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altText1牧魂人 is in the b tier of champions

牧魂人 with 惩戒之箭

altText2牧魂人 is in the b tier of champions
FighterTank
MarksmanMage

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numAnalyzed
胜率
47.9 %
kda
1.51
受欢迎度
3.6 %

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Our servers pull the stats from from millions of League matches straight from Riot Games each week. 牧魂人 has gone into battle with 惩戒之箭 in 3238 recent, competitive matches. By accumulating so much great data directly from the publishers of LoL, we have complete confidence that we can give you high quality, usable builds to help 牧魂人 play with 惩戒之箭. It is relatively rare for 牧魂人 to play alongside 惩戒之箭 as teammates. This has only taken place in approx. 3.6% of rounds with 牧魂人.

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Unfortunately, 牧魂人 has done a dismal job of fighting on the same side as 惩戒之箭. On average, he wins a dismal 47.9% of matches the champions fight alongside one another. If you want to maximize your potential as 牧魂人 when playing alongside 惩戒之箭 by figuring out how to better synergize your strategy with him, then dig into the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
长剑复用型药水

下一个项目

5分钟
长剑锯齿短匕

Core 牧魂人 Items

22分钟
赛瑞尔达的怨恨亵渎九头蛇禁忌时机

可选项目

收集者斯特拉克的挑战护手破舰者三相之力

Summoner Spells

summonerflash summoner spell D
summonerteleport summoner spell F

技能顺序

为牧魂人提升等级的第一个技能q
>
为牧魂人提供的第二种能力,以提高水平e
>
牧魂人 最大化的最后一项技能w

符文

坚决不灭之握爆破骸骨镀层过度生长
精密气定神闲传说:血统
Attack SpeedAdaptive ForceArmor
牧魂人's passive ability p
牧魂人's q ability q
牧魂人's w ability w
牧魂人's e ability e
牧魂人's ultimate ability r
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

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guide.playingAs

- 你不需要施放【唤醒】来重新获得施放【临终仪式】的能力。

- 你可以让室女去单带一路,但要慎重,因为她是你战斗力的重要组成部分。

- 室女将会协助你进行战斗,所以要明智地选择你的目标。

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- 试着利用穿刺之箭的超长射程来在开战前获取优势,或者在敌人逃跑时进行狙杀。

- 尽早点出枯萎箭袋,有助于压制敌方英雄,以及补刀。

- 在近距离的战斗中,快速地放出穿刺之箭有时会更好一些,而不需要每次都把它蓄满之后再放。

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牧魂人 Image
winRate
47.9 %
VS
winRate
52.1 %
惩戒之箭 Image
4.2
< kills >
4.3
5.5
< deaths >
5.4
4.1
< assists >
4.2
0.97
< killingSprees >
1
189
< cs >
190
0.14
< dragons >
0.15
0.77
< inhibitors >
0.82
13,804
< physicalDamage >
14,015
7,215
< magicDamage >
7,323
490
< trueDamage >
483
21,510
< damageDealt >
21,822
27,638
< damageTaken >
27,632
12,366
< goldEarned >
12,455
3.51
< towers >
3.61
0.06
< barons >
0.06
7,006
< heal >
7,097
15,483
< xp >
15,567
16
< visionScore >
16
8
< wardsPlaced >
8
203
< ccTime >
204

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The 牧魂人 惩戒之箭 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 惩戒之箭, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 牧魂人 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 惩戒之箭. His KDA went down from NaN to NaN. This fall shows that 惩戒之箭 helps 牧魂人 perform worse in ranked League games. Yet, the small difference indicates that this performance change is not very impactful.

When 牧魂人 tries to synergize with 惩戒之箭, he observes a small decrease in his total damage dealt. This change could indicate that 惩戒之箭 does not provide cover for him to dish out more damage or that his support also helps increase the game's duration. Similarly, when 牧魂人 is played with 惩戒之箭 on the same team, he usually scores many fewer killing sprees compared to when he plays alone. This is contrasting evidence that he is worse when playing with 惩戒之箭.

Moreover, when 牧魂人 plays with 惩戒之箭 on the same side, he on average takes a little more damage than when he fights alone. Receiving more damage may indicate that 惩戒之箭 does a poor job of protecting 牧魂人 during team fights.

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伤害数据

牧魂人
惩戒之箭
物理伤害
魔法伤害
真实伤害

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牧魂人
惩戒之箭

championDifferences.whoIsBetter

There is no ideal companion for 牧魂人 that will no matter what be his best teammate. However, 惩戒之箭 is a relatively poor companion for 牧魂人. By locking into the same team as 牧魂人, he drops their win rate by -2.4% to 47.9%. This clearly indicates that there is a bad bond between 牧魂人 and 惩戒之箭 that allows them to perform not as well together than alone.

惩戒之箭 has a much lower diffuclty than 牧魂人. That means 牧魂人 players don't need to be careful when lining up 惩戒之箭 teammates to fight alongside, as they will need a much lower level of skill to work well with you.

When playing together, you should expect to see an overall large increase in your team’s ability to deal physical damage. When paired, these two should be able to take down targets with auto-attacks and other AD damage abilities.

Although, by grouping 牧魂人 and 惩戒之箭 together, you will not be granting your team very much support. We recommend you bring other champions on your team that neutralizes this relative gap in this pairing's potential.

Regardless of the ability of your 惩戒之箭 ally, you need to focus on increasing your income, warding to avoid ambushes, and taking down objectives. If you follow these simple suggestions, you should do well, regardless.

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If you would like to learn all of the intricacies of 牧魂人 to pair well with 惩戒之箭 during both the laning and mid / late game phases of League games, you should keep reading to master a few extra tricks and insights into this champion pairing. If you pay attention to the build and stats presented above, you will increase your win rate significantly.

The most important items to include in your 牧魂人 and 惩戒之箭 synergy build include 赛瑞尔达的怨恨, 亵渎九头蛇, and 禁忌时机. When 牧魂人 combined at least these three finished items in his build, he did a lot better as an ally of 惩戒之箭 than with most other commonly used builds. In fact, 牧魂人 boasted an average winrate of 47.9% when playing alongside 惩戒之箭 with these items in his kit.

To have the best probability of defeating your oponents, you should use the 不灭之握, 爆破, 骸骨镀层, 过度生长, 传说:血统, and 气定神闲 runes from the 坚决 and 精密 rune sets. Of all the runes we have analyed for this team composition, this composite of runes yielded the highest win rate. In fact, these runes gave a 47.9% winrate overall.

If you want to see 牧魂人 and 惩戒之箭 cooperations tips and builds for a an individual division rank, feel free to choose one from the selection menu displayed above. If viewing for the first time, the statistics and build suggestions given are calculated using all games played with both champs.