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altText1无双剑姬 is in the s tier of champions

无双剑姬 with 发条魔灵

altText2无双剑姬 is in the b tier of champions
FighterAssassin
MageSupport

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胜率
47.8 %
kda
1.6
受欢迎度
1.4 %

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Our servers take in the results of from millions of LoL rounds directly from Riot Games each and every week. 无双剑姬 has been on the same team as 发条魔灵 in 1301 recently played, ranked matches. By accumulating so much accurate data directly from the hosts of LoL, we are completely sure that we can provide you with robust, usable builds to help 无双剑姬 play with 发条魔灵. It is very rare for 无双剑姬 to play with 发条魔灵 as teammates. This has only occurred in approx. 1.4% of matches with 无双剑姬.

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Unfortunately, 无双剑姬 does a below average job of playing alongside 发条魔灵. Typically, she wins a lowly 47.8% of rounds the champs play on the same team. If you want to maximize your potential as 无双剑姬 when fighting on the same team as 发条魔灵 by learning how to better synergize your playstyle with her, then look into the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之刃生命药水

下一个项目

5分钟
长剑考尔菲德的战锤

Core 无双剑姬 Items

22分钟
斯特拉克的挑战护手贪欲九头蛇死亡之舞

可选项目

玛莫提乌斯之噬星蚀三相之力破舰者

Summoner Spells

summonerflash summoner spell D
summonerteleport summoner spell F

技能顺序

为无双剑姬提升等级的第一个技能q
>
为无双剑姬提供的第二种能力,以提高水平e
>
无双剑姬 最大化的最后一项技能w

符文

坚决不灭之握爆破复苏之风坚定
巫术法力流系带焦灼
Attack SpeedAdaptive ForceHealth Scaling
无双剑姬's passive ability p
无双剑姬's q ability q
无双剑姬's w ability w
无双剑姬's e ability e
无双剑姬's ultimate ability r
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

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- 菲奥娜的【无双挑战】非常有用,甚至能帮她解决那些最为坚挺的对手,并在成功后提供恢复效果,所以,不要在攻击敌人的前排英雄时犹豫不决。

- 在【决斗之舞】的帮助下,菲奥娜特别擅长进行快速换血。攻击破绽后的移动速度加成,既能用来毫发无伤地逃离,又能用来发起下次攻击。

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- 【E指令:防卫】可用于自身,让魔偶更快回到你身边。配合使用【E指令:防卫】和【Q指令:攻击】能对敌人进行快速骚扰。

- 如果魔偶在奥莉安娜手上,那么【W指令:杂音】是很强劲的逃生技能。在加速的同时又能让敌人减速,效果很强大。

- 如果你正确掌控魔偶的位置,【R指令:冲击波】能让你拉近敌人或者远离敌人。

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无双剑姬 Image
winRate
47.8 %
VS
winRate
52.2 %
发条魔灵 Image
5.9
< kills >
5.9
6.3
< deaths >
6.3
4.2
< assists >
4.3
1.33
< killingSprees >
1.34
180
< cs >
183
0.05
< dragons >
0.05
0.64
< inhibitors >
0.64
14,091
< physicalDamage >
13,915
1,476
< magicDamage >
1,469
6,440
< trueDamage >
6,381
22,009
< damageDealt >
21,766
31,524
< damageTaken >
31,616
12,005
< goldEarned >
12,147
3.1
< towers >
3.08
0.01
< barons >
0.01
13,669
< heal >
13,785
14,812
< xp >
15,071
16
< visionScore >
16
8
< wardsPlaced >
8
152
< ccTime >
152

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The 无双剑姬 发条魔灵 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 发条魔灵, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.

Overall, 无双剑姬 sees a very large drop in her KDA (ratio of kills and assists to deaths) when paired with 发条魔灵. His KDA worsened from NaN to NaN. This drop shows that 发条魔灵 helps 无双剑姬 perform not as well in ranked League rounds. Yet, the small difference proves that this performance change is not very impactful.

When 无双剑姬 plays on the same team as 发条魔灵, she sees a marginal improvement in her total damage output. This change may indicate that 发条魔灵 helps provide protection for her to deal more damage or that her allyship also helps increase the round's duration. Similarly, when 无双剑姬 is played with 发条魔灵 on the same side, he usually scores many fewer killing sprees compared to when she plays without 发条魔灵. This is contrasting evidence that she is worse when playing synergisticly with 发条魔灵.

Moreover, when 无双剑姬 plays with 发条魔灵 on the same team, she usually takes a little less damage than when she fights alone. Taking not as much damage could mean that 发条魔灵 does a decent job of covering 无双剑姬 during teamfights.

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伤害数据

无双剑姬
发条魔灵
物理伤害
魔法伤害
真实伤害

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无双剑姬
发条魔灵

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There is no perfect ally for 无双剑姬 that will always be her best synergy. However, overall, 发条魔灵 is a below average ally for 无双剑姬. By playing on the same team as 无双剑姬, she decreases their win rate by -3.0% to 47.8%. This proves that there is a bad synergy between 无双剑姬 and 发条魔灵 that allows them to perform worse together than without each other.

发条魔灵 has a much greater difficulty compared to 无双剑姬. That means you need to be cautious when enlisting 发条魔灵 allies to play with, as they will need a much higher level of skill to play well with you.

Fighting together, 无双剑姬 players will likely observe an overall large increase in your team’s capability to dish out massive AD. Combined, these two can tear through the other team with a lot of physcial damage.

In contrast, by grouping 无双剑姬 and 发条魔灵 together, you probably will not be giving your other allies enough engage. We recommend you pick other champions on your team that helps cover this relative gap in this pairing's kit.

Regardless of your 发条魔灵 ally's skill level, you need to focus on increasing your gold income, warding to avoid ambushes, and taking down objectives. If you heed this simple advice, you should do well, regardless.

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To truly master 无双剑姬 in order to work well with 发条魔灵 during both the early game and mid / late game phases of LoL games, you should keep reading to gather a few extra tricks and insights into this champion pairing. If you listen to the build and stats presented here, you will increase your win rate by a lot.

The top items to focus on in your 无双剑姬 and 发条魔灵 synergy build include 斯特拉克的挑战护手, 贪欲九头蛇, and 死亡之舞. When 无双剑姬 included at least these three great items in her build, she performed significantly better when paired up with 发条魔灵 than with most other commonly used item sets. In fact, 无双剑姬 boasted an average winrate of 47.8% when synergizing her build and playstyle to 发条魔灵 with this build.

To have the best chance of coming out on top against your oponents, 无双剑姬 players should use the 不灭之握, 爆破, 复苏之风, 坚定, 法力流系带, and 焦灼 runes from the 坚决 and 巫术 rune sets. Of all the rune sets players picked for this champion pairing, this combo of runes resulted in the highest win rate. Moreover, these runes provided a 47.8% winrate overall.

If you want to see 无双剑姬 with 发条魔灵 cooperations tips and stats for a a specific player tier, feel free to choose one from the selection menu provided above. If viewing for the first time, the stats and strategies displayed are calculated using every round with data with these champions.