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altText1蛮族之王 is in the a tier of champions

蛮族之王 with 万花通灵

altText2蛮族之王 is in the a tier of champions
FighterAssassin
MageSupport

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numAnalyzed
胜率
48.5 %
kda
1.75
受欢迎度
2.9 %

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We pull the stats from from millions of League games directly from Riot Games each week. 蛮族之王 has fought alongside 万花通灵 in 2851 recently played, competitive matches. By amassing so much accurate data from the makers of LoL, we feel confident that we can produce high-quality, usable builds to help 蛮族之王 play with 万花通灵. It is relatively rare for 蛮族之王 to play with 万花通灵 on the same side. This pairing has only taken place in about 2.9% of matches with 蛮族之王.

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Unfortunately, 蛮族之王 has done a below average job of fighting on the same side as 万花通灵. On average, he wins an acceptable 48.5% of games the champions try and work together in. If you want to do better as 蛮族之王 when playing alongside 万花通灵 by figuring out how to better synergize your strategy with her, then check out the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之刃生命药水

下一个项目

5分钟
长剑狂战士胫甲

Core 蛮族之王 Items

22分钟
幻影之舞破败王者之刃海妖杀手

可选项目

贪欲九头蛇无尽之刃鬼索的狂暴之刃纳沃利迅刃

Summoner Spells

summonerflash summoner spell D
summonerhaste summoner spell F

技能顺序

为蛮族之王提升等级的第一个技能q
>
为蛮族之王提供的第二种能力,以提高水平e
>
蛮族之王 最大化的最后一项技能w

符文

精密致命节奏凯旋传说:欢欣坚毅不倒
巫术灵光披风超然
Attack SpeedAdaptive ForceArmor
蛮族之王's passive ability p
蛮族之王's q ability q
蛮族之王's w ability w
蛮族之王's e ability e
蛮族之王's ultimate ability r
1
E
2
Q
3
Q
4
W
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
E
12
E
13
W
14
W
15
W
16
W

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guide.playingAs

- 推迟激活无尽怒火是促使敌方英雄过度激进地想来杀死你的有效方式。

- 如果敌人叠加护甲,可购买最后的轻语或者幽梦之灵。

- 嗜血杀戮是治疗泰达米尔的有效方式,试着在增益消失之前激活它。

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你可以在[选项]菜单中将她的被动设置到热键上。默认键位是[SHIFT]+[F1~F5]

尽量选好你的【天生幻魅】的施放时机,没用好的话,就会引起敌人的警觉。

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蛮族之王 Image
winRate
48.5 %
VS
winRate
51.5 %
万花通灵 Image
6.4
< kills >
6.3
5.9
< deaths >
5.8
3.9
< assists >
4
1.49
< killingSprees >
1.48
175
< cs >
180
0.26
< dragons >
0.24
0.61
< inhibitors >
0.63
19,119
< physicalDamage >
19,169
549
< magicDamage >
532
592
< trueDamage >
593
20,260
< damageDealt >
20,295
34,258
< damageTaken >
34,225
12,773
< goldEarned >
12,854
2.83
< towers >
2.95
0.06
< barons >
0.06
14,190
< heal >
14,160
15,373
< xp >
15,423
17
< visionScore >
17
8
< wardsPlaced >
8
103
< ccTime >
104

summary.titleContinued

The 蛮族之王 万花通灵 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 万花通灵, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 蛮族之王 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 万花通灵. His KDA decreased from NaN to NaN. This negative change shows that 万花通灵 helps 蛮族之王 perform worse in competitive League of Legends games. Yet, the small difference demonstrates that this performance change is not very impactful.

When 蛮族之王 plays on the same team as 万花通灵, he gets a small decrease in his complete damage output. This could signal that 万花通灵 does not help cover for him to deal more damage or that her presence on the team also helps increase the game's duration. Similarly, when 蛮族之王 is played with 万花通灵 on the same side, he usually scores many fewer killing sprees compared to when he plays without 万花通灵. This is contrasting evidence that he is worse when playing with 万花通灵.

Additionally, when 蛮族之王 plays with 万花通灵 on the same side, he often receives a little more damage than when he plays alone. Taking more damage may mean that 万花通灵 does a poor job of covering 蛮族之王 in teamfights.

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伤害数据

蛮族之王
万花通灵
物理伤害
魔法伤害
真实伤害

championDifferences.playStyle.title

蛮族之王
万花通灵

championDifferences.whoIsBetter

There is no ideal synergy for 蛮族之王 that will no matter what be his #1 synergy. Yet, 万花通灵 is a below average companion for 蛮族之王. By locking into the same team as 蛮族之王, she lowers their win rate by -1.6% to 48.5%. This signals that there is a harmful strategic relationship between 蛮族之王 and 万花通灵 that allows them to perform not as well together than without each other.

万花通灵 has a lower difficulty than 蛮族之王. That means 蛮族之王 players don't need to be cautious when arranging 万花通灵 comrades to go into battle on the same side as, as they will require a lower level of skill to be able to play well with you.

Playing alongside, you should expect to witness an overall large increase in your team’s capability to dish out massive AD. When paired, these champs can tear through the other team with a lot of physcial damage.

Conversely, by aligning 蛮族之王 and 万花通灵 together, you will not be giving your other allies much tankyness. Make sure to have other champs on your team that offsets this relative disparity in their capabilities.

Regardless of your 万花通灵 ally's skill level, you need to focus on maximizing your income, warding to avoid ambushes, and taking down objectives. If you follow these simple suggestions, you should do well, regardless.

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To learn all of the intricacies of 蛮族之王 in order to work well with 万花通灵 during both the laning and mid / late game phases of LoL, you should continue reading to master additional lessons on this champion pairing. If you mind the build and stats presented here, you will grow your win rate by a lot.

The best finished items to have in your 蛮族之王 and 万花通灵 synergy build consist of 幻影之舞, 破败王者之刃, and 海妖杀手. When 蛮族之王 included at least these three great items in his build, he performed significantly better when fighting alongside 万花通灵 than with many other typical builds. In fact, 蛮族之王 had an average win rate of 48.5% when synergizing his build and playstyle to 万花通灵 with this build.

To have the greatest probability of annihilating your oponents, you should take the 致命节奏, 凯旋, 传说:欢欣, 坚毅不倒, 灵光披风, and 超然 runes from the 精密 and 巫术 rune sets. Out of all the rune sets players picked for this team composition, this mixture of runes yielded the top win rate. Moreover, these runes averaged a 48.5% win rate overall.

If you would like to see 蛮族之王 and 万花通灵 collaboration tips and stats for a an individual skill level, feel free to choose one from the selection menu shown above. At first, the statistics and strategies shown are computed using every round finished with these champions.