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altText1不屈之枪 is in the b tier of champions

不屈之枪 with 刀锋舞者

altText2不屈之枪 is in the b tier of champions
FighterAssassin
FighterAssassin

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numAnalyzed
胜率
47.4 %
kda
1.99
受欢迎度
1.7 %

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Our servers download the results of from millions of LoL matches straight from Riot Games each week. 不屈之枪 has been on the same team as 刀锋舞者 in 2888 recent, competitive games. By amassing so much complete data from the makers of LoL, we have complete confidence that we can provide you with robust, accurate builds to help 不屈之枪 synergize with 刀锋舞者. It is relatively rare for 不屈之枪 to play with 刀锋舞者 as teammates. This has only taken place in approximately 1.7% of rounds with 不屈之枪.

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Unfortunately, 不屈之枪 does a poor job of synergizing with 刀锋舞者. Usually, he wins a dismal 47.4% of rounds the champions play on the same team. If you want to maximize your potential as 不屈之枪 when fighting on the same team as 刀锋舞者 by figuring out how to better synergize your tactics with her, then dig into the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
生命药水云游图鉴

下一个项目

5分钟
鞋子锯齿短匕

Core 不屈之枪 Items

22分钟
海克斯注力刚壁血鸣焚天

可选项目

亵渎九头蛇黑色切割者夜之锋刃破败王者之刃

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为不屈之枪提升等级的第一个技能q
>
为不屈之枪提供的第二种能力,以提高水平w
>
不屈之枪 最大化的最后一项技能e

符文

精密强攻凯旋传说:韧性致命一击
主宰恶意中伤无情猎手
Adaptive ForceAdaptive ForceHealth Scaling
不屈之枪's passive ability p
不屈之枪's q ability q
不屈之枪's w ability w
不屈之枪's e ability e
不屈之枪's ultimate ability r
1
W
2
Q
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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guide.playingAs

【矢志不退】会在5次技能或普攻后激活——提前做好计划,可使你在战斗中激活一次以上的【矢志不退】。

先用【Q贯星长枪】消耗敌人,然后再跳过去将其处决。

如果一名敌人即将走出你的【E神佑枪阵】的范围,你可以再次施放这个技能来立刻用圣盾进行猛击。

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- 【距破之舞】不可被控制效果打断,可尝试用它来免除即将到来的控制效果。

- 【比翼双刃】没有最大飞行距离,可尝试以创造性的方式来使用它。

- 在你前往目标英雄的途中,先用【利刃冲击】攻击低生命的小兵,再用【利刃冲击】攻击目标英雄,便可瞬间移动很远的距离。

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不屈之枪 Image
winRate
47.4 %
VS
winRate
52.6 %
刀锋舞者 Image
6.8
< kills >
7.4
7.1
< deaths >
6.9
7.3
< assists >
7.2
1.57
< killingSprees >
1.71
85
< cs >
106
0.27
< dragons >
0.23
0.39
< inhibitors >
0.39
17,920
< physicalDamage >
19,601
710
< magicDamage >
776
1,220
< trueDamage >
1,231
19,850
< damageDealt >
21,609
25,938
< damageTaken >
26,401
10,850
< goldEarned >
11,313
1.48
< towers >
1.62
0.05
< barons >
0.05
5,027
< heal >
5,143
12,229
< xp >
13,015
35
< visionScore >
30
15
< wardsPlaced >
13
69
< ccTime >
70

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The 不屈之枪 刀锋舞者 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 刀锋舞者, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 不屈之枪 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 刀锋舞者. His KDA decreased from NaN to NaN. This decrease shows that 刀锋舞者 helps 不屈之枪 perform worse in competitive League games. Yet, the small difference proves that this performance change is not very impactful.

When 不屈之枪 is an ally to 刀锋舞者, he observes a moderate decrease in his total damage dealt. This change may signal that 刀锋舞者 doesn't help protection for him to deal more damage or that her participation also helps increase the match's duration. Similarly, when 不屈之枪 is played together with 刀锋舞者 on the same side, he usually scores many fewer killing sprees than when he plays alone. This is contrasting evidence that he is worse when playing with 刀锋舞者.

Moreover, when 不屈之枪 plays with 刀锋舞者 on the same team, he often takes a little less damage than when he plays alone. Receiving not as much damage could indicate that 刀锋舞者 does a decent job of covering 不屈之枪 in team fights.

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伤害数据

不屈之枪
刀锋舞者
物理伤害
魔法伤害
真实伤害

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不屈之枪
刀锋舞者

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There is no one best ally for 不屈之枪 that will always be his best ally. Yet, 刀锋舞者 is a relatively poor teammate for 不屈之枪. By playing on the same side as 不屈之枪, she decreases their win rate by -2.0% to 47.4%. This proves that there is a bad strategic relationship between 不屈之枪 and 刀锋舞者 that results in them performing not as well together than alone.

刀锋舞者 has a greater difficulty than 不屈之枪. That means 不屈之枪 players need to be very careful when enlisting 刀锋舞者 comrades to fight alongside, as they will require a greater level of skill to be able to fight well with you.

Fighting cooperatively, 不屈之枪 players should see an overall large increase in your team’s capacity to dish out massive AD. When paired, these champs can tear through the other team with a lot of physcial damage.

In contrast, by bringing 不屈之枪 and 刀锋舞者 together, you probably will not be giving your team enough magical damage output. Make sure to include other champs on your team that nullifies this relative disparity in their playstyle.

Regardless of the skill of your 刀锋舞者 teammate, you need to focus on maximizing your income, outlasting your enemies, and taking down objectives. If you follow these simple suggestions, you will do well anyway.

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If you would like to learn all of the intricacies of 不屈之枪 to pair well with 刀锋舞者 during both the early game and mid / late game phases of League games, you should keep reading to learn a few extra tips and tricks for this champion pairing. If you mind the build and suggestions displayed above, you will increase your win rate significantly.

The most important finished items to use in your 不屈之枪 and 刀锋舞者 synergy build include 海克斯注力刚壁, 血鸣, and 焚天. When 不屈之枪 included at least these three finished items in his build, he performed significantly better when fighting alongside 刀锋舞者 than with most other typical builds. In fact, 不屈之枪 boasted an average win rate of 47.4% when playing alongside 刀锋舞者 with these items in his kit.

To have the greatest probability of vanquishing your oponents, 不屈之枪 players should use the 强攻, 凯旋, 传说:韧性, 致命一击, 恶意中伤, and 无情猎手 runes from the 精密 and 主宰 rune sets. Of all the rune sets that we analyzed for this champion pairing, this mix of runes resulted in the highest win rate. In fact, these runes averaged a 47.4% winrate overall.

By default, tips, stats, and builds on how to team up 刀锋舞者 with 不屈之枪 are shown for all ranked divisions. If you want to narrow the statistics and builds to a particular skill level, you can use the selection menu above.