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League of Legends Champion 牧魂人牧魂人是在a层的冠军。

牧魂人

FighterTank
牧魂人是一个fighter。位置fighter
难度Average
功率激增Early-Game
牧魂人 abilityp
临终仪式 abilityq
暗灵缠身 abilityw
哀伤之雾 abilitye
海屿悼词 abilityr
top
middle
jungle
bottom
support

牧魂人 游戏数据

25,593局的比赛的分析结果
胜率
50.3 %
受欢迎度
4.7 %
禁用率
6.8 %

我们如何分析我们的数据

我们每周直接从Riot的服务器上梳理数以百万计的英雄联盟比赛,并使用先进的算法分析数据,为您带来最准确的牧魂人在线统计。我们按层级分析数据,因此你可以找到最相关的牧魂人胜率和其他统计数据。

LOL英雄资料和数据

To generate these 牧魂人 statistics, we analyzed 25,593 recent competitive League matches with him chosen. This allows us to be very confident in our 牧魂人 statistics. Across all games, he did do very well, with an average win rate of 50.3%.

牧魂人胜率与比赛时长曲线

Because of 牧魂人's K/D/A and utility, he has a fairly average overall win rate. He does best in the early game, with a winrate of 53.8% in that phase. Unfortunately, he does terribly in the late game, where 牧魂人's win rate is 45%., The difference between his best and worst game phases is a large 8.8%. This sizeable difference makes it clear that his power spikes and wanes in different parts of the game. Prepare accordingly.

牧魂人 游戏风格

牧魂人 伤害数据

物理伤害
魔法伤害
真实伤害

牧魂人 背景故事

约里克所在的教团早已被世人忘却,而他也成为了最后的幸存者。说不上是诅咒抑或是祝福,他拥有操控死者的能力。与他一同被困在暗影岛上的,只有逐渐腐败的尸体,还有他引到自己身边终日尖啸的死灵。约里克怪异的举止下掩藏着的却是他决绝的憧憬:在破败之咒的阴影下解放他的家园。

牧魂人 基础数据

生命值
650 - 2588
法力值
300 - 1320
伤害
62 -
护甲
39 - 127
魔抗
32 - 67
能量体系
法力
健康再生
8 - 21.6
能量再生
7.5 - 20.3
普攻范围
340
关键命中率
0 - 0
移速
340
攻击速度
0.63 - 0.84

牧魂人对其他fighter的比赛 统计资料

牧魂人 Image
winRate
50.3 %
VS
winRate
50.1 %
fighter Symbol
4.3
< kills >
6.1
5.4
< deaths >
6.1
4.1
< assists >
4.9
0.11
< firstBlood >
0.18
0.3
< firstTower >
0.17
9
< ccTime >
19
21,931
< damageDealt >
21,990
27,786
< damageTaken >
31,700
12,481
< goldEarned >
12,068
0.82
< inhibitors >
0.54
3.7
< towers >
2.6
1
< killingSprees >
1.4
14,068
< physicalDamage >
13,851
7,416
< magicDamage >
6,487
447
< trueDamage >
1,652
9
< cs >
7
16
< visionScore >
16
8
< wardsPlaced >
8
0.9
< wardsKilled >
1.1
0.7
< visionWards >
0.6

牧魂人统计资料摘要(续)

In the current meta, 牧魂人 is somewhat popular. He has been used in 4.7% of recently ranked rounds. He is sometimes banned during champion select. Obviously, some players see him as a substantial threat. In recent ranked rounds, 牧魂人 was banned 6.8% of the time.

牧魂人 is most commonly played in the top position. This occurs in 89.6% of his matches. Yet, top 牧魂人 has the highest win rate (51.3%) of all positions but is less popular of a position (played 6.2% of the time). At this time, 牧魂人's meta game is centered around dealing damage. In particular, his kit should primarily be focused on physical damage. Additionally, he is a pretty good tank champ. Supporting others and crowd control are the least significant part of 牧魂人’s playstyle.

You should anticipate having to spend a decent amount of time practicing and learning to pick up 牧魂人. Most League gamers consider he is an average difficulty champ to get good at. 牧魂人 mostly causes physical damage (64% of his total damage). He also deals a significant amount of magic damage.

牧魂人 deals a great deal of damage in a regular ranked round (21,931 damage). You should focus on developing him as a damage dealing champ to crush your enemies.

He is an average damage dealer on the Rift with 4.3 kills on average per match. That is one of the lowest kill rates amongst all tops. Moreover, he has a somewhat typical death total with an average of 5.4 deaths per League of Legends round. Additionally, 牧魂人's KDA is usually very low with an average KDA ratio of 1.6 as well as 4.1 assists per match.

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