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altText1卡牌大师 is in the a tier of champions

卡牌大师 with 痛苦之拥

altText2卡牌大师 is in the s tier of champions
Mage
AssassinMage

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numAnalyzed
胜率
49.2 %
kda
2.04
受欢迎度
2.4 %

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We download data from from millions of League games directly from Riot Games each and every week. 卡牌大师 has been on the same team as 痛苦之拥 in 3418 recent, ranked matches. By pooling so much great data straight from the developers of League, we are confident that we can provide you with high quality, insightful builds to help 卡牌大师 play with 痛苦之拥. It is relatively rare for 卡牌大师 to play alongside 痛苦之拥 on the same side. This pairing has only happened in approx. 2.4% of rounds with 卡牌大师.

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Unfortunately, 卡牌大师 has done a below average job of teaming up with 痛苦之拥. Normally, he wins an acceptable 49.2% of games the champs play on the same team. If you want to maximize your potential as 卡牌大师 when fighting on the same team as 痛苦之拥 by learning how to better synergize your gameplay with her, then dig into the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
生命药水云游图鉴

下一个项目

5分钟
爆裂魔杖蓝水晶

Core 卡牌大师 Items

22分钟
巫妖之祸女妖面纱卢登的伙伴

可选项目

灭世者的死亡之帽破败王者之刃疾射火炮影焰

Summoner Spells

summonerflash summoner spell D
summonerteleport summoner spell F

技能顺序

为卡牌大师提升等级的第一个技能q
>
为卡牌大师提供的第二种能力,以提高水平w
>
卡牌大师 最大化的最后一项技能e

符文

启迪先攻神奇之鞋饼干配送星界洞悉
巫术绝对专注风暴聚集
Adaptive ForceAdaptive ForceMagic Resist
卡牌大师's passive ability p
卡牌大师's q ability q
卡牌大师's w ability w
卡牌大师's e ability e
卡牌大师's ultimate ability r
1
W
2
E
3
Q
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

guide.title

guide.playingAs

- 卡牌大师可以作为物理系或法系角色,他能够配合不同的队伍构成。

- 潜行角色通常会在生命值较低时逃离战斗。利用命运技能发现潜行目标,并将其消灭。

- 与你的友军合作,争取最佳时机使用命运来伏击敌人。

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- 在生命值较低时,伊芙琳可利用【恶魔魅影】的治疗效果和【伪装】重返战场,打敌人一个措手不及。

- 在潜行时,要注意你是否被敌方英雄所侦测到。你可以通过敌方英雄头上逐渐变黄和变红的眼睛来识别。

- 【引诱】的准备时间也许看上去有点久,但它所具备的魅惑和魔抗击碎效果会为伊芙琳带来极大优势,所以等待是值得的。

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卡牌大师 Image
winRate
49.2 %
VS
winRate
50.8 %
痛苦之拥 Image
5.6
< kills >
6
6.7
< deaths >
6.5
8.1
< assists >
7.9
1.32
< killingSprees >
1.38
175
< cs >
172
0.08
< dragons >
0.09
0.47
< inhibitors >
0.51
2,872
< physicalDamage >
2,889
17,636
< magicDamage >
18,394
731
< trueDamage >
785
21,240
< damageDealt >
22,070
22,441
< damageTaken >
22,377
12,660
< goldEarned >
12,719
2.19
< towers >
2.29
0.02
< barons >
0.03
3,041
< heal >
3,130
14,683
< xp >
14,671
18
< visionScore >
18
9
< wardsPlaced >
9
172
< ccTime >
175

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The 卡牌大师 痛苦之拥 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 痛苦之拥, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 卡牌大师 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 痛苦之拥. His KDA decreased from NaN to NaN. This decrease shows that 痛苦之拥 helps 卡牌大师 perform poorer in ranked League matches. Yet, the small difference demonstrates that this performance change is not very impactful.

When 卡牌大师 tries to synergize with 痛苦之拥, he observes a little drop in his total damage output. This could indicate that 痛苦之拥 does not help protection for him to deal more damage or that her participation also helps extend the game's duration. Similarly, when 卡牌大师 is played together with 痛苦之拥 on the same team, he usually scores many fewer killing sprees compared to when he plays without 痛苦之拥. This is contrasting evidence that he is worse when playing synergisticly with 痛苦之拥.

Additionally, when 卡牌大师 plays with 痛苦之拥 on the same team, he typically receives a little more damage than when he fights alone. Receiving more damage could mean that 痛苦之拥 does a poor job of covering 卡牌大师 during team fights.

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伤害数据

卡牌大师
痛苦之拥
物理伤害
魔法伤害
真实伤害

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卡牌大师
痛苦之拥

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There is no one best companion for 卡牌大师 that will 100% of the time be his #1 synergy. Yet, overall, 痛苦之拥 is a not very good companion for 卡牌大师. By locking into the same team as 卡牌大师, she drops their win rate by -1.3% to 49.2%. This shows that there is a harmful bond between 卡牌大师 and 痛苦之拥 that results in them performing worse together than alone.

痛苦之拥 has a greater difficulty than 卡牌大师. That means you need to be cautious when enlisting 痛苦之拥 allies to go into battle on the same side as, as they will have to have a greater level of skill to be able to cooperate well with you.

Fighting alongside, 卡牌大师 players will likely see an overall large increase in your team’s capability to deal magic damage. When paired, these two can deal quite a lot of AP type damage.

Conversely, by bringing 卡牌大师 and 痛苦之拥 together, you will not be giving your team enough engage potential. Plan to include other champs on your team that neutralizes this relative gap in their abilities.

Regardless of the ability of your 痛苦之拥 teammate, you should focus on maximizing your gold income, warding to avoid ambushes, and taking down objectives. If you heed this simple advice, you should do well anyway.

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If you would like to truly master 卡牌大师 in order to work well with 痛苦之拥 during both the laning and mid / late game phases of League of Legends rounds, you should continue reading to master some more lessons on this champion pairing. If you pay attention to the build and tips presented above, you will grow your win rate by a lot.

The most crucial finished items to include in your 卡牌大师 and 痛苦之拥 synergy build include 巫妖之祸, 女妖面纱, and 卢登的伙伴. When 卡牌大师 included at least these three items in his build, he performed significantly better when paired up with 痛苦之拥 than with many other commonly used item sets. In fact, 卡牌大师 boasted an average winrate of 49.2% helping carry 痛苦之拥 with this build.

To have the greatest probability of annihilating your oponents, you should take the 先攻, 神奇之鞋, 饼干配送, 星界洞悉, 绝对专注, and 风暴聚集 runes from the 启迪 and 巫术 rune sets. Of all the rune builds players picked for this team composition, this composite of runes yielded the highest win rate. Moreover, these runes provided a 49.2% winrate overall.

If you need to see 卡牌大师 and 痛苦之拥 cooperations tips and stats for a a particular skill level, feel free to select one from the selection menu displayed above. If viewing for the first time, the statistics and tips and suggestions shown are computed using every round completed with these champs.