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altText1血港鬼影 is in the a tier of champions

血港鬼影 with 复仇焰魂

altText2血港鬼影 is in the s tier of champions
SupportAssassin
Mage

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numAnalyzed
胜率
51.4 %
kda
2.25
受欢迎度
3.9 %

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At MOBA Champion, we download data from from millions of League of Legends games directly from Riot Games each and every week. 血港鬼影 has fought alongside 复仇焰魂 in 5031 recently played, ranked matches. By amassing so much great data from the publishers of League, we are completely sure that we can give you robust, accurate builds to help 血港鬼影 play with 复仇焰魂. It is relatively rare for 血港鬼影 to play with 复仇焰魂 on the same team. This has only happened in approx. 3.9% of games with 血港鬼影.

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血港鬼影 does a decent job of fighting on the same side as 复仇焰魂. On average, he wins an acceptable 51.4% of the time the champions appear on the same team. If you want to do better as 血港鬼影 when fighting on the same team as 复仇焰魂 by figuring out how to better synergize your play style with him, then check out the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
生命药水云游图鉴

下一个项目

5分钟
长剑考尔菲德的战锤

Core 血港鬼影 Items

22分钟
黯影阔剑狂妄感电三轮刃

可选项目

公理圆弧亵渎九头蛇幽梦之灵禁忌时机

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为血港鬼影提升等级的第一个技能q
>
为血港鬼影提供的第二种能力,以提高水平e
>
血港鬼影 最大化的最后一项技能w

符文

主宰丛刃恶意中伤僵尸守卫终极猎人
坚决复苏之风坚定
Adaptive ForceAdaptive ForceTenacity and Slow Resist
血港鬼影's passive ability p
血港鬼影's q ability q
血港鬼影's w ability w
血港鬼影's e ability e
血港鬼影's ultimate ability r
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

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- 秒放版的【透骨尖钉】更快且能造成额外伤害

你的很多进攻型技能也是你的逃生工具。务必确保你总有一套方案来撤离战斗。

- 用蓄力版的【透骨尖钉】命中一名敌人,总会将该敌人拖拽一段相同的距离。在近战距离使用它,可将敌人拽到你身后。

- 派克非常脆,因此不要害怕暂时撤出战斗。在敌人看不见你时,你可以通过【溺水之幸】来回复显著的生命值。

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- 你可以将布兰德的技能自由组合,连招攻击。

- 你可以对敌方英雄附近的小兵使用技能点燃他们,再使用烈火燃烧来溅射到敌方英雄。

- 烈焰风暴随机在周围敌人间反弹,如果您想对同一目标进行多次反弹,最好对一小撮敌人施放此技能。

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血港鬼影 Image
winRate
51.4 %
VS
winRate
48.6 %
复仇焰魂 Image
7.6
< kills >
6.9
7.3
< deaths >
7.2
8.8
< assists >
8.7
1.78
< killingSprees >
1.61
42
< cs >
39
0.06
< dragons >
0.06
0.37
< inhibitors >
0.34
10,445
< physicalDamage >
9,950
60
< magicDamage >
66
2,603
< trueDamage >
2,396
13,108
< damageDealt >
12,413
23,046
< damageTaken >
22,241
10,607
< goldEarned >
10,226
1.19
< towers >
1.15
0.01
< barons >
0.01
5,132
< heal >
4,937
11,061
< xp >
10,661
68
< visionScore >
67
31
< wardsPlaced >
30
99
< ccTime >
97

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The 血港鬼影 复仇焰魂 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 复仇焰魂, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 血港鬼影 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 复仇焰魂. His KDA decreased from NaN to NaN. This drop shows that 复仇焰魂 helps 血港鬼影 perform poorer in competitive League of Legends games. Yet, the small difference demonstrates that this performance change is only marginal.

When 血港鬼影 is an ally to 复仇焰魂, he sees a marginal improvement in his complete damage dealt. This difference may indicate that 复仇焰魂 supports by providing cover for him to dish out more damage or that his support also helps extend the game's duration. Similarly, when 血港鬼影 is played together with 复仇焰魂 on the same team, he usually scores many fewer killing sprees compared to when he plays without 复仇焰魂. This is contrasting evidence that he is worse when playing synergisticly with 复仇焰魂.

Moreover, when 血港鬼影 plays with 复仇焰魂 on the same side, he often takes a little more damage than when he fights alone. Receiving more damage may indicate that 复仇焰魂 does a poor job of covering 血港鬼影 in team fights.

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伤害数据

血港鬼影
复仇焰魂
物理伤害
魔法伤害
真实伤害

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血港鬼影
复仇焰魂

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There is no universally accepted best champion pairing for 血港鬼影 that will no matter what be his #1 synergy. Yet, 复仇焰魂 is a pretty good companion for 血港鬼影. By locking into the same team as 血港鬼影, he increases their win rate by 2.3% to 51.4%. This clearly indicates that there is a good bond between 血港鬼影 and 复仇焰魂 that allows them to perform stronger together than alone.

复仇焰魂 has a much lower diffuclty than 血港鬼影. That means you don't need to be careful when arranging 复仇焰魂 allies to fight alongside, as they will have to have a much lower level of skill to be able to do well with you.

Fighting on the same side, 血港鬼影 players should expect to witness an overall large increase in your team’s capacity to deal physical damage. Combined, these champs can provide a great amount of sustained physical damage.

In contrast, by pairing 血港鬼影 and 复仇焰魂 together, you will not be granting your other allies enough tankyness. Make sure to pick other champions on your team that neutralizes this hole in their capabilities.

Regardless of the ability of your 复仇焰魂 ally, you should focus on maximizing your gold income, staying alive by avoiding foolish fights, and taking down objectives. If you follow these simple suggestions, you should do well anyway.

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To learn all of the intricacies of 血港鬼影 to work well with 复仇焰魂 during both the laning and mid / late game phases of LoL rounds, you should keep reading to learn a few extra tricks and insights into this champion pairing. If you pay attention to the build and suggestions shown above, you will grow your win rate significantly.

The most important finished items to include in your 血港鬼影 and 复仇焰魂 synergy build include 黯影阔剑, 狂妄, and 感电三轮刃. When 血港鬼影 combined at least these three finished items in his build, he performed a lot better as an ally of 复仇焰魂 than with most other common builds. In fact, 血港鬼影 had an average winrate of 51.4% helping carry 复仇焰魂 with these items in his kit.

To have the highest likelihood of crushing your oponents, you should take the 丛刃, 恶意中伤, 僵尸守卫, 终极猎人, 复苏之风, and 坚定 runes from the 主宰 and 坚决 rune sets. Out of all the rune sets players used for this team composition, this combo of runes yielded the best win rate. In fact, these runes averaged a 51.4% win rate overall.

If you want to view 血港鬼影 and 复仇焰魂 collaboration tips and stats for a a particular division rank, feel free to choose one from the selection menu provided above. At first, the statistics and tips and suggestions shown are computed using all matches with data with these champs.