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altText1瘟疫之源 is in the a tier of champions

瘟疫之源 with 赏金猎人

altText2瘟疫之源 is in the a tier of champions
MarksmanAssassin
Marksman

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numAnalyzed
胜率
50.5 %
kda
2.13
受欢迎度
2.7 %

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Our servers download the stats from from millions of League of Legends games directly from Riot Games each week. 瘟疫之源 has gone into battle with 赏金猎人 in 4114 recently played, ranked matches. By gathering so much great data straight from the makers of League, we have complete confidence that we can produce robust, accurate builds to help 瘟疫之源 play with 赏金猎人. It is relatively rare for 瘟疫之源 to play alongside 赏金猎人 as teammates. This has only happened in about 2.7% of matches with 瘟疫之源.

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瘟疫之源 has done a ok job of fighting on the same side as 赏金猎人. On average, he wins an acceptable 50.5% of matches the champs play on the same team. If you want to play better as 瘟疫之源 when fighting on the same team as 赏金猎人 by learning how to better synergize your strategy with her, then dig into the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之戒生命药水

下一个项目

5分钟
爆裂魔杖恶魔法典

Core 瘟疫之源 Items

22分钟
灭世者的死亡之帽影焰风暴狂涌

可选项目

中娅沙漏无尽之刃女妖面纱星界据守

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为瘟疫之源提升等级的第一个技能e
>
为瘟疫之源提供的第二种能力,以提高水平q
>
瘟疫之源 最大化的最后一项技能w

符文

主宰丛刃猛然冲击眼球收集器寻宝猎人
启迪神奇之鞋未来市场
Attack SpeedAdaptive ForceHealth Scaling
瘟疫之源's passive ability p
瘟疫之源's q ability q
瘟疫之源's w ability w
瘟疫之源's e ability e
瘟疫之源's ultimate ability r
1
Q
2
E
3
W
4
E
5
E
6
R
7
E
8
Q
9
E
10
Q
11
R
12
Q
13
Q
14
W
15
W
16
R

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guide.playingAs

- 【E毒性爆发】范围很大,在使用之前尽量给对手多叠几层【死亡毒液】。

- 你可以用【W剧毒之桶】来追上那些超出射程的敌人。

- 图奇是游戏中最高攻击速度的英雄之一,尽量购买像黑色切割者、或智慧末刃等带有攻击附带效果的道具。

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- 厄运小姐如果近期没有受到伤害,就会提高速度。避免受到攻击可以让她移动非常迅速。

- 如果敌方英雄躲在小兵背后,则对最远处的敌方小兵使用一箭双雕;它会弹射到敌方英雄身上造成大量伤害。

- 在【大步流星】尚未冷却时,要尽量利用【厄运的眷顾】来最大化攻击速度加成的持续时间。

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瘟疫之源 Image
winRate
50.5 %
VS
winRate
49.5 %
赏金猎人 Image
8.4
< kills >
8.5
7.6
< deaths >
6.8
7.8
< assists >
7.2
1.93
< killingSprees >
1.95
92
< cs >
145
0.28
< dragons >
0.19
0.43
< inhibitors >
0.43
11,765
< physicalDamage >
16,091
5,394
< magicDamage >
3,405
6,558
< trueDamage >
4,373
23,718
< damageDealt >
23,870
23,039
< damageTaken >
21,811
11,883
< goldEarned >
12,216
1.67
< towers >
2
0.07
< barons >
0.05
4,370
< heal >
4,894
12,803
< xp >
12,728
32
< visionScore >
20
14
< wardsPlaced >
9
328
< ccTime >
311

summary.titleContinued

The 瘟疫之源 赏金猎人 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 赏金猎人, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 瘟疫之源 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 赏金猎人. His KDA worsened from NaN to NaN. This decrease shows that 赏金猎人 helps 瘟疫之源 perform not as well in competitive LoL games. Yet, the small difference proves that this performance change is not very impactful.

When 瘟疫之源 is an ally to 赏金猎人, he observes a little decrease in his total damage dealt. This difference could indicate that 赏金猎人 does not help cover for him to dish out more damage or that her presence on the team also helps extend the game's duration. Similarly, when 瘟疫之源 is played together with 赏金猎人 on the same team, he usually scores many fewer killing sprees compared to when he plays without 赏金猎人. This is contrasting evidence that he is worse when playing synergisticly with 赏金猎人.

Moreover, when 瘟疫之源 plays with 赏金猎人 on the same team, he on average takes more damage than when he plays alone. Getting dealt more damage could indicate that 赏金猎人 does a poor job of covering 瘟疫之源 in team fights.

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伤害数据

瘟疫之源
赏金猎人
物理伤害
魔法伤害
真实伤害

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瘟疫之源
赏金猎人

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There is no ideal companion for 瘟疫之源 that will no matter what be his ideal ally. Yet, overall, 赏金猎人 is a very typical ally for 瘟疫之源. By playing on the same side as 瘟疫之源, she increases their win rate by 0.5% to 50.5%. This clearly indicates that there is a weak strategic relationship between 瘟疫之源 and 赏金猎人 that allows them to perform stronger together than without each other.

赏金猎人 has a much lower diffuclty than 瘟疫之源. That means you don't need to be careful when arranging 赏金猎人 teammates to fight alongside, as they will require a much lower level of skill to play well with you.

Playing alongside, 瘟疫之源 players should expect to observe an overall large increase in your team’s capability to dish out massive AD. When paired, these champs can tear through the other team with a lot of physcial damage.

Although, by grouping 瘟疫之源 and 赏金猎人 together, you probably will not be giving your other teammates much tankyness. We recommend you pick other champions on your team that fills this relative gap in this pairing's playstyle.

Regardless of the skill of your 赏金猎人 ally, you should focus on increasing your gold income, outlasting your enemies, and clearing objectives. If you do this, you should do well, regardless.

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If you would like to learn all of the intricacies of 瘟疫之源 in order to work well with 赏金猎人 during both the lane and mid / late game phases of LoL, you should keep reading to learn a few extra tips and tricks for this champion pairing. If you use the build and suggestions displayed above, you will increase your win rate significantly.

The best items to get in your 瘟疫之源 and 赏金猎人 synergy build include 灭世者的死亡之帽, 影焰, and 风暴狂涌. When 瘟疫之源 bought at least these three finished items in his build, he performed a lot better as an ally of 赏金猎人 than with many other common builds. In fact, 瘟疫之源 boasted an average winrate of 50.5% when synergizing his build and playstyle to 赏金猎人 with this build.

To have the best probability of crushing your oponents, 瘟疫之源 players should equip the 丛刃, 猛然冲击, 眼球收集器, 寻宝猎人, 未来市场, and 神奇之鞋 runes from the 主宰 and 启迪 rune sets. Of all the runes players picked for this team composition, this sequence of runes resulted in the highest win rate. Moreover, these runes provided a 50.5% win rate overall.

If you would like to see 瘟疫之源 and 赏金猎人 cooperations tips and builds for a a distinct division rank, feel free to select one from the selection menu displayed above. At first, the stats and strategies shown are calculated using all matches completed with these champions.