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altText1惩戒之箭 is in the b tier of champions

惩戒之箭 with 复仇之矛

altText2惩戒之箭 is in the b tier of champions
MarksmanMage
Marksman

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numAnalyzed
胜率
45.5 %
kda
1.9
受欢迎度
0.2 %

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We take in the stats from from millions of LoL matches directly from Riot Games each week. 惩戒之箭 has fought alongside 复仇之矛 in 242 recently played, ranked games. By pooling so much relevant data directly from the publishers of League of Legends, we are sure that we can present to you robust, insightful builds to help 惩戒之箭 play with 复仇之矛. It is very rare for 惩戒之箭 to play alongside 复仇之矛 on the same side. This has only taken place in approximately 0.2% of matches with 惩戒之箭.

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Unfortunately, 惩戒之箭 does a awful job of fighting on the same side as 复仇之矛. Normally, he wins a poor 45.5% of matches the champs play on the same team. If you want to win more matches as 惩戒之箭 when playing with 复仇之矛 by figuring out how to better synergize your playstyle with her, then check out the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之刃生命药水

下一个项目

5分钟
鞋子短剑

Core 惩戒之箭 Items

22分钟
鬼索的狂暴之刃破败王者之刃界弓

可选项目

纳什之牙

Summoner Spells

summonerflash summoner spell D
summonerhaste summoner spell F

技能顺序

为惩戒之箭提升等级的第一个技能q
>
为惩戒之箭提供的第二种能力,以提高水平w
>
惩戒之箭 最大化的最后一项技能e

符文

精密致命节奏凯旋传说:欢欣致命一击
主宰血之滋味寻宝猎人
Attack SpeedAdaptive ForceArmor
惩戒之箭's passive ability p
惩戒之箭's q ability q
惩戒之箭's w ability w
惩戒之箭's e ability e
惩戒之箭's ultimate ability r
1
E
2
W
3
Q
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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guide.playingAs

- 试着利用穿刺之箭的超长射程来在开战前获取优势,或者在敌人逃跑时进行狙杀。

- 尽早点出枯萎箭袋,有助于压制敌方英雄,以及补刀。

- 在近距离的战斗中,快速地放出穿刺之箭有时会更好一些,而不需要每次都把它蓄满之后再放。

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- 撕裂是一个有用的补刀手段,因为它会在击杀一个单位后重置冷却时间。

- 进行一个触发了武术姿态的移动指令时,将不会清除掉卡莉丝塔的普攻目标。

- 由于她的被动技能,卡莉丝塔的移动速度会通过攻击速度而得到显著提升。

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惩戒之箭 Image
winRate
45.5 %
VS
winRate
54.5 %
复仇之矛 Image
7.2
< kills >
7.2
7
< deaths >
6.4
6.1
< assists >
6.9
1.79
< killingSprees >
1.7
162
< cs >
176
0.13
< dragons >
0.2
0.48
< inhibitors >
0.49
12,258
< physicalDamage >
14,720
9,545
< magicDamage >
6,490
455
< trueDamage >
371
22,257
< damageDealt >
21,582
21,138
< damageTaken >
19,833
11,993
< goldEarned >
12,312
2.35
< towers >
2.29
0.05
< barons >
0.06
3,927
< heal >
4,643
13,379
< xp >
12,858
20
< visionScore >
18
10
< wardsPlaced >
9
255
< ccTime >
257

summary.titleContinued

The 惩戒之箭 复仇之矛 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 复仇之矛, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 惩戒之箭 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 复仇之矛. His KDA decreased from NaN to NaN. This drop shows that 复仇之矛 helps 惩戒之箭 perform not as well in ranked League of Legends games. Yet, the small difference shows that this performance change is not very impactful.

When 惩戒之箭 tries to synergize with 复仇之矛, he observes a small increase in his full damage dealt. This change could indicate that 复仇之矛 supports by providing protection for him to deal more damage or that her allyship also helps increase the game's duration. Similarly, when 惩戒之箭 is played alongside 复仇之矛 on the same team, he usually scores many fewer killing sprees compared to when he plays on his own. This is contrasting evidence that he is worse when playing synergisticly with 复仇之矛.

Moreover, when 惩戒之箭 plays with 复仇之矛 on the same side, he typically takes more damage than when he fights alone. Taking more damage could indicate that 复仇之矛 does a poor job of covering 惩戒之箭 in teamfights.

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伤害数据

惩戒之箭
复仇之矛
物理伤害
魔法伤害
真实伤害

championDifferences.playStyle.title

惩戒之箭
复仇之矛

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There is no ideal champion pairing for 惩戒之箭 that will 100% of the time be his #1 teammate. However, overall, 复仇之矛 is a below average companion for 惩戒之箭. By locking into the same team as 惩戒之箭, she lowers their win rate by -2.9% to 45.5%. This shows that there is a harmful bond between 惩戒之箭 and 复仇之矛 that results in them performing not as well together than without each other.

复仇之矛 has a much greater difficulty compared to 惩戒之箭. That means you need to be careful when arranging 复仇之矛 comrades to fight alongside, as they will need a much greater level of skill to be able to work well with you.

Fighting cooperatively, you should expect to observe an overall large increase in your team’s capability to destroy wih physical damage. When paired, these champions can provide a great amount of sustained physical damage.

Although, by aligning 惩戒之箭 and 复仇之矛 together, you probably will not be giving your team a great deal of crowd control. Make sure to bring other champions on your team that helps cover this disparity in this pairing's potential.

Regardless of your 复仇之矛 ally's ability, you need to focus on maximizing your gold income, warding to avoid ambushes, and taking down objectives. If you follow these simple suggestions, you will do well anyway.

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If you would like to truly master 惩戒之箭 in order to pair well with 复仇之矛 during both the lane and mid / late game phases of League of Legends matches, you should continue reading to learn some more tricks and insights into this champion pairing. If you use the build and stats presented above, you will increase your win rate by a lot.

The most important items to include in your 惩戒之箭 and 复仇之矛 synergy build include 鬼索的狂暴之刃, 破败王者之刃, and 界弓. When 惩戒之箭 used at least these three items in his build, he performed significantly better when fighting alongside 复仇之矛 than with most other commonly used item sets. In fact, 惩戒之箭 had an average winrate of 45.5% when synergizing his build and playstyle to 复仇之矛 with this build.

To have the highest probability of beating your oponents, 惩戒之箭 players should take the 致命节奏, 凯旋, 传说:欢欣, 致命一击, 血之滋味, and 寻宝猎人 runes from the 精密 and 主宰 rune sets. Out of all the rune combinations players used for this champion pairing, this combo of runes yielded the greatest win rate. Moreover, these runes averaged a 45.5% win rate overall.

If you would like to get 惩戒之箭 and 复仇之矛 collaboration tips and stats for a an individual division, feel free to select one from the selection menu shown above. At first, the stats and guides given are calculated using all rounds run with these champions.