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altText1蛮族之王 is in the a tier of champions

蛮族之王 with 沙漠死神

altText2蛮族之王 is in the a tier of champions
FighterAssassin
FighterTank

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numAnalyzed
胜率
46.7 %
kda
1.74
受欢迎度
0.8 %

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Our servers pull the results of from millions of League of Legends matches directly from Riot Games each week. 蛮族之王 has fought alongside 沙漠死神 in 760 recently played, ranked matches. By accumulating so much accurate data from the developers of League, we are totally sure that we can produce high-quality, usable builds to help 蛮族之王 play with 沙漠死神. It is very rare for 蛮族之王 to play alongside 沙漠死神 as allies. This pairing has only happened in approx. 0.8% of matches with 蛮族之王.

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Unfortunately, 蛮族之王 does a terrible job of playing alongside 沙漠死神. Usually, he wins a dismal 46.7% of games the champions appear on the same team. If you want to play better as 蛮族之王 when playing alongside 沙漠死神 by figuring out how to better synergize your play style with him, then review the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
焰爪猫幼崽生命药水

下一个项目

5分钟
长剑狂战士胫甲

Core 蛮族之王 Items

22分钟
鬼索的狂暴之刃海妖杀手纳沃利迅刃

可选项目

无尽之刃幻影之舞破败王者之刃斯塔缇克电刃

Summoner Spells

summonerflash summoner spell D
summonersmite summoner spell F

技能顺序

为蛮族之王提升等级的第一个技能q
>
为蛮族之王提供的第二种能力,以提高水平e
>
蛮族之王 最大化的最后一项技能w

符文

精密致命节奏凯旋传说:欢欣坚毅不倒
坚决复苏之风坚定
Attack SpeedAdaptive ForceArmor
蛮族之王's passive ability p
蛮族之王's q ability q
蛮族之王's w ability w
蛮族之王's e ability e
蛮族之王's ultimate ability r
1
E
2
Q
3
Q
4
W
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

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- 推迟激活无尽怒火是促使敌方英雄过度激进地想来杀死你的有效方式。

- 如果敌人叠加护甲,可购买最后的轻语或者幽梦之灵。

- 嗜血杀戮是治疗泰达米尔的有效方式,试着在增益消失之前激活它。

guide.playingAgainst

- 如果时刻注意用【Q汲魂痛击】来补刀的话,就能在游戏的后期拥有强大的冲击力。

- 如果你1个人单走一路,那么【E灵魂烈焰】会是一个很好的刷兵手段。如果你在一条有2个英雄的兵线上,并且推进太远的话,【E灵魂烈焰】就不那么好用了。在【Q汲魂痛击】的单体补刀与【E灵魂烈焰】范围伤害技能的刷兵之间找到正确的平衡点。

- 如果你防御力低下,人们就会集中攻击你,就算是你在终极技能的持续时间中。即使你要走物攻路线,也要尽量购买一些提高生存能力的装备。

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蛮族之王 Image
winRate
46.7 %
VS
winRate
53.3 %
沙漠死神 Image
6.1
< kills >
6.3
6.1
< deaths >
5.8
4.5
< assists >
4
1.41
< killingSprees >
1.48
139
< cs >
180
0.59
< dragons >
0.24
0.49
< inhibitors >
0.63
17,705
< physicalDamage >
19,169
524
< magicDamage >
532
721
< trueDamage >
593
18,950
< damageDealt >
20,295
35,444
< damageTaken >
34,225
12,350
< goldEarned >
12,854
2.31
< towers >
2.95
0.11
< barons >
0.06
15,511
< heal >
14,160
14,684
< xp >
15,423
18
< visionScore >
17
8
< wardsPlaced >
8
130
< ccTime >
104

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The 蛮族之王 沙漠死神 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 沙漠死神, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 蛮族之王 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 沙漠死神. His KDA fell from NaN to NaN. This negative change shows that 沙漠死神 helps 蛮族之王 perform not as well in competitive LoL games. Yet, the small difference indicates that this performance change is not very impactful.

When 蛮族之王 plays on the same team as 沙漠死神, he sees a little decrease in his complete damage output. This difference could demonstrate that 沙漠死神 doesn't help protection for him to dish out more damage or that his support also helps extend the match's duration. Similarly, when 蛮族之王 is played with 沙漠死神 on the same side, he usually scores many fewer killing sprees compared to when he plays without 沙漠死神. This is contrasting evidence that he is worse when playing alongside 沙漠死神.

Moreover, when 蛮族之王 plays with 沙漠死神 on the same team, he usually receives a little more damage than when he fights alone. Getting dealt more damage could mean that 沙漠死神 does a poor job of covering 蛮族之王 in team fights.

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伤害数据

蛮族之王
沙漠死神
物理伤害
魔法伤害
真实伤害

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蛮族之王
沙漠死神

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There is no perfect champion pairing for 蛮族之王 that will always be his #1 synergy. However, overall, 沙漠死神 is a terrible teammate for 蛮族之王. By locking into the same side as 蛮族之王, he drops their win rate by -3.4% to 46.7%. This signals that there is an easy to overcome and exploit bond between 蛮族之王 and 沙漠死神 that results in them performing worse together than alone.

沙漠死神 has a greater difficulty than 蛮族之王. That means 蛮族之王 players must be careful when lining up 沙漠死神 allies to fight alongside, as they will require a greater level of skill to play well with you.

Playing on the same side, 蛮族之王 players will likely witness an overall large increase in your team’s capability to dish out massive AD. Combined, these champions should be able to take down targets with auto-attacks and other AD damage abilities.

Although, by pairing 蛮族之王 and 沙漠死神 together, you will not be providing your side much utility. We recommend you have other champions on your team that nullifies this gap in their potential.

Regardless of your 沙漠死神 ally's skill level, you need to focus on maximizing your income, outlasting your enemies, and clearing objectives. If you heed this simple advice, you will do well, regardless.

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To truly master 蛮族之王 in order to pair well with 沙漠死神 during both the early game and mid / late game phases of League of Legends, you should continue reading to gather additional lessons on this champion pairing. If you listen to the build and tips shown above, you will grow your win rate significantly.

The most crucial items to use in your 蛮族之王 and 沙漠死神 synergy build consist of 鬼索的狂暴之刃, 海妖杀手, and 纳沃利迅刃. When 蛮族之王 combined at least these three great items in his build, he performed much better when fighting alongside 沙漠死神 than with most other typical item sets. In fact, 蛮族之王 boasted an average win rate of 46.7% when playing alongside 沙漠死神 with this build.

To have the best chance of crushing your oponents, you should use the 致命节奏, 凯旋, 传说:欢欣, 坚毅不倒, 复苏之风, and 坚定 runes from the 精密 and 坚决 rune sets. Of all the rune builds that we analyzed for this team composition, this combo of runes yielded the top win rate. In fact, these runes averaged a 46.7% winrate overall.

If you would like to view 蛮族之王 and 沙漠死神 cooperations tips and builds for a a particular division rank, feel free to select one from the selection menu shown above. If viewing for the first time, the stats and guides displayed are calculated using every round played with both champs.