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altText1惩戒之箭 is in the b tier of champions

惩戒之箭 with 九尾妖狐

altText2惩戒之箭 is in the b tier of champions
MarksmanMage
MageAssassin

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numAnalyzed
胜率
46.1 %
kda
2.25
受欢迎度
2.8 %

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We download data from from millions of League rounds directly from Riot Games each and every week. 惩戒之箭 has fought alongside 九尾妖狐 in 4253 recent, competitive matches. By pooling so much accurate data directly from the developers of LoL, we are sure that we can provide you with high-quality, usable builds to help 惩戒之箭 play with 九尾妖狐. It is relatively rare for 惩戒之箭 to play with 九尾妖狐 on the same side. This has only occurred in approximately 2.8% of matches with 惩戒之箭.

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Unfortunately, 惩戒之箭 does a pathetic job of fighting on the same side as 九尾妖狐. Normally, he wins a lowly 46.1% of games the champions try and synergize their gameplay. If you want to do better as 惩戒之箭 when fighting on the same team as 九尾妖狐 by learning how to better synergize your gameplay with her, then check out the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之刃生命药水

下一个项目

5分钟
鞋子吸血鬼节杖

Core 惩戒之箭 Items

22分钟
卢安娜的飓风鬼索的狂暴之刃界弓

可选项目

守护天使收集者赛瑞尔达的怨恨夜之锋刃

Summoner Spells

summonerflash summoner spell D
summonerhaste summoner spell F

技能顺序

为惩戒之箭提升等级的第一个技能q
>
为惩戒之箭提供的第二种能力,以提高水平w
>
惩戒之箭 最大化的最后一项技能e

符文

精密致命节奏凯旋传说:欢欣致命一击
主宰血之滋味寻宝猎人
Attack SpeedAdaptive ForceHealth Scaling
惩戒之箭's passive ability p
惩戒之箭's q ability q
惩戒之箭's w ability w
惩戒之箭's e ability e
惩戒之箭's ultimate ability r
1
E
2
Q
3
W
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

guide.title

guide.playingAs

- 试着利用穿刺之箭的超长射程来在开战前获取优势,或者在敌人逃跑时进行狙杀。

- 尽早点出枯萎箭袋,有助于压制敌方英雄,以及补刀。

- 在近距离的战斗中,快速地放出穿刺之箭有时会更好一些,而不需要每次都把它蓄满之后再放。

guide.playingAgainst

- 在团战中用魅惑妖术先手,并用【灵魄突袭】追击落单的敌人。

- 【灵魄突袭】能够为阿狸的其它技能创造机会,它可以为【魅惑妖术】清出一条路,有助于让【欺诈宝珠】来回命中敌人两次,并且突进到敌人身边可以让【妖异狐火】更易选中目标。

- 用【魅惑妖术】来启动你的连招,它将会使【欺诈宝珠】和【妖异狐火】更容易命中敌人。

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惩戒之箭 Image
winRate
46.1 %
VS
winRate
53.9 %
九尾妖狐 Image
7.3
< kills >
7.2
6.3
< deaths >
6.4
6.9
< assists >
6.9
1.72
< killingSprees >
1.7
173
< cs >
176
0.2
< dragons >
0.2
0.46
< inhibitors >
0.49
14,830
< physicalDamage >
14,720
6,064
< magicDamage >
6,490
335
< trueDamage >
371
21,229
< damageDealt >
21,582
19,671
< damageTaken >
19,833
12,284
< goldEarned >
12,312
2.26
< towers >
2.29
0.05
< barons >
0.06
4,773
< heal >
4,643
12,689
< xp >
12,858
18
< visionScore >
18
9
< wardsPlaced >
9
253
< ccTime >
257

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The 惩戒之箭 九尾妖狐 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 九尾妖狐, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 惩戒之箭 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 九尾妖狐. His KDA worsened from NaN to NaN. This negative change shows that 九尾妖狐 helps 惩戒之箭 perform worse in competitive LoL matches. Yet, the small difference shows that this performance change is not very impactful.

When 惩戒之箭 tries to synergize with 九尾妖狐, he gets a barely noticable drop in his total damage dealt. This difference could demonstrate that 九尾妖狐 does not help cover for him to dish out more damage or that her participation also helps extend the game's duration. Similarly, when 惩戒之箭 is played alongside 九尾妖狐 on the same side, he usually scores many fewer killing sprees compared to when he plays on his own. This is contrasting evidence that he is worse when playing alongside 九尾妖狐.

Moreover, when 惩戒之箭 plays with 九尾妖狐 on the same side, he on average takes a little less damage than when he plays alone. Getting dealt not as much damage could mean that 九尾妖狐 does a decent job of covering 惩戒之箭 during team fights.

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伤害数据

惩戒之箭
九尾妖狐
物理伤害
魔法伤害
真实伤害

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惩戒之箭
九尾妖狐

championDifferences.whoIsBetter

There is no universally accepted best synergy for 惩戒之箭 that will no matter what be his ideal teammate. Yet, overall, 九尾妖狐 is a below average ally for 惩戒之箭. By locking into the same team as 惩戒之箭, she decreases their win rate by -2.3% to 46.1%. This demonstrates that there is a negative synergy between 惩戒之箭 and 九尾妖狐 that results in them performing not as well together than alone.

九尾妖狐 has a greater difficulty than 惩戒之箭. That means you must be careful when arranging 九尾妖狐 allies to go into battle on the same side as, as they will require a greater level of skill to cooperate well with you.

Fighting alongside, you will likely observe an overall large increase in your team’s capability to deal magical damage. Together, these two can deal quite a lot of AP type damage.

Although, by pairing 惩戒之箭 and 九尾妖狐 together, you may not be providing your side much cover. Plan to bring other champions on your team that fills this disparity in their abilities.

Regardless of the skill of your 九尾妖狐 ally, you should focus on maximizing your gold income, warding to avoid ambushes, and clearing objectives. If you do this, you should do well anyway.

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If you would like to learn all of the intricacies of 惩戒之箭 to pair well with 九尾妖狐 during both the laning and mid / late game phases of League, you should continue reading to gather some more lessons on this champion pairing. If you use the build and stats shown here, you will grow your win rate by a lot.

The best finished items to include in your 惩戒之箭 and 九尾妖狐 synergy build include 卢安娜的飓风, 鬼索的狂暴之刃, and 界弓. When 惩戒之箭 bought at least these three items in his build, he performed much better when fighting alongside 九尾妖狐 than with many other typical item sets. In fact, 惩戒之箭 had an average winrate of 46.1% when playing alongside 九尾妖狐 with this build.

To have the highest probability of vanquishing your oponents, 惩戒之箭 players should use the 致命节奏, 凯旋, 传说:欢欣, 致命一击, 血之滋味, and 寻宝猎人 runes from the 精密 and 主宰 rune sets. Of all the rune sets we have analyed for this champion pairing, this combination of runes resulted in the top win rate. In fact, these runes averaged a 46.1% winrate overall.

If you want to view 惩戒之箭 with 九尾妖狐 cooperations tips and builds for a an individual division, feel free to choose one from the selection menu shown above. If viewing for the first time, the stats and tips and suggestions shown are calculated using all matches completed with these champs.