据移动的距离来输出更多的伤害。试着使用【R暗影冲击】或者诸如【幽灵疾步】或【闪现】等召唤师技能来最大化此技能的伤害。

- 【W恐惧之灵】会在周围敌人受到伤害时恢复赫卡里姆的生命值,即使这些伤害是赫卡里姆的队友造成的。在大型团战中施放这个技能,可以最大化地提升赫卡里姆的生存能力。

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- 试着利用穿刺之箭的超长射程来在开战前获取优势,或者在敌人逃跑时进行狙杀。

- 尽早点出枯萎箭袋,有助于压制敌方英雄,以及补刀。

- 在近距离的战斗中,快速地放出穿刺之箭有时会更好一些,而不需要每次都把它蓄满之后再放。

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战争之影 Image
winRate
46.1 %
VS
winRate
53.9 %
惩戒之箭 Image
7
< kills >
6.9
6.2
< deaths >
6.1
8
< assists >
8.1
1.56
< killingSprees >
1.57
35
< cs >
35
1.51
< dragons >
1.55
0.35
< inhibitors >
0.35
14,414
< physicalDamage >
14,271
2,660
< magicDamage >
2,668
783
< trueDamage >
776
17,857
< damageDealt >
17,715
41,336
< damageTaken >
41,147
12,239
< goldEarned >
12,215
1.13
< towers >
1.19
0.34
< barons >
0.35
21,281
< heal >
21,274
14,153
< xp >
14,150
19
< visionScore >
19
5
< wardsPlaced >
5
235
< ccTime >
233

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The 战争之影 惩戒之箭 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 惩戒之箭, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 战争之影 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 惩戒之箭. His KDA decreased from NaN to NaN. This drop shows that 惩戒之箭 helps 战争之影 perform poorer in competitive League of Legends rounds. Yet, the small difference proves that this performance change is only marginal.

When 战争之影 tries to synergize with 惩戒之箭, he gets a small increase in his full damage output. This change may indicate that 惩戒之箭 provides cover for him to deal more damage or that his participation also helps extend the match's duration. Similarly, when 战争之影 is played together with 惩戒之箭 on the same team, he usually scores many fewer killing sprees than when he plays on his own. This is contrasting evidence that he is worse when playing alongside 惩戒之箭.

Additionally, when 战争之影 plays with 惩戒之箭 on the same side, he often takes a little more damage than when he fights alone. Receiving more damage may indicate that 惩戒之箭 does a poor job of protecting 战争之影 in team fights.

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伤害数据

战争之影
惩戒之箭
物理伤害
魔法伤害
真实伤害

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战争之影
惩戒之箭

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There is no one best champion pairing for 战争之影 that will always be his top synergy. Yet, overall, 惩戒之箭 is a below average ally for 战争之影. By locking into the same side as 战争之影, he drops their win rate by -2.4% to 46.1%. This proves that there is a bad strategic relationship between 战争之影 and 惩戒之箭 that allows them to perform not as well together than alone.

惩戒之箭 has a much lower diffuclty than 战争之影. That means 战争之影 players don't need to be very careful when lining up 惩戒之箭 allies to fight alongside, as they will require a much lower level of skill to be able to work well with you.

Working together, 战争之影 players will likely see an overall large increase in your team’s ability to deal physical damage. When paired, these champs can provide a great amount of sustained physical damage.

Although, by bringing 战争之影 and 惩戒之箭 together, you may not be giving your other allies a lot of utility. We recommend you bring other champions on your team that helps cover this relative disparity in this pairing's potential.

Regardless of the skill of your 惩戒之箭 teammate, you need to focus on increasing your income, staying alive by avoiding foolish fights, and clearing objectives. If you heed this simple advice, you should do well, regardless.

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To learn all of the intricacies of 战争之影 to work well with 惩戒之箭 during both the laning and mid / late game phases of LoL, you should continue reading to master a few extra tips and tricks for this champion pairing. If you mind the build and suggestions displayed here, you should increase your win rate significantly.

The best items to have in your 战争之影 and 惩戒之箭 synergy build include 斯特拉克的挑战护手, 三相之力, and 朔极之矛. When 战争之影 included at least these three great items in his build, he performed a lot better when fighting alongside 惩戒之箭 than with most other typical item sets. In fact, 战争之影 had an average winrate of 46.1% helping carry 惩戒之箭 with this build.

To have the highest likelihood of coming out on top against your oponents, 战争之影 players should take the 相位猛冲, 灵光披风, 迅捷, 水上行走, 眼球收集器, and 寻宝猎人 runes from the 巫术 and 主宰 rune sets. Of all the runes we have analyed for 战争之影 and 惩戒之箭 pairings, this mixture of runes yielded the best win rate. Notably, these runes gave a 46.1% winrate overall.

By default, tips, stats, and builds on how to synergize 惩戒之箭 with 战争之影 are given for all skill levels, merged. If you want to scope the statistics and builds to a particular rank, you may use the selection menu located at the top of this page.