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altText1祖安怒兽 is in the a tier of champions

祖安怒兽 with 诺克萨斯统领

altText2祖安怒兽 is in the b tier of champions
FighterTank
MageFighter

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numAnalyzed
胜率
52.1 %
kda
2.09
受欢迎度
3.8 %

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At MOBA Champion, we pull data from from millions of League of Legends rounds straight from Riot Games each week. 祖安怒兽 has fought alongside 诺克萨斯统领 in 6283 recent, ranked matches. By gathering so much complete data directly from the publishers of League, we are totally sure that we can produce robust, usable builds to help 祖安怒兽 synergize with 诺克萨斯统领. It is relatively rare for 祖安怒兽 to play with 诺克萨斯统领 as teammates. This has only taken place in approximately 3.8% of games with 祖安怒兽.

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祖安怒兽 does a good job of teaming up with 诺克萨斯统领. Normally, he wins a terrific 52.1% of rounds the champions fight alongside one another. If you want to play better as 祖安怒兽 when playing alongside 诺克萨斯统领 by learning how to better synergize your strategy with him, then check out the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
风行狐幼体生命药水

下一个项目

5分钟
鞋子提亚马特

Core 祖安怒兽 Items

22分钟
斯特拉克的挑战护手破败王者之刃巨型九头蛇

可选项目

亡者的板甲振奋盔甲智慧末刃界弓

Summoner Spells

summonerhaste summoner spell D
summonersmite summoner spell F

技能顺序

为祖安怒兽提升等级的第一个技能w
>
为祖安怒兽提供的第二种能力,以提高水平q
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祖安怒兽 最大化的最后一项技能e

符文

精密强攻凯旋传说:欢欣坚毅不倒
巫术迅捷水上行走
Attack SpeedAdaptive ForceMagic Resist
祖安怒兽's passive ability p
祖安怒兽's q ability q
祖安怒兽's w ability w
祖安怒兽's e ability e
祖安怒兽's ultimate ability r
1
Q
2
W
3
E
4
W
5
W
6
R
7
W
8
Q
9
W
10
Q
11
R
12
Q
13
Q
14
E
15
E
16
R

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- 沃里克的终极技能的施放距离可以从任何移动速度加成中获益,包括友方的增益效果和召唤师技能。

- 跟随你的【W鲜血追猎】的血迹就能找到那些生命值较低的敌方英雄。

- 【Q野兽之口】会跟随敌人。在你按住这个技能键时,即使敌人用了奔跑、突进或传送技能,沃里克也会跟随他们出现在相应位置。

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- 在兵线上时,尽量试着从一个安全的距离上利用【解脱之手】的穿透伤害来消耗敌人。

【帝国视界】本身非常难以命中敌人,所以要时刻留意地图各处的遭遇战,来对那些被干扰了注意力或被控制的敌人使用,这样就能更易命中敌人。

- 如果你很难用【永不复行】来束缚住敌人,可以试试趁着敌人靠近敌方小兵的时候释放该技能,来用爆炸带给TA惊喜。

- 【恶魔升华】也许会让斯维因非常难以被击杀,但敌人也可以非常容易地走出技能范围。如果敌人的机动性已经高到爆表,可以尝试购买一些减速装备,来将敌人留在技能范围内。

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祖安怒兽 Image
winRate
52.1 %
VS
winRate
47.9 %
诺克萨斯统领 Image
7.5
< kills >
7.3
7
< deaths >
6.9
7.1
< assists >
6.9
1.76
< killingSprees >
1.7
52
< cs >
53
1.4
< dragons >
1.34
0.4
< inhibitors >
0.39
7,598
< physicalDamage >
7,595
8,918
< magicDamage >
8,971
812
< trueDamage >
824
17,328
< damageDealt >
17,391
40,166
< damageTaken >
39,970
11,689
< goldEarned >
11,570
1.44
< towers >
1.37
0.29
< barons >
0.28
21,870
< heal >
21,569
13,300
< xp >
13,215
19
< visionScore >
19
6
< wardsPlaced >
6
288
< ccTime >
288

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The 祖安怒兽 诺克萨斯统领 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 诺克萨斯统领, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 祖安怒兽 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 诺克萨斯统领. His KDA fell from NaN to NaN. This fall shows that 诺克萨斯统领 helps 祖安怒兽 perform not as well in ranked League games. Yet, the small difference demonstrates that this performance change is only marginal.

When 祖安怒兽 is an ally to 诺克萨斯统领, he gets a barely noticable drop in his full damage output. This change may indicate that 诺克萨斯统领 does not help protection for him to deal more damage or that his participation also helps increase the round's duration. Similarly, when 祖安怒兽 is played together with 诺克萨斯统领 on the same side, he usually scores many fewer killing sprees than when he plays on his own. This is contrasting evidence that he is worse when playing synergisticly with 诺克萨斯统领.

Moreover, when 祖安怒兽 plays with 诺克萨斯统领 on the same team, he on average receives a little more damage than when he fights alone. Receiving more damage may mean that 诺克萨斯统领 does a poor job of protecting 祖安怒兽 in team fights.

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伤害数据

祖安怒兽
诺克萨斯统领
物理伤害
魔法伤害
真实伤害

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祖安怒兽
诺克萨斯统领

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There is no one best ally for 祖安怒兽 that will always be his best ally. However, overall, 诺克萨斯统领 is a good teammate for 祖安怒兽. By locking into the same team as 祖安怒兽, he improves their win rate by 2.8% to 52.1%. This signals that there is a potentially meaningful strategic relationship between 祖安怒兽 and 诺克萨斯统领 that results in them performing stronger together than without each other.

诺克萨斯统领 has a much greater difficulty compared to 祖安怒兽. That means 祖安怒兽 players need to be careful when enlisting 诺克萨斯统领 teammates to fight alongside, as they will require a much higher level of skill to play well with you.

When playing together, you should expect to witness an overall large increase in your team’s capability to deal magical damage. Combined, these two can blast through enemies with magic damage.

In contrast, by aligning 祖安怒兽 and 诺克萨斯统领 together, you may not be providing your other allies very much crowd control. Make sure to have other champions on your team that offsets this relative disparity in this pairing's kit.

Regardless of the ability of your 诺克萨斯统领 ally, you should focus on increasing your income, staying alive by avoiding foolish fights, and clearing objectives. If you follow these simple suggestions, you will do well anyway.

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To learn all of the intricacies of 祖安怒兽 to pair well with 诺克萨斯统领 during both the laning and mid / late game phases of League, you should continue reading to master additional tricks and insights into this champion pairing. If you pay attention to the build and tips displayed here, you should increase your win rate by a lot.

The top items to have in your 祖安怒兽 and 诺克萨斯统领 synergy build include 斯特拉克的挑战护手, 破败王者之刃, and 巨型九头蛇. When 祖安怒兽 bought at least these three great items in his build, he did much better as an ally of 诺克萨斯统领 than with most other typical item sets. In fact, 祖安怒兽 boasted an average winrate of 52.1% helping carry 诺克萨斯统领 with this build.

To have the greatest chance of annihilating your oponents, you should use the 强攻, 凯旋, 传说:欢欣, 坚毅不倒, 迅捷, and 水上行走 runes from the 精密 and 巫术 rune sets. Of all the rune sets players chose for this champion pairing, this blending of runes resulted in the best win rate. Notably, these runes averaged a 52.1% win rate overall.

If you would like to get 祖安怒兽 and 诺克萨斯统领 cooperations tips and builds for a a distinct rank, please select one from the selection menu shown above. By default, the stats and build suggestions given are computed using every match completed with these champions.