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altText1蛮族之王 is in the a tier of champions

蛮族之王 with 复仇之矛

altText2蛮族之王 is in the b tier of champions
FighterAssassin
Marksman

subTitle

numAnalyzed
胜率
45.4 %
kda
1.76
受欢迎度
0.8 %

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At MOBA Champion, we take in data from from millions of League matches directly from Riot Games each and every week. 蛮族之王 has gone into battle with 复仇之矛 in 776 recently played, ranked games. By gathering so much accurate data from the makers of League, we are totally sure that we can present to you high-quality, accurate builds to help 蛮族之王 synergize with 复仇之矛. It is very rare for 蛮族之王 to play with 复仇之矛 as allies. This has only happened in approx. 0.8% of games with 蛮族之王.

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Unfortunately, 蛮族之王 does a awful job of teaming up with 复仇之矛. On average, he wins a dismal 45.4% of rounds the champs appear on the same team. If you want to win more matches as 蛮族之王 when playing with 复仇之矛 by learning how to better synergize your play style with her, then check out the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之刃生命药水

下一个项目

5分钟
短剑狂战士胫甲

Core 蛮族之王 Items

22分钟
破败王者之刃海妖杀手纳沃利迅刃

可选项目

无尽之刃斯塔缇克电刃幻影之舞鬼索的狂暴之刃

Summoner Spells

summonerflash summoner spell D
summonerhaste summoner spell F

技能顺序

为蛮族之王提升等级的第一个技能q
>
为蛮族之王提供的第二种能力,以提高水平e
>
蛮族之王 最大化的最后一项技能w

符文

精密致命节奏凯旋传说:欢欣坚毅不倒
坚决复苏之风坚定
Attack SpeedAdaptive ForceArmor
蛮族之王's passive ability p
蛮族之王's q ability q
蛮族之王's w ability w
蛮族之王's e ability e
蛮族之王's ultimate ability r
1
E
2
Q
3
Q
4
W
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
E
12
E
13
W
14
W
15
W
16
W

guide.title

guide.playingAs

- 推迟激活无尽怒火是促使敌方英雄过度激进地想来杀死你的有效方式。

- 如果敌人叠加护甲,可购买最后的轻语或者幽梦之灵。

- 嗜血杀戮是治疗泰达米尔的有效方式,试着在增益消失之前激活它。

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- 撕裂是一个有用的补刀手段,因为它会在击杀一个单位后重置冷却时间。

- 进行一个触发了武术姿态的移动指令时,将不会清除掉卡莉丝塔的普攻目标。

- 由于她的被动技能,卡莉丝塔的移动速度会通过攻击速度而得到显著提升。

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蛮族之王 Image
winRate
45.4 %
VS
winRate
54.6 %
复仇之矛 Image
6.2
< kills >
6.3
5.8
< deaths >
5.8
4
< assists >
4
1.51
< killingSprees >
1.48
178
< cs >
180
0.2
< dragons >
0.24
0.55
< inhibitors >
0.63
18,318
< physicalDamage >
19,169
459
< magicDamage >
532
563
< trueDamage >
593
19,340
< damageDealt >
20,295
33,064
< damageTaken >
34,225
12,612
< goldEarned >
12,854
2.82
< towers >
2.95
0.05
< barons >
0.06
13,543
< heal >
14,160
15,113
< xp >
15,423
17
< visionScore >
17
8
< wardsPlaced >
8
100
< ccTime >
104

summary.titleContinued

The 蛮族之王 复仇之矛 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 复仇之矛, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 蛮族之王 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 复仇之矛. His KDA decreased from NaN to NaN. This fall shows that 复仇之矛 helps 蛮族之王 perform worse in competitive League of Legends games. Yet, the small difference proves that this performance change is not very impactful.

When 蛮族之王 tries to synergize with 复仇之矛, he sees a small decrease in his total damage output. This difference may demonstrate that 复仇之矛 does not help protection for him to deal more damage or that her participation also helps increase the game's duration. Similarly, when 蛮族之王 is played together with 复仇之矛 on the same team, he usually scores many fewer killing sprees than when he plays alone. This is contrasting evidence that he is worse when playing alongside 复仇之矛.

Moreover, when 蛮族之王 plays with 复仇之矛 on the same team, he on average receives a little less damage than when he plays alone. Getting dealt not as much damage could mean that 复仇之矛 does a decent job of covering 蛮族之王 during team fights.

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伤害数据

蛮族之王
复仇之矛
物理伤害
魔法伤害
真实伤害

championDifferences.playStyle.title

蛮族之王
复仇之矛

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There is no universally accepted best companion for 蛮族之王 that will always be his top teammate. However, overall, 复仇之矛 is a terrible ally for 蛮族之王. By playing on the same side as 蛮族之王, she decreases their win rate by -4.7% to 45.4%. This demonstrates that there is an easy to overcome and exploit bond between 蛮族之王 and 复仇之矛 that allows them to perform worse together than alone.

复仇之矛 has a greater difficulty than 蛮族之王. That means you need to be cautious when arranging 复仇之矛 allies to go into battle on the same side as, as they will have to have a greater level of skill to cooperate well with you.

Playing alongside, 蛮族之王 players should expect to witness an overall large increase in your team’s ability to destroy wih physical damage. Together, these two can tear through the other team with a lot of physcial damage.

In contrast, by grouping 蛮族之王 and 复仇之矛 together, you may not be giving your other allies a great deal of utility. We recommend you pick other champs on your team that fills this gap in this pairing's potential.

Regardless of the ability of your 复仇之矛 ally, you need to focus on increasing your income, outlasting your enemies, and clearing objectives. If you heed this simple advice, you should do well anyway.

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If you would like to truly master 蛮族之王 in order to work well with 复仇之矛 during both the laning and mid / late game phases of League matches, you should keep reading to learn a few extra lessons on this champion pairing. If you mind the build and suggestions displayed above, you will grow your win rate significantly.

The ideal items to build first in your 蛮族之王 and 复仇之矛 synergy build include 破败王者之刃, 海妖杀手, and 纳沃利迅刃. When 蛮族之王 included at least these three finished items in his build, he did significantly better when fighting alongside 复仇之矛 than with most other commonly used builds. In fact, 蛮族之王 had an average winrate of 45.4% when playing alongside 复仇之矛 with this build.

To have the greatest probability of beating your oponents, 蛮族之王 players should equip the 致命节奏, 凯旋, 传说:欢欣, 坚毅不倒, 复苏之风, and 坚定 runes from the 精密 and 坚决 rune sets. Of all the rune sets that we analyzed for this team composition, this mixture of runes yielded the best win rate. In fact, these runes provided a 45.4% win rate overall.

By default, tips, stats, and builds on how to pair 复仇之矛 with 蛮族之王 are given for all ranked divisions combined. If you would like to filter the statistics and builds to a distinct player tier, you may use the selection menu located earlier on the page.