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altText1刀锋舞者 is in the b tier of champions

刀锋舞者 with 武器大师

altText2刀锋舞者 is in the a tier of champions
FighterAssassin
FighterAssassin

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numAnalyzed
胜率
50.1 %
kda
1.81
受欢迎度
4.2 %

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Our servers pull the stats from from millions of LoL matches straight from Riot Games each week. 刀锋舞者 has been on the same team as 武器大师 in 4262 recently played, competitive matches. By amassing so much complete data directly from the creators of League of Legends, we have complete confidence that we can showcase high quality, insightful builds to help 刀锋舞者 synergize with 武器大师. It is somewhat uncommon for 刀锋舞者 to play with 武器大师 on the same team. This pairing has only occurred in approx. 4.2% of matches with 刀锋舞者.

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刀锋舞者 does a average job of fighting on the same side as 武器大师. Typically, she wins an acceptable 50.1% of the time the champs fight alongside one another. If you want to win more matches as 刀锋舞者 when playing alongside 武器大师 by learning how to better synergize your play style with him, then look into the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之刃生命药水

下一个项目

5分钟
十字镐反曲之弓

Core 刀锋舞者 Items

22分钟
海克斯注力刚壁死亡之舞焚天

可选项目

守护天使斯特拉克的挑战护手贪欲九头蛇巨型九头蛇

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为刀锋舞者提升等级的第一个技能q
>
为刀锋舞者提供的第二种能力,以提高水平w
>
刀锋舞者 最大化的最后一项技能e

符文

精密征服者凯旋传说:欢欣坚毅不倒
坚决骸骨镀层坚定
Attack SpeedAdaptive ForceArmor
刀锋舞者's passive ability p
刀锋舞者's q ability q
刀锋舞者's w ability w
刀锋舞者's e ability e
刀锋舞者's ultimate ability r
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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- 【距破之舞】不可被控制效果打断,可尝试用它来免除即将到来的控制效果。

- 【比翼双刃】没有最大飞行距离,可尝试以创造性的方式来使用它。

- 在你前往目标英雄的途中,先用【利刃冲击】攻击低生命的小兵,再用【利刃冲击】攻击目标英雄,便可瞬间移动很远的距离。

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- 诸如鬼索的狂暴之刃和海克斯科技枪刃等物法双加成的装备,都对贾克斯大有裨益。

- 贾克斯的跳斩能对友军施放,包括侦查守卫,你可以利用这个逃离敌人的追杀。

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刀锋舞者 Image
winRate
50.1 %
VS
winRate
49.9 %
武器大师 Image
7.5
< kills >
7.3
6.9
< deaths >
7
5
< assists >
5
1.69
< killingSprees >
1.66
203
< cs >
206
0.1
< dragons >
0.1
0.46
< inhibitors >
0.47
15,962
< physicalDamage >
16,208
6,099
< magicDamage >
6,139
831
< trueDamage >
751
22,893
< damageDealt >
23,099
30,905
< damageTaken >
31,302
12,811
< goldEarned >
12,894
2.21
< towers >
2.3
0.03
< barons >
0.03
10,598
< heal >
10,768
14,808
< xp >
15,027
16
< visionScore >
17
8
< wardsPlaced >
8
111
< ccTime >
113

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The 刀锋舞者 武器大师 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 武器大师, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.

Overall, 刀锋舞者 sees a large worsening in her KDA (ratio of kills and assists to deaths) when paired with 武器大师. His KDA went down from NaN to NaN. This decrease shows that 武器大师 helps 刀锋舞者 perform poorer in competitive LoL games. Yet, the small difference indicates that this performance change is not very impactful.

When 刀锋舞者 tries to synergize with 武器大师, she observes a small decrease in her total damage output. This may demonstrate that 武器大师 doesn't help protection for her to dish out more damage or that his allyship also helps extend the round's duration. Similarly, when 刀锋舞者 is played with 武器大师 on the same team, he usually scores many fewer killing sprees than when she plays alone. This is contrasting evidence that she is worse when playing synergisticly with 武器大师.

Moreover, when 刀锋舞者 plays with 武器大师 on the same side, she typically takes a little less damage than when she plays alone. Getting dealt not as much damage could mean that 武器大师 does a decent job of protecting 刀锋舞者 during teamfights.

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伤害数据

刀锋舞者
武器大师
物理伤害
魔法伤害
真实伤害

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刀锋舞者
武器大师

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There is no universally accepted best ally for 刀锋舞者 that will 100% of the time be her top teammate. However, overall, 武器大师 is a very typical ally for 刀锋舞者. By playing on the same team as 刀锋舞者, he increases their win rate by 0.3% to 50.1%. This demonstrates that there is not really a strong strategic relationship between 刀锋舞者 and 武器大师 that allows them to perform stronger together than alone.

武器大师 has a lower difficulty than 刀锋舞者. That means 刀锋舞者 players don't need to be cautious when enlisting 武器大师 teammates to fight alongside, as they will have to have a relatively low level of skill to work well with you.

Fighting together, 刀锋舞者 players should expect to see an overall large increase in your team’s ability to dish out massive AD. Together, these champs should be able to take down targets with auto-attacks and other AD damage abilities.

Conversely, by aligning 刀锋舞者 and 武器大师 together, you may not be giving your team a great deal of engage potential. Plan to pick other champs on your team that neutralizes this disparity in this pairing's abilities.

Regardless of your 武器大师 ally's ability, you should focus on maximizing your gold income, warding to avoid ambushes, and clearing objectives. If you follow these simple suggestions, you will do well anyway.

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If you would like to learn all of the intricacies of 刀锋舞者 to pair well with 武器大师 during both the early game and mid / late game phases of League of Legends, you should keep reading to gather a few extra tips and tricks for this champion pairing. If you listen to the build and tips shown above, you should increase your win rate significantly.

The best items to build first in your 刀锋舞者 and 武器大师 synergy build include 海克斯注力刚壁, 死亡之舞, and 焚天. When 刀锋舞者 incorporated at least these three items in her build, she performed significantly better when fighting alongside 武器大师 than with most other common builds. In fact, 刀锋舞者 had an average winrate of 50.1% when playing alongside 武器大师 with these items in her kit.

To have the greatest chance of crushing your oponents, you should take the 征服者, 凯旋, 传说:欢欣, 坚毅不倒, 骸骨镀层, and 坚定 runes from the 精密 and 坚决 rune sets. Of all the rune combinations players picked for this team composition, this combo of runes yielded the highest win rate. In fact, these runes averaged a 50.1% win rate overall.

If you need to get 刀锋舞者 and 武器大师 synergy tips and stats for a a particular rank, feel free to choose one from the selection menu above. If viewing for the first time, the statistics and guides shown are computed using all games finished with both champs.