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altText1影流之主 is in the b tier of champions

影流之主 with 战争之影

altText2影流之主 is in the a tier of champions
Assassin
FighterTank

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numAnalyzed
胜率
47.6 %
kda
2.19
受欢迎度
2 %

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We pull data from from millions of LoL games directly from Riot Games each and every week. 影流之主 has been on the same team as 战争之影 in 2754 recent, ranked games. By accumulating so much accurate data directly from the hosts of League of Legends, we are completely sure that we can produce high-quality, insightful builds to help 影流之主 synergize with 战争之影. It is relatively rare for 影流之主 to play alongside 战争之影 on the same side. This pairing has only happened in approximately 2.0% of matches with 影流之主.

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Unfortunately, 影流之主 has done a dismal job of teaming up with 战争之影. On average, he wins a dismal 47.6% of the time the champs try and synergize their gameplay. If you want to maximize your potential as 影流之主 when fighting on the same team as 战争之影 by figuring out how to better synergize your strategy with him, then check out the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
长剑生命药水

下一个项目

5分钟
鞋子残暴之力

Core 影流之主 Items

22分钟
赛瑞尔达的怨恨公理圆弧亵渎九头蛇

可选项目

夜之锋刃幽梦之灵狂妄感电三轮刃

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为影流之主提升等级的第一个技能q
>
为影流之主提供的第二种能力,以提高水平e
>
影流之主 最大化的最后一项技能w

符文

主宰电刑血之滋味眼球收集器终极猎人
巫术超然焦灼
Adaptive ForceAdaptive ForceMagic Resist
影流之主's passive ability p
影流之主's q ability q
影流之主's w ability w
影流之主's e ability e
影流之主's ultimate ability r
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

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guide.playingAs

- 在使用死亡印记前使用一次【W影奥义!分身】,能够让劫安全地从战斗中逃脱。

- 在你使用终极技能之前,要攒好能量和技能冷却,以最大化【R禁奥义!瞬狱影杀阵】的伤害输出。

- 快速双击【W影奥义!分身】,将会让劫立刻传送到影分身的位置,从而快速逃生。

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- 【E毁灭冲锋】会根据移动的距离来输出更多的伤害。试着使用【R暗影冲击】或者诸如【幽灵疾步】或【闪现】等召唤师技能来最大化此技能的伤害。

- 【W恐惧之灵】会在周围敌人受到伤害时恢复赫卡里姆的生命值,即使这些伤害是赫卡里姆的队友造成的。在大型团战中施放这个技能,可以最大化地提升赫卡里姆的生存能力。

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影流之主 Image
winRate
47.6 %
VS
winRate
52.4 %
战争之影 Image
8.5
< kills >
8.8
6.3
< deaths >
6.6
5.3
< assists >
5.4
1.95
< killingSprees >
2.03
166
< cs >
158
0.1
< dragons >
0.22
0.34
< inhibitors >
0.36
21,514
< physicalDamage >
22,111
1,247
< magicDamage >
1,248
1,199
< trueDamage >
1,233
23,961
< damageDealt >
24,592
21,712
< damageTaken >
23,255
12,167
< goldEarned >
12,571
1.6
< towers >
1.59
0.02
< barons >
0.04
2,861
< heal >
3,774
14,493
< xp >
14,857
17
< visionScore >
18
7
< wardsPlaced >
7
136
< ccTime >
149

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The 影流之主 战争之影 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 战争之影, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 影流之主 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 战争之影. His KDA went down from NaN to NaN. This worsening shows that 战争之影 helps 影流之主 perform poorer in competitive League matches. Yet, the small difference proves that this performance change is not very impactful.

When 影流之主 is paired with 战争之影, he gets a barely noticable drop in his complete damage dealt. This could indicate that 战争之影 does not provide cover for him to deal more damage or that his participation also helps extend the match's duration. Similarly, when 影流之主 is played with 战争之影 on the same side, he usually scores many fewer killing sprees compared to when he plays alone. This is contrasting evidence that he is worse when playing with 战争之影.

Additionally, when 影流之主 plays with 战争之影 on the same side, he on average takes less damage than when he plays alone. Taking not as much damage could mean that 战争之影 does a decent job of covering 影流之主 in teamfights.

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伤害数据

影流之主
战争之影
物理伤害
魔法伤害
真实伤害

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影流之主
战争之影

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There is no ideal champion pairing for 影流之主 that will no matter what be his ideal synergy. Yet, 战争之影 is a very typical ally for 影流之主. By playing on the same team as 影流之主, he drops their win rate by -0.8% to 47.6%. This demonstrates that there is a weak strategic relationship between 影流之主 and 战争之影 that results in them performing not as well together than alone.

战争之影 has a lower difficulty than 影流之主. That means 影流之主 players don't need to be cautious when arranging 战争之影 allies to go into battle on the same side as, as they will require a relatively low level of skill to be able to work well with you.

When playing alongside, you should see an overall large increase in your team’s capability to destroy wih physical damage. Combined, these champs should be able to take down targets with auto-attacks and other AD damage abilities.

Although, by grouping 影流之主 and 战争之影 together, you may not be providing your side very much utility. Make sure to bring other champions on your team that neutralizes this relative disparity in their potential.

Regardless of your 战争之影 ally's ability, you should focus on maximizing your gold income, outlasting your enemies, and taking down objectives. If you follow these simple suggestions, you should do well anyway.

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If you would like to truly master 影流之主 in order to work well with 战争之影 during both the lane and mid / late game phases of League of Legends rounds, you should continue reading to pick up additional lessons on this champion pairing. If you pay attention to the build and stats presented above, you will grow your win rate significantly.

The top finished items to focus on in your 影流之主 and 战争之影 synergy build consist of 赛瑞尔达的怨恨, 公理圆弧, and 亵渎九头蛇. When 影流之主 incorporated at least these three finished items in his build, he did significantly better when paired up with 战争之影 than with many other typical item sets. In fact, 影流之主 boasted an average winrate of 47.6% when synergizing his build and playstyle to 战争之影 with these items in his kit.

To have the highest probability of annihilating your oponents, 影流之主 players should take the 电刑, 血之滋味, 眼球收集器, 终极猎人, 焦灼, and 超然 runes from the 主宰 and 巫术 rune sets. Of all the runes we have analyed for 影流之主 and 战争之影 pairings, this composite of runes yielded the greatest win rate. Moreover, these runes provided a 47.6% winrate overall.

If you need to get 影流之主 with 战争之影 collaboration tips and builds for a a distinct skill level, please choose one from the selection menu provided above. If viewing for the first time, the statistics and build suggestions given are calculated using every match with data with these champs.