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altText1祖安怒兽 is in the a tier of champions

祖安怒兽 with 水晶先锋

altText2祖安怒兽 is in the b tier of champions
FighterTank
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numAnalyzed
胜率
37.9 %
kda
1.71
受欢迎度
0.1 %

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At MOBA Champion, we take in data from from millions of League of Legends games straight from Riot Games each and every week. 祖安怒兽 has gone into battle with 水晶先锋 in 145 recently played, competitive games. By pooling so much great data directly from the makers of League of Legends, we are confident that we can produce high-quality, accurate builds to help 祖安怒兽 play with 水晶先锋. It is very rare for 祖安怒兽 to play alongside 水晶先锋 as allies. This has only occurred in about 0.1% of games with 祖安怒兽.

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Unfortunately, 祖安怒兽 does a pathetic job of teaming up with 水晶先锋. Normally, he wins a dismal 37.9% of rounds the champions try and synergize their gameplay. If you want to do better as 祖安怒兽 when fighting on the same team as 水晶先锋 by learning how to better synergize your play style with him, then review the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
长剑生命药水

下一个项目

5分钟
鞋子长剑

Core 祖安怒兽 Items

22分钟
斯特拉克的挑战护手死亡之舞焚天

可选项目

破败王者之刃巨型九头蛇

Summoner Spells

summonerflash summoner spell D
summonerbarrier summoner spell F

技能顺序

为祖安怒兽提升等级的第一个技能w
>
为祖安怒兽提供的第二种能力,以提高水平q
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祖安怒兽 最大化的最后一项技能e

符文

精密强攻凯旋传说:欢欣致命一击
主宰猛然冲击无情猎手
Attack SpeedAdaptive ForceArmor
祖安怒兽's passive ability p
祖安怒兽's q ability q
祖安怒兽's w ability w
祖安怒兽's e ability e
祖安怒兽's ultimate ability r
1
Q
2
W
3
E
4
W
5
W
6
R
7
W
8
Q
9
W
10
Q
11
R
12
Q
13
Q
14
E
15
E
16
R

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- 沃里克的终极技能的施放距离可以从任何移动速度加成中获益,包括友方的增益效果和召唤师技能。

- 跟随你的【W鲜血追猎】的血迹就能找到那些生命值较低的敌方英雄。

- 【Q野兽之口】会跟随敌人。在你按住这个技能键时,即使敌人用了奔跑、突进或传送技能,沃里克也会跟随他们出现在相应位置。

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- 【R晶状毒刺】在改变敌方英雄的位置时非常给力,尽量把目标拉到友军中间,让队友们都能打个爽吧。

- 你的普通攻击会减少【Q水晶横扫】的冷却时间,因此可以在两次【Q水晶横扫】之间填充普通攻击,来最大化伤害输出。

- 先占据水晶尖塔,然后再尝试夺取尖塔附近的野区战略点或进行团战,就会让斯卡纳的表现足以亮翻全场。

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祖安怒兽 Image
winRate
37.9 %
VS
winRate
62.1 %
水晶先锋 Image
7
< kills >
7.3
7.5
< deaths >
6.9
5.8
< assists >
6.9
1.68
< killingSprees >
1.7
102
< cs >
53
0.58
< dragons >
1.34
0.3
< inhibitors >
0.39
8,400
< physicalDamage >
7,595
9,931
< magicDamage >
8,971
565
< trueDamage >
824
18,896
< damageDealt >
17,391
38,274
< damageTaken >
39,970
11,159
< goldEarned >
11,570
1.34
< towers >
1.37
0.1
< barons >
0.28
18,483
< heal >
21,569
13,015
< xp >
13,215
17
< visionScore >
19
7
< wardsPlaced >
6
227
< ccTime >
288

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The 祖安怒兽 水晶先锋 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 水晶先锋, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 祖安怒兽 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 水晶先锋. His KDA went down from NaN to NaN. This drop shows that 水晶先锋 helps 祖安怒兽 perform worse in competitive League of Legends matches. Yet, the small difference demonstrates that this performance change is only marginal.

When 祖安怒兽 plays on the same team as 水晶先锋, he gets a sizeable uptick in his full damage output. This could demonstrate that 水晶先锋 provides cover for him to dish out more damage or that his support also helps extend the round's duration. Similarly, when 祖安怒兽 is played with 水晶先锋 on the same side, he usually scores many fewer killing sprees than when he plays alone. This is contrasting evidence that he is worse when playing with 水晶先锋.

Moreover, when 祖安怒兽 plays with 水晶先锋 on the same team, he often takes a little less damage than when he plays alone. Receiving not as much damage may indicate that 水晶先锋 does a decent job of protecting 祖安怒兽 during team fights.

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伤害数据

祖安怒兽
水晶先锋
物理伤害
魔法伤害
真实伤害

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祖安怒兽
水晶先锋

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There is no top ally for 祖安怒兽 that will 100% of the time be his #1 synergy. However, 水晶先锋 is a terrible teammate for 祖安怒兽. By being on the same team as 祖安怒兽, he drops their win rate by -11.4% to 37.9%. This clearly indicates that there is a very bad bond between 祖安怒兽 and 水晶先锋 that allows them to perform not as well together than without each other.

水晶先锋 has a greater difficulty than 祖安怒兽. That means you need to be very careful when lining up 水晶先锋 teammates to go into battle on the same side as, as they will require a greater level of skill to be able to cooperate well with you.

When playing together, 祖安怒兽 players should expect to witness an overall large increase in your team’s ability to destroy wih physical damage. Together, these two can tear through the other team with a lot of physcial damage.

Conversely, by bringing 祖安怒兽 and 水晶先锋 together, you may not be giving your team a great deal of AP. Make sure to have other champions on your team that nullifies this hole in their playstyle.

Regardless of your 水晶先锋 ally's ability, you need to focus on maximizing your gold income, staying alive by avoiding foolish fights, and clearing objectives. If you follow these simple suggestions, you should do well anyway.

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To learn all of the intricacies of 祖安怒兽 in order to pair well with 水晶先锋 during both the lane and mid / late game phases of League of Legends games, you should continue reading to learn some more tricks and insights into this champion pairing. If you pay attention to the build and stats presented above, you will grow your win rate by a lot.

The most important finished items to prioritize in your 祖安怒兽 and 水晶先锋 synergy build consist of 斯特拉克的挑战护手, 死亡之舞, and 焚天. When 祖安怒兽 incorporated at least these three pieces in his build, he performed much better when paired up with 水晶先锋 than with many other commonly used item sets. In fact, 祖安怒兽 boasted an average winrate of 37.9% helping carry 水晶先锋 with these items in his kit.

To have the highest probability of coming out on top against your oponents, you should use the 强攻, 凯旋, 传说:欢欣, 致命一击, 猛然冲击, and 无情猎手 runes from the 精密 and 主宰 rune sets. Out of all the rune builds that we analyzed for 祖安怒兽 and 水晶先锋 pairings, this blending of runes resulted in the top win rate. Moreover, these runes gave a 37.9% winrate overall.

If you would like to view 祖安怒兽 with 水晶先锋 cooperations tips and builds for a a particular division rank, feel free to choose one from the selection menu displayed above. By default, the stats and strategies shown are computed using every match finished with these champs.