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altText1不屈之枪 is in the b tier of champions

不屈之枪 with 仙灵女巫

altText2不屈之枪 is in the b tier of champions
FighterAssassin
SupportMage

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numAnalyzed
胜率
43.2 %
kda
2.03
受欢迎度
0.9 %

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At MOBA Champion, we pull data from from millions of LoL matches straight from Riot Games each and every week. 不屈之枪 has fought alongside 仙灵女巫 in 1612 recently played, ranked matches. By accumulating so much complete data straight from the publishers of LoL, we are confident that we can provide you with robust, usable builds to help 不屈之枪 synergize with 仙灵女巫. It is very rare for 不屈之枪 to play with 仙灵女巫 on the same side. This pairing has only taken place in approx. 0.9% of matches with 不屈之枪.

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Unfortunately, 不屈之枪 does a pathetic job of teaming up with 仙灵女巫. On average, he wins a lowly 43.2% of rounds the champs fight together on the same side. If you want to maximize your potential as 不屈之枪 when playing alongside 仙灵女巫 by figuring out how to better synergize your play style with her, then review the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
长剑生命药水

下一个项目

5分钟
长剑锯齿短匕

Core 不屈之枪 Items

22分钟
黑色切割者朔极之矛焚天

可选项目

幽梦之灵禁忌时机破败王者之刃斯特拉克的挑战护手

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为不屈之枪提升等级的第一个技能q
>
为不屈之枪提供的第二种能力,以提高水平w
>
不屈之枪 最大化的最后一项技能e

符文

精密强攻凯旋传说:韧性致命一击
主宰恶意中伤无情猎手
Adaptive ForceAdaptive ForceArmor
不屈之枪's passive ability p
不屈之枪's q ability q
不屈之枪's w ability w
不屈之枪's e ability e
不屈之枪's ultimate ability r
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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【矢志不退】会在5次技能或普攻后激活——提前做好计划,可使你在战斗中激活一次以上的【矢志不退】。

先用【Q贯星长枪】消耗敌人,然后再跳过去将其处决。

如果一名敌人即将走出你的【E神佑枪阵】的范围,你可以再次施放这个技能来立刻用圣盾进行猛击。

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-【闪耀长枪】可以从古怪的角度发射出去,而这取决于你的指针位置——让你的指针靠近皮克斯和璐璐,会使它的作用范围发生极大改变。

- 可以将【奇思妙想】用在法师身上,以获取法强加成,将【帮忙,皮克斯!】用在射手身上,以使皮克斯的飞弹扔得更频繁,将【狂野生长】用在坦克或战士身上,以强化先手能力。

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不屈之枪 Image
winRate
43.2 %
VS
winRate
56.8 %
仙灵女巫 Image
7.5
< kills >
7.4
6.5
< deaths >
6.9
5.7
< assists >
7.2
1.74
< killingSprees >
1.71
138
< cs >
106
0.26
< dragons >
0.23
0.36
< inhibitors >
0.39
20,521
< physicalDamage >
19,601
920
< magicDamage >
776
1,165
< trueDamage >
1,231
22,608
< damageDealt >
21,609
26,522
< damageTaken >
26,401
11,466
< goldEarned >
11,313
1.64
< towers >
1.62
0.07
< barons >
0.05
5,476
< heal >
5,143
13,616
< xp >
13,015
17
< visionScore >
30
8
< wardsPlaced >
13
78
< ccTime >
70

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The 不屈之枪 仙灵女巫 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 仙灵女巫, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 不屈之枪 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 仙灵女巫. His KDA went down from NaN to NaN. This drop shows that 仙灵女巫 helps 不屈之枪 perform worse in competitive League of Legends rounds. Yet, the small difference shows that this performance change is only marginal.

When 不屈之枪 plays on the same team as 仙灵女巫, he gets a small increase in his total damage output. This may demonstrate that 仙灵女巫 provides protection for him to deal more damage or that her allyship also helps increase the match's duration. Similarly, when 不屈之枪 is played together with 仙灵女巫 on the same team, he usually scores many fewer killing sprees compared to when he plays alone. This is contrasting evidence that he is worse when playing alongside 仙灵女巫.

Moreover, when 不屈之枪 plays with 仙灵女巫 on the same side, he on average takes a little more damage than when he plays alone. Receiving more damage could mean that 仙灵女巫 does a poor job of protecting 不屈之枪 during teamfights.

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伤害数据

不屈之枪
仙灵女巫
物理伤害
魔法伤害
真实伤害

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不屈之枪
仙灵女巫

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There is no top ally for 不屈之枪 that will always be his #1 teammate. However, overall, 仙灵女巫 is a terrible teammate for 不屈之枪. By being on the same side as 不屈之枪, she lowers their win rate by -6.2% to 43.2%. This proves that there is a very bad bond between 不屈之枪 and 仙灵女巫 that allows them to perform worse together than without each other.

仙灵女巫 has a greater difficulty than 不屈之枪. That means you need to be careful when lining up 仙灵女巫 comrades to go into battle on the same side as, as they will have to have a greater level of skill to cooperate well with you.

Fighting on the same side, 不屈之枪 players should see an overall large increase in your team’s capability to destroy wih physical damage. Combined, these two can tear through the other team with a lot of physcial damage.

In contrast, by pairing 不屈之枪 and 仙灵女巫 together, you probably will not be granting your side a lot of protection for burst damage. We recommend you bring other champions on your team that nullifies this disparity in this pairing's playstyle.

Regardless of the skill of your 仙灵女巫 ally, you should focus on maximizing your gold income, outlasting your enemies, and taking down objectives. If you heed this simple advice, you will do well, regardless.

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If you would like to learn all of the intricacies of 不屈之枪 to pair well with 仙灵女巫 during both the lane and mid / late game phases of LoL games, you should continue reading to learn additional lessons on this champion pairing. If you listen to the build and suggestions displayed above, you will increase your win rate by a lot.

The most important items to have in your 不屈之枪 and 仙灵女巫 synergy build consist of 黑色切割者, 朔极之矛, and 焚天. When 不屈之枪 included at least these three items in his build, he performed a lot better when paired up with 仙灵女巫 than with most other commonly used item sets. In fact, 不屈之枪 boasted an average win rate of 43.2% when synergizing his build and playstyle to 仙灵女巫 with these items in his kit.

To have the greatest probability of vanquishing your oponents, 不屈之枪 players should equip the 强攻, 凯旋, 传说:韧性, 致命一击, 恶意中伤, and 无情猎手 runes from the 精密 and 主宰 rune sets. Of all the rune builds we have analyed for this champion pairing, this combo of runes yielded the highest win rate. Notably, these runes gave a 43.2% win rate overall.

If you would like to see 不屈之枪 with 仙灵女巫 synergy tips and stats for a a particular division, feel free to select one from the selection menu provided above. If viewing for the first time, the statistics and strategies displayed are computed using all matches run with both champions.