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altText1大发明家 is in the b tier of champions

大发明家 with 赏金猎人

altText2大发明家 is in the a tier of champions
MageSupport
Marksman

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numAnalyzed
胜率
53.5 %
kda
1.86
受欢迎度
13 %

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Our servers take in the results of from millions of League games straight from Riot Games each week. 大发明家 has fought alongside 赏金猎人 in 7527 recently played, competitive matches. By accumulating so much great data from the makers of LoL, we are totally sure that we can give you robust, accurate builds to help 大发明家 play with 赏金猎人. It is very common for 大发明家 to play alongside 赏金猎人 as teammates. This pairing has occurred in about 13.0% of games with 大发明家.

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大发明家 has done a good job of synergizing with 赏金猎人. Normally, he wins an epic 53.5% of the time the champions fight together on the same side. If you want to play better as 大发明家 when playing alongside 赏金猎人 by learning how to better synergize your strategy with her, then check out the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
增幅典籍生命药水

下一个项目

5分钟
爆裂魔杖增幅典籍

Core 大发明家 Items

22分钟
瑞莱的冰晶节杖虚空之杖中娅沙漏

可选项目

灭世者的死亡之帽影焰风暴狂涌兰德里的折磨

Summoner Spells

summonerflash summoner spell D
summonerteleport summoner spell F

技能顺序

为大发明家提升等级的第一个技能w
>
为大发明家提供的第二种能力,以提高水平q
>
大发明家 最大化的最后一项技能e

符文

主宰电刑血之滋味眼球收集器寻宝猎人
巫术法力流系带焦灼
Adaptive ForceAdaptive ForceArmor
大发明家's passive ability p
大发明家's q ability q
大发明家's w ability w
大发明家's e ability e
大发明家's ultimate ability r
1
Q
2
E
3
W
4
W
5
W
6
R
7
W
8
Q
9
W
10
Q
11
R
12
Q
13
Q
14
E
15
E
16
R

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guide.playingAs

- 对于黑默丁格的生存而言,【E电子风暴手雷】的成功命中是非常重要的。减速和晕眩效果都能让敌人乖乖呆在远处被你痛揍,但它也是对付敌方奇袭的第一道防线。

- 炮塔的布局是战斗中一个决定性因素。对于大多数敌人,扎堆放置炮塔来攻击敌人是最佳方法,但如果敌人有很多群伤技能,那么你的防御塔可能很快就会被摧毁。此外,将炮塔放置在草丛中,可以进行有利于己方的突袭。

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- 厄运小姐如果近期没有受到伤害,就会提高速度。避免受到攻击可以让她移动非常迅速。

- 如果敌方英雄躲在小兵背后,则对最远处的敌方小兵使用一箭双雕;它会弹射到敌方英雄身上造成大量伤害。

- 在【大步流星】尚未冷却时,要尽量利用【厄运的眷顾】来最大化攻击速度加成的持续时间。

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大发明家 Image
winRate
53.5 %
VS
winRate
46.5 %
赏金猎人 Image
4.7
< kills >
4.8
6.4
< deaths >
6.4
7.2
< assists >
7.1
1.06
< killingSprees >
1.09
132
< cs >
134
0.16
< dragons >
0.16
0.53
< inhibitors >
0.49
821
< physicalDamage >
822
23,738
< magicDamage >
23,760
712
< trueDamage >
688
25,272
< damageDealt >
25,270
20,652
< damageTaken >
20,524
10,945
< goldEarned >
10,957
2.07
< towers >
2.02
0.06
< barons >
0.06
2,123
< heal >
2,107
13,886
< xp >
13,685
29
< visionScore >
28
13
< wardsPlaced >
13
266
< ccTime >
264

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The 大发明家 赏金猎人 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 赏金猎人, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 大发明家 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 赏金猎人. His KDA decreased from NaN to NaN. This decrease shows that 赏金猎人 helps 大发明家 perform not as well in competitive LoL games. Yet, the small difference shows that this performance change is not very impactful.

When 大发明家 plays on the same team as 赏金猎人, he gets a marginal improvement in his total damage dealt. This change could indicate that 赏金猎人 helps provide cover for him to dish out more damage or that her allyship also helps increase the round's duration. Similarly, when 大发明家 is played with 赏金猎人 on the same team, he usually scores many fewer killing sprees than when he plays on his own. This is contrasting evidence that he is worse when playing synergisticly with 赏金猎人.

Additionally, when 大发明家 plays with 赏金猎人 on the same side, he typically receives a little more damage than when he fights alone. Getting dealt more damage could mean that 赏金猎人 does a poor job of covering 大发明家 in team fights.

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伤害数据

大发明家
赏金猎人
物理伤害
魔法伤害
真实伤害

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大发明家
赏金猎人

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There is no ideal companion for 大发明家 that will 100% of the time be his ideal teammate. However, 赏金猎人 is a superb teammate for 大发明家. By playing on the same side as 大发明家, she increases their win rate by 3.9% to 53.5%. This demonstrates that there is a strong bond between 大发明家 and 赏金猎人 that allows them to perform at the top of their game together than alone.

赏金猎人 has a much lower diffuclty than 大发明家. That means 大发明家 players don't need to be careful when arranging 赏金猎人 comrades to go into battle on the same side as, as they will need a much lower level of skill to work well with you.

Working alongside, 大发明家 players should observe an overall large increase in your team’s capacity to deal magical damage. When paired, these champs are able to dish out a surprising amount of magic type damage.

In contrast, by grouping 大发明家 and 赏金猎人 together, you may not be providing your team much engage potential. Make sure to have other champions on your team that nullifies this hole in this pairing's playstyle.

Regardless of the ability of your 赏金猎人 ally, you should focus on increasing your income, warding to avoid ambushes, and clearing objectives. If you heed this simple advice, you should do well, regardless.

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If you would like to truly master 大发明家 in order to work well with 赏金猎人 during both the laning and mid / late game phases of League of Legends, you should continue reading to master some more tricks and insights into this champion pairing. If you pay attention to the build and stats shown above, you will increase your win rate by a lot.

The most important finished items to use in your 大发明家 and 赏金猎人 synergy build include 瑞莱的冰晶节杖, 虚空之杖, and 中娅沙漏. When 大发明家 bought at least these three pieces in his build, he did a lot better as an ally of 赏金猎人 than with most other typical builds. In fact, 大发明家 boasted an average win rate of 53.5% when synergizing his build and playstyle to 赏金猎人 with these items in his kit.

To have the greatest probability of defeating your oponents, 大发明家 players should equip the 电刑, 血之滋味, 眼球收集器, 寻宝猎人, 法力流系带, and 焦灼 runes from the 主宰 and 巫术 rune sets. Out of all the runes that we analyzed for 大发明家 and 赏金猎人 pairings, this combination of runes resulted in the highest win rate. In fact, these runes provided a 53.5% win rate overall.

If you want to get 大发明家 and 赏金猎人 collaboration tips and builds for a an individual division, please choose one from the selection menu provided above. By default, the statistics and guides given are calculated using all rounds with data with both champs.