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altText1惩戒之箭 is in the b tier of champions

惩戒之箭 with 沙漠皇帝

altText2惩戒之箭 is in the s tier of champions
MarksmanMage
MageMarksman

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numAnalyzed
胜率
48.9 %
kda
2.17
受欢迎度
1.7 %

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Our servers take in the stats from from millions of League rounds directly from Riot Games each and every week. 惩戒之箭 has fought alongside 沙漠皇帝 in 2571 recent, ranked matches. By gathering so much complete data from the hosts of LoL, we are confident that we can provide you with high quality, usable builds to help 惩戒之箭 play with 沙漠皇帝. It is relatively rare for 惩戒之箭 to play with 沙漠皇帝 on the same side. This pairing has only occurred in approximately 1.7% of games with 惩戒之箭.

summary.title

Unfortunately, 惩戒之箭 does a poor job of teaming up with 沙漠皇帝. On average, he wins an acceptable 48.9% of games the champs try and work together in. If you want to play better as 惩戒之箭 when playing with 沙漠皇帝 by figuring out how to better synergize your gameplay with him, then check out the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之刃生命药水

下一个项目

5分钟
女神之泪锯齿短匕

Core 惩戒之箭 Items

22分钟
智慧末刃鬼索的狂暴之刃界弓

可选项目

卢安娜的飓风纳什之牙夜之锋刃魔切

Summoner Spells

summonerflash summoner spell D
summonerheal summoner spell F

技能顺序

为惩戒之箭提升等级的第一个技能q
>
为惩戒之箭提供的第二种能力,以提高水平w
>
惩戒之箭 最大化的最后一项技能e

符文

主宰丛刃血之滋味眼球收集器终极猎人
巫术绝对专注风暴聚集
Attack SpeedAdaptive ForceHealth Scaling
惩戒之箭's passive ability p
惩戒之箭's q ability q
惩戒之箭's w ability w
惩戒之箭's e ability e
惩戒之箭's ultimate ability r
1
E
2
Q
3
W
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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- 试着利用穿刺之箭的超长射程来在开战前获取优势,或者在敌人逃跑时进行狙杀。

- 尽早点出枯萎箭袋,有助于压制敌方英雄,以及补刀。

- 在近距离的战斗中,快速地放出穿刺之箭有时会更好一些,而不需要每次都把它蓄满之后再放。

guide.playingAgainst

- 带你超神带你飞!

- 在对线时,尽量把你的士兵放在敌方小兵和敌方英雄之间。这样一来,你就可以用它们来补刀,并对你的对手施加压力。

- 要牢记的是,除非你准备一波拼死敌人,否则不要把【W沙兵现身】的两个黄沙士兵都放出去。最好时刻把一个黄沙士兵留在手中,你可以用它来穿墙逃生,也可以在远离另一个士兵时放出来追加伤害。

- 首先要把【R禁军之墙】看成一个防御型技能。你可以用它来阻止敌人追击你的队友。切记,你的队友可以走过【R禁军之墙】,因此你可以在敌方近战英雄想要开战时用它来创造优势。

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惩戒之箭 Image
winRate
48.9 %
VS
winRate
51.1 %
沙漠皇帝 Image
6.9
< kills >
7.2
6.3
< deaths >
6.4
6.8
< assists >
6.9
1.63
< killingSprees >
1.7
178
< cs >
176
0.18
< dragons >
0.2
0.48
< inhibitors >
0.49
15,033
< physicalDamage >
14,720
5,687
< magicDamage >
6,490
338
< trueDamage >
371
21,059
< damageDealt >
21,582
19,420
< damageTaken >
19,833
12,140
< goldEarned >
12,312
2.2
< towers >
2.29
0.05
< barons >
0.06
4,471
< heal >
4,643
12,646
< xp >
12,858
18
< visionScore >
18
9
< wardsPlaced >
9
252
< ccTime >
257

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The 惩戒之箭 沙漠皇帝 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 沙漠皇帝, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 惩戒之箭 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 沙漠皇帝. His KDA worsened from NaN to NaN. This drop shows that 沙漠皇帝 helps 惩戒之箭 perform poorer in ranked League games. Yet, the small difference shows that this performance change is only marginal.

When 惩戒之箭 is an ally to 沙漠皇帝, he sees a little drop in his complete damage output. This change may demonstrate that 沙漠皇帝 does not provide cover for him to deal more damage or that his allyship also helps extend the round's duration. Similarly, when 惩戒之箭 is played alongside 沙漠皇帝 on the same side, he usually scores many fewer killing sprees than when he plays without 沙漠皇帝. This is contrasting evidence that he is worse when playing with 沙漠皇帝.

Moreover, when 惩戒之箭 plays with 沙漠皇帝 on the same side, he typically receives a little less damage than when he fights alone. Getting dealt not as much damage could mean that 沙漠皇帝 does a decent job of covering 惩戒之箭 during teamfights.

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伤害数据

惩戒之箭
沙漠皇帝
物理伤害
魔法伤害
真实伤害

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惩戒之箭
沙漠皇帝

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There is no top synergy for 惩戒之箭 that will always be his #1 synergy. Yet, overall, 沙漠皇帝 is a very typical companion for 惩戒之箭. By playing on the same side as 惩戒之箭, he increases their win rate by 0.5% to 48.9%. This signals that there is not really a strong strategic relationship between 惩戒之箭 and 沙漠皇帝 that results in them performing at the top of their game together than alone.

沙漠皇帝 has a much greater difficulty compared to 惩戒之箭. That means 惩戒之箭 players must be cautious when lining up 沙漠皇帝 comrades to play with, as they will require a much greater level of skill to be able to do well with you.

Working on the same side, 惩戒之箭 players should see an overall large increase in your team’s capacity to deal physical damage. Combined, these two can provide a great amount of sustained physical damage.

Conversely, by aligning 惩戒之箭 and 沙漠皇帝 together, you probably will not be granting your other teammates very much tankyness. We recommend you pick other champs on your team that fills this disparity in this pairing's playstyle.

Regardless of the ability of your 沙漠皇帝 ally, you should focus on increasing your gold income, warding to avoid ambushes, and taking down objectives. If you follow these simple suggestions, you will do well, regardless.

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If you would like to truly master 惩戒之箭 in order to synergize with 沙漠皇帝 during both the lane and mid / late game phases of LoL, you should keep reading to master additional tips and tricks for this champion pairing. If you mind the build and suggestions presented above, you will grow your win rate by a lot.

The top finished items to prioritize in your 惩戒之箭 and 沙漠皇帝 synergy build include 智慧末刃, 鬼索的狂暴之刃, and 界弓. When 惩戒之箭 used at least these three items in his build, he performed a lot better when fighting alongside 沙漠皇帝 than with many other typical builds. In fact, 惩戒之箭 had an average winrate of 48.9% when synergizing his build and playstyle to 沙漠皇帝 with this build.

To have the greatest probability of annihilating your oponents, 惩戒之箭 players should equip the 丛刃, 血之滋味, 眼球收集器, 终极猎人, 绝对专注, and 风暴聚集 runes from the 主宰 and 巫术 rune sets. Out of all the rune builds we have analyed for this champion pairing, this combo of runes yielded the top win rate. Moreover, these runes gave a 48.9% win rate overall.

If you want to view 惩戒之箭 and 沙漠皇帝 synergy tips and stats for a a particular division rank, feel free to choose one from the selection menu provided above. At first, the stats and strategies displayed are computed using every game played with these champs.