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altText1战争女神 is in the b tier of champions

战争女神 with 不祥之刃

altText2战争女神 is in the a tier of champions
Marksman
AssassinMage

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numAnalyzed
胜率
48 %
kda
2.41
受欢迎度
3.5 %

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We take in data from from millions of League games straight from Riot Games each and every week. 战争女神 has fought alongside 不祥之刃 in 1915 recently played, ranked games. By accumulating so much great data from the creators of League of Legends, we are sure that we can showcase high-quality, usable builds to help 战争女神 synergize with 不祥之刃. It is relatively rare for 战争女神 to play alongside 不祥之刃 on the same team. This has only occurred in approx. 3.5% of rounds with 战争女神.

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Unfortunately, 战争女神 has done a poor job of fighting on the same side as 不祥之刃. Typically, she wins a lowly 48.0% of games the champions try and synergize their gameplay. If you want to win more matches as 战争女神 when playing alongside 不祥之刃 by figuring out how to better synergize your playstyle with her, then look into the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之刃生命药水

下一个项目

5分钟
长剑吉尔菲艾斯碎片

Core 战争女神 Items

22分钟
幻影之舞海妖杀手纳沃利迅刃

可选项目

饮血剑岚切无尽之刃斯塔缇克电刃

Summoner Spells

summonerflash summoner spell D
summonerhaste summoner spell F

技能顺序

为战争女神提升等级的第一个技能q
>
为战争女神提供的第二种能力,以提高水平w
>
战争女神 最大化的最后一项技能e

符文

精密致命节奏气定神闲传说:血统致命一击
启迪神奇之鞋饼干配送
Attack SpeedAdaptive ForceArmor
战争女神's passive ability p
战争女神's q ability q
战争女神's w ability w
战争女神's e ability e
战争女神's ultimate ability r
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

guide.title

guide.playingAs

- 希维尔的回旋之刃在到达最远射程后会飞回她手中,因此在扔出后你可以调整位置使它更容易命中敌人。

- 尽量留着法术护盾,来帮你抵挡那些可以限制你的技能,例如:晕眩和束缚。

- 弹射会立刻重置希维尔的普通攻击,所以在进行一次普攻之后立刻激活它,就能最大化伤害输出。

guide.playingAgainst

- 拾取匕首会显著降低【E瞬步】的冷却时间。

- 等到敌方正与我方缠斗之际,用【E瞬步】加入战局,并释放一朵毁灭性的【R死亡莲华】。

- 对友军英雄、匕首或小兵使用瞬步是个很好的逃跑手段。

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战争女神 Image
winRate
48 %
VS
winRate
52 %
不祥之刃 Image
4.9
< kills >
5.2
5.6
< deaths >
5.8
8.6
< assists >
8
1.14
< killingSprees >
1.21
194
< cs >
194
0.15
< dragons >
0.15
0.49
< inhibitors >
0.54
18,492
< physicalDamage >
19,012
580
< magicDamage >
595
342
< trueDamage >
371
19,415
< damageDealt >
19,977
19,192
< damageTaken >
19,788
11,857
< goldEarned >
12,002
2.45
< towers >
2.48
0.05
< barons >
0.05
4,937
< heal >
5,028
13,034
< xp >
13,137
18
< visionScore >
18
9
< wardsPlaced >
9
29
< ccTime >
30

summary.titleContinued

The 战争女神 不祥之刃 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 不祥之刃, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.

Overall, 战争女神 sees a very large drop in her KDA (ratio of kills and assists to deaths) when paired with 不祥之刃. His KDA went down from NaN to NaN. This drop shows that 不祥之刃 helps 战争女神 perform worse in competitive LoL rounds. Yet, the small difference proves that this performance change is not very impactful.

When 战争女神 is paired with 不祥之刃, she observes a little decrease in her full damage output. This may signal that 不祥之刃 does not help cover for her to deal more damage or that her allyship also helps extend the round's duration. Similarly, when 战争女神 is played together with 不祥之刃 on the same team, he usually scores many fewer killing sprees than when she plays on his own. This is contrasting evidence that she is worse when playing with 不祥之刃.

Moreover, when 战争女神 plays with 不祥之刃 on the same side, she on average takes a little less damage than when she plays alone. Receiving not as much damage may mean that 不祥之刃 does a decent job of covering 战争女神 in team fights.

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伤害数据

战争女神
不祥之刃
物理伤害
魔法伤害
真实伤害

championDifferences.playStyle.title

战争女神
不祥之刃

championDifferences.whoIsBetter

There is no ideal ally for 战争女神 that will no matter what be her ideal synergy. However, overall, 不祥之刃 is a very typical teammate for 战争女神. By locking into the same side as 战争女神, she raises their win rate by 0.1% to 48.0%. This demonstrates that there is not really a strong synergy between 战争女神 and 不祥之刃 that results in them performing stronger together than alone.

不祥之刃 has a much greater difficulty compared to 战争女神. That means 战争女神 players should be cautious when finding 不祥之刃 allies to play with, as they will need a much higher level of skill to be able to cooperate well with you.

Fighting cooperatively, you should observe an overall large increase in your team’s capacity to deal physical damage. Together, these champions can tear through the other team with a lot of physcial damage.

Conversely, by aligning 战争女神 and 不祥之刃 together, you probably will not be providing your other allies much crowd control. Plan to include other champions on your team that neutralizes this relative disparity in their potential.

Regardless of the ability of your 不祥之刃 ally, you need to focus on increasing your income, staying alive by avoiding foolish fights, and clearing objectives. If you follow these simple suggestions, you should do well anyway.

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To truly master 战争女神 to work well with 不祥之刃 during both the laning and mid / late game phases of League matches, you should continue reading to pick up some more tips and tricks for this champion pairing. If you use the build and suggestions displayed here, you will grow your win rate significantly.

The ideal finished items to use in your 战争女神 and 不祥之刃 synergy build include 幻影之舞, 海妖杀手, and 纳沃利迅刃. When 战争女神 used at least these three finished items in her build, she performed much better as an ally of 不祥之刃 than with most other commonly used item sets. In fact, 战争女神 boasted an average winrate of 48.0% helping carry 不祥之刃 with these items in her kit.

To have the greatest likelihood of defeating your oponents, 战争女神 players should use the 致命节奏, 气定神闲, 传说:血统, 致命一击, 饼干配送, and 神奇之鞋 runes from the 精密 and 启迪 rune sets. Out of all the rune combinations players picked for this champion pairing, this sequence of runes yielded the best win rate. In fact, these runes gave a 48.0% winrate overall.

If you need to view 战争女神 and 不祥之刃 synergy tips and stats for a a particular division rank, feel free to select one from the selection menu shown above. At first, the statistics and build suggestions shown are computed using all rounds run with both champions.