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altText1血港鬼影 is in the a tier of champions

血港鬼影 with 蛮族之王

altText2血港鬼影 is in the a tier of champions
SupportAssassin
FighterAssassin

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numAnalyzed
胜率
50.4 %
kda
2.11
受欢迎度
2.3 %

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We pull the results of from millions of League rounds straight from Riot Games each and every week. 血港鬼影 has been on the same team as 蛮族之王 in 3009 recent, ranked matches. By amassing so much great data directly from the creators of LoL, we are completely sure that we can give you robust, usable builds to help 血港鬼影 play with 蛮族之王. It is relatively rare for 血港鬼影 to play alongside 蛮族之王 on the same side. This has only taken place in about 2.3% of matches with 血港鬼影.

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血港鬼影 has done a average job of synergizing with 蛮族之王. On average, he wins an acceptable 50.4% of matches the champs fight together on the same side. If you want to maximize your potential as 血港鬼影 when playing with 蛮族之王 by figuring out how to better synergize your play style with him, then look into the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
生命药水云游图鉴

下一个项目

5分钟
鞋子荧尘

Core 血港鬼影 Items

22分钟
黯影阔剑夜之锋刃禁忌时机

可选项目

幽梦之灵狂妄公理圆弧血鸣

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为血港鬼影提升等级的第一个技能q
>
为血港鬼影提供的第二种能力,以提高水平e
>
血港鬼影 最大化的最后一项技能w

符文

主宰丛刃恶意中伤僵尸守卫终极猎人
坚决骸骨镀层坚定
Adaptive ForceAdaptive ForceArmor
血港鬼影's passive ability p
血港鬼影's q ability q
血港鬼影's w ability w
血港鬼影's e ability e
血港鬼影's ultimate ability r
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

guide.title

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- 秒放版的【透骨尖钉】更快且能造成额外伤害

你的很多进攻型技能也是你的逃生工具。务必确保你总有一套方案来撤离战斗。

- 用蓄力版的【透骨尖钉】命中一名敌人,总会将该敌人拖拽一段相同的距离。在近战距离使用它,可将敌人拽到你身后。

- 派克非常脆,因此不要害怕暂时撤出战斗。在敌人看不见你时,你可以通过【溺水之幸】来回复显著的生命值。

guide.playingAgainst

- 推迟激活无尽怒火是促使敌方英雄过度激进地想来杀死你的有效方式。

- 如果敌人叠加护甲,可购买最后的轻语或者幽梦之灵。

- 嗜血杀戮是治疗泰达米尔的有效方式,试着在增益消失之前激活它。

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血港鬼影 Image
winRate
50.4 %
VS
winRate
49.6 %
蛮族之王 Image
6.6
< kills >
6.9
7.1
< deaths >
7.2
8.4
< assists >
8.7
1.55
< killingSprees >
1.61
37
< cs >
39
0.06
< dragons >
0.06
0.33
< inhibitors >
0.34
9,574
< physicalDamage >
9,950
64
< magicDamage >
66
2,294
< trueDamage >
2,396
11,933
< damageDealt >
12,413
21,690
< damageTaken >
22,241
9,992
< goldEarned >
10,226
1.09
< towers >
1.15
0.01
< barons >
0.01
4,772
< heal >
4,937
10,387
< xp >
10,661
64
< visionScore >
67
29
< wardsPlaced >
30
96
< ccTime >
97

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The 血港鬼影 蛮族之王 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 蛮族之王, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 血港鬼影 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 蛮族之王. His KDA decreased from NaN to NaN. This fall shows that 蛮族之王 helps 血港鬼影 perform poorer in competitive League of Legends rounds. Yet, the small difference indicates that this performance change is not very impactful.

When 血港鬼影 is an ally to 蛮族之王, he gets a little drop in his complete damage output. This could indicate that 蛮族之王 doesn't help cover for him to dish out more damage or that his presence on the team also helps increase the match's duration. Similarly, when 血港鬼影 is played together with 蛮族之王 on the same side, he usually scores many fewer killing sprees compared to when he plays alone. This is contrasting evidence that he is worse when playing with 蛮族之王.

Additionally, when 血港鬼影 plays with 蛮族之王 on the same side, he often takes a little less damage than when he plays alone. Taking not as much damage may mean that 蛮族之王 does a decent job of protecting 血港鬼影 in team fights.

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伤害数据

血港鬼影
蛮族之王
物理伤害
魔法伤害
真实伤害

championDifferences.playStyle.title

血港鬼影
蛮族之王

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There is no one best companion for 血港鬼影 that will no matter what be his #1 synergy. However, 蛮族之王 is a good ally for 血港鬼影. By being on the same team as 血港鬼影, he raises their win rate by 1.3% to 50.4%. This clearly indicates that there is a good bond between 血港鬼影 and 蛮族之王 that allows them to perform better together than without each other.

蛮族之王 has a lower difficulty than 血港鬼影. That means 血港鬼影 players don't need to be very careful when lining up 蛮族之王 teammates to play with, as they will need a relatively low level of skill to be able to cooperate well with you.

Working cooperatively, 血港鬼影 players should expect to observe an overall large increase in your team’s capacity to dish out massive AD. Combined, these two should be able to take down targets with auto-attacks and other AD damage abilities.

Although, by aligning 血港鬼影 and 蛮族之王 together, you will not be granting your other allies enough magic damage. Plan to bring other champions on your team that nullifies this relative hole in their abilities.

Regardless of your 蛮族之王 ally's ability, you should focus on maximizing your income, staying alive by avoiding foolish fights, and clearing objectives. If you do this, you should do well anyway.

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If you would like to learn all of the intricacies of 血港鬼影 to work well with 蛮族之王 during both the laning and mid / late game phases of LoL games, you should continue reading to learn additional tricks and insights into this champion pairing. If you use the build and stats displayed here, you should grow your win rate significantly.

The best finished items to use in your 血港鬼影 and 蛮族之王 synergy build include 黯影阔剑, 夜之锋刃, and 禁忌时机. When 血港鬼影 incorporated at least these three pieces in his build, he performed significantly better when paired up with 蛮族之王 than with many other common item sets. In fact, 血港鬼影 boasted an average winrate of 50.4% when playing alongside 蛮族之王 with this build.

To have the greatest likelihood of annihilating your oponents, 血港鬼影 players should take the 丛刃, 恶意中伤, 僵尸守卫, 终极猎人, 骸骨镀层, and 坚定 runes from the 主宰 and 坚决 rune sets. Of all the rune combinations players used for this team composition, this mix of runes resulted in the highest win rate. Notably, these runes gave a 50.4% win rate overall.

If you would like to see 血港鬼影 with 蛮族之王 cooperations tips and builds for a a distinct skill level, please select one from the selection menu displayed above. By default, the statistics and tips and suggestions given are computed using every round with data with both champs.