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altText1放逐之刃 is in the s tier of champions

放逐之刃 with 瘟疫之源

altText2放逐之刃 is in the a tier of champions
FighterAssassin
MarksmanAssassin

subTitle

numAnalyzed
胜率
50.3 %
kda
1.95
受欢迎度
4 %

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At MOBA Champion, we download the stats from from millions of League of Legends matches directly from Riot Games each week. 放逐之刃 has been on the same team as 瘟疫之源 in 4824 recently played, ranked games. By amassing so much complete data straight from the developers of League of Legends, we are completely sure that we can provide you with high quality, accurate builds to help 放逐之刃 synergize with 瘟疫之源. It is somewhat uncommon for 放逐之刃 to play with 瘟疫之源 on the same side. This has only occurred in approximately 4.0% of matches with 放逐之刃.

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放逐之刃 has done a average job of synergizing with 瘟疫之源. Usually, she wins an acceptable 50.3% of the time the champions fight together on the same side. If you want to win more matches as 放逐之刃 when fighting on the same team as 瘟疫之源 by learning how to better synergize your gameplay with him, then dig into the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
长剑生命药水

下一个项目

5分钟
十字镐考尔菲德的战锤

Core 放逐之刃 Items

22分钟
死亡之舞焚天星蚀

可选项目

斯特拉克的挑战护手赛瑞尔达的怨恨玛莫提乌斯之噬朔极之矛

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为放逐之刃提升等级的第一个技能q
>
为放逐之刃提供的第二种能力,以提高水平e
>
放逐之刃 最大化的最后一项技能w

符文

精密征服者凯旋传说:欢欣坚毅不倒
巫术灵光披风超然
Adaptive ForceAdaptive ForceMagic Resist
放逐之刃's passive ability p
放逐之刃's q ability q
放逐之刃's w ability w
放逐之刃's e ability e
放逐之刃's ultimate ability r
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

guide.title

guide.playingAs

- 锐雯血少防低,但作为补偿,她的连招爆发很高。折翼之舞和震魂怒吼可以用来切入战斗,勇往直前可以用来逃跑和反骚扰。

- 锐雯的折翼之舞会朝着你在施法时的鼠标悬停位置施放。如果你想用这招穿插你的敌人,请确保你的敌人们处在锐雯和你的鼠标悬停位置之间。

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- 【E毒性爆发】范围很大,在使用之前尽量给对手多叠几层【死亡毒液】。

- 你可以用【W剧毒之桶】来追上那些超出射程的敌人。

- 图奇是游戏中最高攻击速度的英雄之一,尽量购买像黑色切割者、或智慧末刃等带有攻击附带效果的道具。

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放逐之刃 Image
winRate
50.3 %
VS
winRate
49.7 %
瘟疫之源 Image
6.9
< kills >
6.9
6
< deaths >
5.9
4.8
< assists >
4.6
1.56
< killingSprees >
1.57
181
< cs >
178
0.08
< dragons >
0.07
0.43
< inhibitors >
0.44
18,996
< physicalDamage >
18,993
58
< magicDamage >
57
1,149
< trueDamage >
1,134
20,204
< damageDealt >
20,184
25,107
< damageTaken >
24,940
12,263
< goldEarned >
12,150
2.27
< towers >
2.25
0.02
< barons >
0.02
5,392
< heal >
5,340
15,121
< xp >
14,980
16
< visionScore >
16
8
< wardsPlaced >
8
129
< ccTime >
128

summary.titleContinued

The 放逐之刃 瘟疫之源 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 瘟疫之源, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.

Overall, 放逐之刃 sees a large worsening in her KDA (ratio of kills and assists to deaths) when paired with 瘟疫之源. His KDA went down from NaN to NaN. This negative change shows that 瘟疫之源 helps 放逐之刃 perform poorer in ranked League matches. Yet, the small difference indicates that this performance change is not very impactful.

When 放逐之刃 is paired with 瘟疫之源, she sees a small increase in her total damage output. This difference could demonstrate that 瘟疫之源 supports by providing protection for her to dish out more damage or that his participation also helps extend the round's duration. Similarly, when 放逐之刃 is played alongside 瘟疫之源 on the same side, he usually scores many fewer killing sprees than when she plays on his own. This is contrasting evidence that she is worse when playing with 瘟疫之源.

Moreover, when 放逐之刃 plays with 瘟疫之源 on the same side, she often receives a little more damage than when she fights alone. Receiving more damage may indicate that 瘟疫之源 does a poor job of protecting 放逐之刃 during team fights.

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伤害数据

放逐之刃
瘟疫之源
物理伤害
魔法伤害
真实伤害

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放逐之刃
瘟疫之源

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There is no universally accepted best synergy for 放逐之刃 that will no matter what be her top teammate. However, overall, 瘟疫之源 is a very typical companion for 放逐之刃. By playing on the same side as 放逐之刃, he increases their win rate by 0.2% to 50.3%. This clearly indicates that there is only a small bond between 放逐之刃 and 瘟疫之源 that allows them to perform stronger together than without each other.

瘟疫之源 has a lower difficulty than 放逐之刃. That means you don't need to be careful when enlisting 瘟疫之源 teammates to play with, as they will require a relatively low level of skill to work well with you.

Playing cooperatively, you will likely observe an overall large increase in your team’s capacity to dish out massive AD. Together, these champs should be able to take down targets with auto-attacks and other AD damage abilities.

In contrast, by bringing 放逐之刃 and 瘟疫之源 together, you will not be granting your other allies enough magic damage. We recommend you pick other champions on your team that fills this hole in this pairing's kit.

Regardless of your 瘟疫之源 ally's skill level, you need to focus on maximizing your income, warding to avoid ambushes, and clearing objectives. If you do this, you will do well, regardless.

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To truly master 放逐之刃 in order to synergize with 瘟疫之源 during both the lane and mid / late game phases of League of Legends rounds, you should keep reading to gather some more tricks and insights into this champion pairing. If you pay attention to the build and suggestions presented here, you will increase your win rate by a lot.

The best finished items to build first in your 放逐之刃 and 瘟疫之源 synergy build include 死亡之舞, 焚天, and 星蚀. When 放逐之刃 included at least these three items in her build, she did significantly better as an ally of 瘟疫之源 than with most other common builds. In fact, 放逐之刃 boasted an average win rate of 50.3% helping carry 瘟疫之源 with this build.

To have the best likelihood of crushing your oponents, you should use the 征服者, 凯旋, 传说:欢欣, 坚毅不倒, 灵光披风, and 超然 runes from the 精密 and 巫术 rune sets. Out of all the rune sets players picked for this team composition, this combination of runes yielded the top win rate. Notably, these runes gave a 50.3% winrate overall.

If you want to see 放逐之刃 and 瘟疫之源 cooperations tips and builds for a a particular division rank, feel free to select one from the selection menu provided above. At first, the stats and strategies displayed are computed using all games finished with both champions.