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altText1皮城执法官 is in the s tier of champions

皮城执法官 with 沙漠死神

altText2皮城执法官 is in the a tier of champions
FighterAssassin
FighterTank

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numAnalyzed
胜率
52 %
kda
2.25
受欢迎度
2.8 %

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We take in the results of from millions of League games straight from Riot Games each and every week. 皮城执法官 has fought alongside 沙漠死神 in 3008 recent, competitive games. By amassing so much complete data from the creators of League, we are sure that we can provide you with robust, insightful builds to help 皮城执法官 play with 沙漠死神. It is relatively rare for 皮城执法官 to play with 沙漠死神 as allies. This pairing has only occurred in about 2.8% of rounds with 皮城执法官.

summary.title

皮城执法官 has done a good job of fighting on the same side as 沙漠死神. Usually, she wins an epic 52.0% of the time the champions fight alongside one another. If you want to win more matches as 皮城执法官 when playing with 沙漠死神 by learning how to better synergize your play style with him, then review the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
焰爪猫幼崽生命药水

下一个项目

5分钟
长剑短剑

Core 皮城执法官 Items

22分钟
斯特拉克的挑战护手死亡之舞焚天

可选项目

夺萃之镰守护天使朔极之矛收集者

Summoner Spells

summonerflash summoner spell D
summonersmite summoner spell F

技能顺序

为皮城执法官提升等级的第一个技能q
>
为皮城执法官提供的第二种能力,以提高水平e
>
皮城执法官 最大化的最后一项技能w

符文

主宰丛刃猛然冲击眼球收集器无情猎手
精密凯旋传说:欢欣
Attack SpeedAdaptive ForceHealth Scaling
皮城执法官's passive ability p
皮城执法官's q ability q
皮城执法官's w ability w
皮城执法官's e ability e
皮城执法官's ultimate ability r
1
W
2
E
3
Q
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

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- 一记完全充能的【Q强能冲拳】会造成双倍伤害。它在追击并了结溃散的敌人时非常有效。

- 【E透体之劲】会对冲击波里的任何人造成全额伤害。用它来攻击敌方小兵,从而击中躲在小兵身后的敌方英雄。

- 【R天霸横空烈轰】是一个强大的先手手段,只要记得别把剩余的队友远远甩在身后就好。

guide.playingAgainst

- 如果时刻注意用【Q汲魂痛击】来补刀的话,就能在游戏的后期拥有强大的冲击力。

- 如果你1个人单走一路,那么【E灵魂烈焰】会是一个很好的刷兵手段。如果你在一条有2个英雄的兵线上,并且推进太远的话,【E灵魂烈焰】就不那么好用了。在【Q汲魂痛击】的单体补刀与【E灵魂烈焰】范围伤害技能的刷兵之间找到正确的平衡点。

- 如果你防御力低下,人们就会集中攻击你,就算是你在终极技能的持续时间中。即使你要走物攻路线,也要尽量购买一些提高生存能力的装备。

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皮城执法官 Image
winRate
52 %
VS
winRate
48 %
沙漠死神 Image
6.5
< kills >
6.4
6.3
< deaths >
6.2
7.7
< assists >
7.9
1.51
< killingSprees >
1.47
33
< cs >
34
1.6
< dragons >
1.65
0.41
< inhibitors >
0.43
16,525
< physicalDamage >
16,142
74
< magicDamage >
84
868
< trueDamage >
861
17,466
< damageDealt >
17,088
30,349
< damageTaken >
30,147
11,724
< goldEarned >
11,688
1.31
< towers >
1.36
0.32
< barons >
0.34
11,362
< heal >
11,368
13,607
< xp >
13,584
22
< visionScore >
23
6
< wardsPlaced >
6
284
< ccTime >
283

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The 皮城执法官 沙漠死神 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 沙漠死神, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.

Overall, 皮城执法官 sees a large worsening in her KDA (ratio of kills and assists to deaths) when paired with 沙漠死神. His KDA decreased from NaN to NaN. This decrease shows that 沙漠死神 helps 皮城执法官 perform not as well in ranked LoL games. Yet, the small difference shows that this performance change is only marginal.

When 皮城执法官 is an ally to 沙漠死神, she sees a small increase in her complete damage dealt. This difference could demonstrate that 沙漠死神 supports by providing protection for her to deal more damage or that his support also helps increase the round's duration. Similarly, when 皮城执法官 is played together with 沙漠死神 on the same team, he usually scores many fewer killing sprees than when she plays on his own. This is contrasting evidence that she is worse when playing synergisticly with 沙漠死神.

Moreover, when 皮城执法官 plays with 沙漠死神 on the same side, she on average takes a little more damage than when she plays alone. Taking more damage could indicate that 沙漠死神 does a poor job of covering 皮城执法官 in team fights.

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伤害数据

皮城执法官
沙漠死神
物理伤害
魔法伤害
真实伤害

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皮城执法官
沙漠死神

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There is no one best synergy for 皮城执法官 that will no matter what be her best teammate. Yet, overall, 沙漠死神 is a very typical companion for 皮城执法官. By locking into the same side as 皮城执法官, he improves their win rate by 0.4% to 52.0%. This signals that there is not really a strong bond between 皮城执法官 and 沙漠死神 that results in them performing at the top of their game together than alone.

沙漠死神 has a greater difficulty than 皮城执法官. That means you must be very careful when enlisting 沙漠死神 comrades to fight alongside, as they will require a greater level of skill to be able to cooperate well with you.

Playing together, you should witness an overall large increase in your team’s ability to deal physical damage. When paired, these two can provide a great amount of sustained physical damage.

In contrast, by aligning 皮城执法官 and 沙漠死神 together, you may not be granting your other allies enough crowd control. We recommend you pick other champs on your team that nullifies this relative gap in their capabilities.

Regardless of your 沙漠死神 ally's ability, you should focus on increasing your income, outlasting your enemies, and taking down objectives. If you heed this simple advice, you should do well, regardless.

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To learn all of the intricacies of 皮城执法官 in order to work well with 沙漠死神 during both the lane and mid / late game phases of LoL rounds, you should keep reading to pick up a few extra tips and tricks for this champion pairing. If you listen to the build and stats presented here, you will increase your win rate significantly.

The top items to get in your 皮城执法官 and 沙漠死神 synergy build include 斯特拉克的挑战护手, 死亡之舞, and 焚天. When 皮城执法官 used at least these three items in her build, she performed significantly better when fighting alongside 沙漠死神 than with most other commonly used item sets. In fact, 皮城执法官 boasted an average win rate of 52.0% helping carry 沙漠死神 with this build.

To have the greatest probability of coming out on top against your oponents, you should use the 丛刃, 猛然冲击, 眼球收集器, 无情猎手, 传说:欢欣, and 凯旋 runes from the 主宰 and 精密 rune sets. Out of all the runes we have analyed for 皮城执法官 and 沙漠死神 pairings, this set of runes yielded the greatest win rate. In fact, these runes gave a 52.0% win rate overall.

If you need to get 皮城执法官 and 沙漠死神 cooperations tips and builds for a a particular player tier, feel free to choose one from the selection menu shown above. If viewing for the first time, the statistics and guides displayed are computed using all matches played with these champs.