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altText1沙漠死神 is in the a tier of champions

沙漠死神 with 愁云使者

altText2沙漠死神 is in the b tier of champions
FighterTank
Mage

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numAnalyzed
胜率
48.8 %
kda
1.96
受欢迎度
1.9 %

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At MOBA Champion, we take in the results of from millions of League games directly from Riot Games each week. 沙漠死神 has fought alongside 愁云使者 in 2171 recently played, competitive matches. By pooling so much relevant data straight from the developers of League, we feel confident that we can present to you high-quality, insightful builds to help 沙漠死神 synergize with 愁云使者. It is relatively rare for 沙漠死神 to play alongside 愁云使者 on the same team. This has only happened in about 1.9% of rounds with 沙漠死神.

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Unfortunately, 沙漠死神 has done a dismal job of teaming up with 愁云使者. On average, he wins an acceptable 48.8% of the time the champs try and work together in. If you want to maximize your potential as 沙漠死神 when playing with 愁云使者 by learning how to better synergize your play style with them, then look into the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之戒生命药水

下一个项目

5分钟
长剑荧尘

Core 沙漠死神 Items

22分钟
三相之力焚天千变者贾修

可选项目

斯特拉克的挑战护手破舰者振奋盔甲冰霜之心

Summoner Spells

summonerhaste summoner spell D
summonerteleport summoner spell F

技能顺序

为沙漠死神提升等级的第一个技能q
>
为沙漠死神提供的第二种能力,以提高水平w
>
沙漠死神 最大化的最后一项技能e

符文

精密迅捷步法凯旋传说:韧性坚毅不倒
坚决复苏之风坚定
Ability HasteMagic ResistMagic Resist
沙漠死神's passive ability p
沙漠死神's q ability q
沙漠死神's w ability w
沙漠死神's e ability e
沙漠死神's ultimate ability r
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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- 如果时刻注意用【Q汲魂痛击】来补刀的话,就能在游戏的后期拥有强大的冲击力。

- 如果你1个人单走一路,那么【E灵魂烈焰】会是一个很好的刷兵手段。如果你在一条有2个英雄的兵线上,并且推进太远的话,【E灵魂烈焰】就不那么好用了。在【Q汲魂痛击】的单体补刀与【E灵魂烈焰】范围伤害技能的刷兵之间找到正确的平衡点。

- 如果你防御力低下,人们就会集中攻击你,就算是你在终极技能的持续时间中。即使你要走物攻路线,也要尽量购买一些提高生存能力的装备。

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沙漠死神 Image
winRate
48.8 %
VS
winRate
51.2 %
愁云使者 Image
5.1
< kills >
5
5.3
< deaths >
5.2
5.3
< assists >
5.3
1.18
< killingSprees >
1.15
169
< cs >
168
0.12
< dragons >
0.12
0.57
< inhibitors >
0.56
14,338
< physicalDamage >
13,870
5,265
< magicDamage >
5,324
400
< trueDamage >
418
20,004
< damageDealt >
19,613
38,128
< damageTaken >
37,362
11,802
< goldEarned >
11,624
2.6
< towers >
2.58
0.03
< barons >
0.03
14,380
< heal >
13,874
15,446
< xp >
15,156
15
< visionScore >
15
8
< wardsPlaced >
8
537
< ccTime >
529

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The 沙漠死神 愁云使者 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 愁云使者, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 沙漠死神 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 愁云使者. His KDA worsened from NaN to NaN. This drop shows that 愁云使者 helps 沙漠死神 perform worse in competitive League of Legends rounds. Yet, the small difference indicates that this performance change is only marginal.

When 沙漠死神 plays on the same team as 愁云使者, he sees a small increase in his total damage dealt. This change could demonstrate that 愁云使者 supports by providing cover for him to deal more damage or that their allyship also helps extend the game's duration. Similarly, when 沙漠死神 is played with 愁云使者 on the same side, he usually scores many fewer killing sprees than when he plays without 愁云使者. This is contrasting evidence that he is worse when playing alongside 愁云使者.

Additionally, when 沙漠死神 plays with 愁云使者 on the same team, he typically takes a little more damage than when he fights alone. Getting dealt more damage may mean that 愁云使者 does a poor job of protecting 沙漠死神 in teamfights.

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伤害数据

沙漠死神
愁云使者
物理伤害
魔法伤害
真实伤害

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沙漠死神
愁云使者

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There is no perfect ally for 沙漠死神 that will always be his #1 teammate. Yet, overall, 愁云使者 is a relatively poor teammate for 沙漠死神. By playing on the same team as 沙漠死神, they lowers their win rate by -1.5% to 48.8%. This clearly indicates that there is a bad bond between 沙漠死神 and 愁云使者 that allows them to perform not as well together than alone.

愁云使者 has a much lower diffuclty than 沙漠死神. That means 沙漠死神 players don't need to be cautious when enlisting 愁云使者 allies to go into battle on the same side as, as they will require a much lower level of skill to be able to play well with you.

When playing together, 沙漠死神 players should expect to witness an overall large increase in your team’s capability to dish out massive AD. Combined, these champs should be able to take down targets with auto-attacks and other AD damage abilities.

In contrast, by aligning 沙漠死神 and 愁云使者 together, you probably will not be giving your other teammates very much cover. We recommend you bring other champions on your team that helps cover this hole in this pairing's kit.

Regardless of your 愁云使者 ally's ability, you should focus on maximizing your income, warding to avoid ambushes, and taking down objectives. If you follow these simple suggestions, you should do well anyway.

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To learn all of the intricacies of 沙漠死神 in order to synergize with 愁云使者 during both the lane and mid / late game phases of League of Legends, you should continue reading to pick up additional tips and tricks for this champion pairing. If you use the build and suggestions presented here, you should increase your win rate significantly.

The most important finished items to prioritize in your 沙漠死神 and 愁云使者 synergy build consist of 三相之力, 焚天, and 千变者贾修. When 沙漠死神 incorporated at least these three great items in his build, he did much better as an ally of 愁云使者 than with most other commonly used item sets. In fact, 沙漠死神 boasted an average winrate of 48.8% helping carry 愁云使者 with these items in his kit.

To have the best chance of vanquishing your oponents, you should equip the 迅捷步法, 凯旋, 传说:韧性, 坚毅不倒, 复苏之风, and 坚定 runes from the 精密 and 坚决 rune sets. Of all the rune combinations that we analyzed for this champion pairing, this mix of runes resulted in the greatest win rate. Notably, these runes averaged a 48.8% win rate overall.

If you want to see 沙漠死神 and 愁云使者 synergy tips and builds for a a distinct division rank, feel free to select one from the selection menu displayed above. At first, the statistics and tips and suggestions shown are calculated using every game with data with these champs.