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altText1战争之影 is in the a tier of champions

战争之影 with 影流之主

altText2战争之影 is in the b tier of champions
FighterTank
Assassin

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numAnalyzed
胜率
47.6 %
kda
2.37
受欢迎度
2.9 %

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We download the results of from millions of League games directly from Riot Games each and every week. 战争之影 has been on the same team as 影流之主 in 2754 recently played, ranked games. By amassing so much relevant data straight from the publishers of League, we have complete confidence that we can present to you high-quality, accurate builds to help 战争之影 play with 影流之主. It is relatively rare for 战争之影 to play alongside 影流之主 on the same side. This has only happened in approx. 2.9% of games with 战争之影.

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Unfortunately, 战争之影 has done a below average job of fighting on the same side as 影流之主. Typically, he wins a poor 47.6% of games the champs try and synergize their gameplay. If you want to play better as 战争之影 when fighting on the same team as 影流之主 by figuring out how to better synergize your tactics with him, then review the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
风行狐幼体生命药水

下一个项目

5分钟
荧尘考尔菲德的战锤

Core 战争之影 Items

22分钟
三相之力朔极之矛焚天

可选项目

死亡之舞斯特拉克的挑战护手黑色切割者赛瑞尔达的怨恨

Summoner Spells

summonerhaste summoner spell D
summonersmite summoner spell F

技能顺序

为战争之影提升等级的第一个技能q
>
为战争之影提供的第二种能力,以提高水平w
>
战争之影 最大化的最后一项技能e

符文

巫术相位猛冲灵光披风迅捷水上行走
主宰眼球收集器寻宝猎人
Adaptive ForceAdaptive ForceHealth Scaling
战争之影's passive ability p
战争之影's q ability q
战争之影's w ability w
战争之影's e ability e
战争之影's ultimate ability r
1
Q
2
W
3
Q
4
E
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

guide.title

guide.playingAs

- 【E毁灭冲锋】会根据移动的距离来输出更多的伤害。试着使用【R暗影冲击】或者诸如【幽灵疾步】或【闪现】等召唤师技能来最大化此技能的伤害。

- 【W恐惧之灵】会在周围敌人受到伤害时恢复赫卡里姆的生命值,即使这些伤害是赫卡里姆的队友造成的。在大型团战中施放这个技能,可以最大化地提升赫卡里姆的生存能力。

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- 在使用死亡印记前使用一次【W影奥义!分身】,能够让劫安全地从战斗中逃脱。

- 在你使用终极技能之前,要攒好能量和技能冷却,以最大化【R禁奥义!瞬狱影杀阵】的伤害输出。

- 快速双击【W影奥义!分身】,将会让劫立刻传送到影分身的位置,从而快速逃生。

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战争之影 Image
winRate
47.6 %
VS
winRate
52.4 %
影流之主 Image
6.6
< kills >
6.9
6.2
< deaths >
6.1
8.1
< assists >
8.1
1.49
< killingSprees >
1.57
36
< cs >
35
1.56
< dragons >
1.55
0.34
< inhibitors >
0.35
13,952
< physicalDamage >
14,271
2,717
< magicDamage >
2,668
796
< trueDamage >
776
17,466
< damageDealt >
17,715
41,527
< damageTaken >
41,147
12,176
< goldEarned >
12,215
1.16
< towers >
1.19
0.34
< barons >
0.35
21,480
< heal >
21,274
14,243
< xp >
14,150
19
< visionScore >
19
5
< wardsPlaced >
5
232
< ccTime >
233

summary.titleContinued

The 战争之影 影流之主 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 影流之主, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 战争之影 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 影流之主. His KDA fell from NaN to NaN. This negative change shows that 影流之主 helps 战争之影 perform poorer in ranked LoL games. Yet, the small difference indicates that this performance change is only marginal.

When 战争之影 is paired with 影流之主, he gets a barely noticable drop in his total damage dealt. This difference may indicate that 影流之主 does not provide protection for him to dish out more damage or that his participation also helps increase the game's duration. Similarly, when 战争之影 is played together with 影流之主 on the same side, he usually scores many fewer killing sprees compared to when he plays without 影流之主. This is contrasting evidence that he is worse when playing synergisticly with 影流之主.

Moreover, when 战争之影 plays with 影流之主 on the same side, he on average receives a little more damage than when he plays alone. Taking more damage may indicate that 影流之主 does a poor job of covering 战争之影 in team fights.

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伤害数据

战争之影
影流之主
物理伤害
魔法伤害
真实伤害

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战争之影
影流之主

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There is no perfect champion pairing for 战争之影 that will 100% of the time be his #1 synergy. Yet, 影流之主 is a very typical teammate for 战争之影. By being on the same team as 战争之影, he drops their win rate by -0.9% to 47.6%. This clearly indicates that there is a weak synergy between 战争之影 and 影流之主 that results in them performing not as well together than without each other.

影流之主 has a greater difficulty than 战争之影. That means 战争之影 players need to be cautious when enlisting 影流之主 allies to fight alongside, as they will require a greater level of skill to cooperate well with you.

Fighting cooperatively, you should expect to observe an overall large increase in your team’s capability to destroy wih physical damage. Together, these champions can provide a great amount of sustained physical damage.

Although, by grouping 战争之影 and 影流之主 together, you probably will not be granting your other allies enough utility. Make sure to have other champs on your team that nullifies this relative gap in this pairing's potential.

Regardless of your 影流之主 ally's skill level, you need to focus on increasing your gold income, staying alive by avoiding foolish fights, and clearing objectives. If you follow these simple suggestions, you will do well, regardless.

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To truly master 战争之影 in order to work well with 影流之主 during both the laning and mid / late game phases of League of Legends matches, you should keep reading to pick up some more tricks and insights into this champion pairing. If you mind the build and tips presented here, you will increase your win rate by a lot.

The ideal finished items to have in your 战争之影 and 影流之主 synergy build include 三相之力, 朔极之矛, and 焚天. When 战争之影 used at least these three finished items in his build, he did a lot better when fighting alongside 影流之主 than with many other common item sets. In fact, 战争之影 had an average winrate of 47.6% helping carry 影流之主 with these items in his kit.

To have the highest chance of beating your oponents, 战争之影 players should take the 相位猛冲, 灵光披风, 迅捷, 水上行走, 眼球收集器, and 寻宝猎人 runes from the 巫术 and 主宰 rune sets. Of all the rune builds we have analyed for this champion pairing, this order of runes resulted in the best win rate. In fact, these runes provided a 47.6% win rate overall.

By default, tips, statistics, and builds on how to pair 影流之主 with 战争之影 are displayed for every ranked division. To filter the statistics and builds to an individual division, you should use the selection menu at the top of this page.