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altText1远古巫灵 is in the a tier of champions

远古巫灵 with 荒漠屠夫

altText2远古巫灵 is in the b tier of champions
Mage
FighterTank

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numAnalyzed
胜率
48.3 %
kda
2.8
受欢迎度
1.6 %

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We pull the stats from from millions of League matches directly from Riot Games each week. 远古巫灵 has fought alongside 荒漠屠夫 in 2422 recent, competitive games. By accumulating so much relevant data straight from the makers of League of Legends, we feel confident that we can present to you high-quality, accurate builds to help 远古巫灵 synergize with 荒漠屠夫. It is relatively rare for 远古巫灵 to play with 荒漠屠夫 as teammates. This has only occurred in about 1.6% of matches with 远古巫灵.

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Unfortunately, 远古巫灵 has done a poor job of fighting on the same side as 荒漠屠夫. Typically, he wins a dismal 48.3% of games the champions appear on the same team. If you want to maximize your potential as 远古巫灵 when playing alongside 荒漠屠夫 by learning how to better synergize your gameplay with him, then check out the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
生命药水云游图鉴

下一个项目

5分钟
增幅典籍遗失的章节

Core 远古巫灵 Items

22分钟
灭世者的死亡之帽视界专注卢登的伙伴

可选项目

兰德里的折磨影焰风暴狂涌残疫

Summoner Spells

summonerflash summoner spell D
summonerteleport summoner spell F

技能顺序

为远古巫灵提升等级的第一个技能q
>
为远古巫灵提供的第二种能力,以提高水平w
>
远古巫灵 最大化的最后一项技能e

符文

巫术奥术彗星法力流系带超然焦灼
启迪饼干配送星界洞悉
Adaptive ForceAdaptive ForceMagic Resist
远古巫灵's passive ability p
远古巫灵's q ability q
远古巫灵's w ability w
远古巫灵's e ability e
远古巫灵's ultimate ability r
1
W
2
Q
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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-一旦你用【E冲击法球】命中了一名敌方英雄,就必定可以用【W毁灭之眼】的中心区域来命中敌人。

-在敌人奔向或逃离你时施放【Q奥能脉冲】,命中率会比在敌人贴住你时高。

-【W毁灭之眼】能让目标减速,有助于【Q奥能脉冲】的命中。

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- 狂怒状态下巨鳄狂袭可以汲取额外的生命值,你可以借此让敌人错误的低估你。

- 横冲直撞非常适合骚扰。先释放技能突入,触发后使用直撞返回安全的位置。

- 冷却缩减对雷克顿来说是不错的属性,可以迅速获得并使用怒气。

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远古巫灵 Image
winRate
48.3 %
VS
winRate
51.7 %
荒漠屠夫 Image
5.8
< kills >
5.8
5.5
< deaths >
5.5
9.6
< assists >
9.8
1.32
< killingSprees >
1.33
101
< cs >
105
0.05
< dragons >
0.07
0.4
< inhibitors >
0.4
623
< physicalDamage >
627
23,235
< magicDamage >
23,431
753
< trueDamage >
758
24,612
< damageDealt >
24,817
16,238
< damageTaken >
16,476
10,980
< goldEarned >
11,134
1.6
< towers >
1.61
0.02
< barons >
0.02
1,391
< heal >
1,423
12,736
< xp >
13,029
40
< visionScore >
38
18
< wardsPlaced >
17
179
< ccTime >
183

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The 远古巫灵 荒漠屠夫 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 荒漠屠夫, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 远古巫灵 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 荒漠屠夫. His KDA decreased from NaN to NaN. This fall shows that 荒漠屠夫 helps 远古巫灵 perform poorer in ranked League of Legends games. Yet, the small difference demonstrates that this performance change is only marginal.

When 远古巫灵 plays on the same team as 荒漠屠夫, he observes a little drop in his total damage output. This change may signal that 荒漠屠夫 does not help protection for him to deal more damage or that his presence on the team also helps extend the round's duration. Similarly, when 远古巫灵 is played together with 荒漠屠夫 on the same team, he usually scores many fewer killing sprees than when he plays alone. This is contrasting evidence that he is worse when playing synergisticly with 荒漠屠夫.

Additionally, when 远古巫灵 plays with 荒漠屠夫 on the same side, he usually receives a little less damage than when he fights alone. Getting dealt not as much damage could indicate that 荒漠屠夫 does a decent job of covering 远古巫灵 during teamfights.

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伤害数据

远古巫灵
荒漠屠夫
物理伤害
魔法伤害
真实伤害

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远古巫灵
荒漠屠夫

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There is no ideal ally for 远古巫灵 that will 100% of the time be his top ally. Yet, overall, 荒漠屠夫 is a relatively poor companion for 远古巫灵. By being on the same side as 远古巫灵, he drops their win rate by -2.3% to 48.3%. This proves that there is a negative bond between 远古巫灵 and 荒漠屠夫 that results in them performing not as well together than alone.

荒漠屠夫 has a much lower diffuclty than 远古巫灵. That means 远古巫灵 players don't need to be cautious when arranging 荒漠屠夫 teammates to fight alongside, as they will require a much lower level of skill to be able to cooperate well with you.

Working on the same side, you should expect to observe an overall large increase in your team’s ability to deal magic damage. Combined, these champs can blast through enemies with magic damage.

Conversely, by bringing 远古巫灵 and 荒漠屠夫 together, you probably will not be granting your other teammates a lot of crowd control. We recommend you include other champions on your team that nullifies this disparity in their playstyle.

Regardless of your 荒漠屠夫 ally's skill level, you need to focus on maximizing your income, warding to avoid ambushes, and taking down objectives. If you heed this simple advice, you should do well anyway.

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If you would like to learn all of the intricacies of 远古巫灵 in order to work well with 荒漠屠夫 during both the early game and mid / late game phases of League matches, you should continue reading to gather additional lessons on this champion pairing. If you pay attention to the build and stats shown above, you should increase your win rate significantly.

The most important items to have in your 远古巫灵 and 荒漠屠夫 synergy build include 灭世者的死亡之帽, 视界专注, and 卢登的伙伴. When 远古巫灵 incorporated at least these three pieces in his build, he did a lot better when paired up with 荒漠屠夫 than with most other typical item sets. In fact, 远古巫灵 had an average winrate of 48.3% when synergizing his build and playstyle to 荒漠屠夫 with this build.

To have the greatest chance of defeating your oponents, you should take the 奥术彗星, 法力流系带, 超然, 焦灼, 饼干配送, and 星界洞悉 runes from the 巫术 and 启迪 rune sets. Out of all the rune combinations players chose for this team composition, this combination of runes yielded the best win rate. Moreover, these runes gave a 48.3% winrate overall.

By default, tips, statistics, and builds on how to synergize 荒漠屠夫 with 远古巫灵 are displayed for all skill levels combined. If you want to scope the statistics and builds to a distinct skill level, you may use the selection menu located at the top of this page.