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altText1蛮族之王 is in the a tier of champions

蛮族之王 with 雪原双子

altText2蛮族之王 is in the b tier of champions
FighterAssassin
TankFighter

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numAnalyzed
胜率
48.2 %
kda
1.88
受欢迎度
2.4 %

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We pull data from from millions of League rounds directly from Riot Games each week. 蛮族之王 has gone into battle with 雪原双子 in 2302 recent, ranked matches. By amassing so much complete data from the publishers of League, we are completely sure that we can showcase robust, accurate builds to help 蛮族之王 play with 雪原双子. It is relatively rare for 蛮族之王 to play with 雪原双子 as allies. This has only occurred in approx. 2.4% of matches with 蛮族之王.

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Unfortunately, 蛮族之王 has done a below average job of fighting on the same side as 雪原双子. Typically, he wins a poor 48.2% of the time the champions fight together on the same side. If you want to maximize your potential as 蛮族之王 when fighting on the same team as 雪原双子 by learning how to better synergize your playstyle with him, then check out the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之刃生命药水

下一个项目

5分钟
长剑狂战士胫甲

Core 蛮族之王 Items

22分钟
凡性的提醒鬼索的狂暴之刃纳沃利迅刃

可选项目

贪欲九头蛇斯塔缇克电刃幻影之舞多米尼克领主的致意

Summoner Spells

summonerflash summoner spell D
summonerhaste summoner spell F

技能顺序

为蛮族之王提升等级的第一个技能q
>
为蛮族之王提供的第二种能力,以提高水平e
>
蛮族之王 最大化的最后一项技能w

符文

精密致命节奏凯旋传说:欢欣坚毅不倒
巫术灵光披风超然
Attack SpeedAdaptive ForceMagic Resist
蛮族之王's passive ability p
蛮族之王's q ability q
蛮族之王's w ability w
蛮族之王's e ability e
蛮族之王's ultimate ability r
1
E
2
Q
3
Q
4
W
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

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- 推迟激活无尽怒火是促使敌方英雄过度激进地想来杀死你的有效方式。

- 如果敌人叠加护甲,可购买最后的轻语或者幽梦之灵。

- 嗜血杀戮是治疗泰达米尔的有效方式,试着在增益消失之前激活它。

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- 吞噬可以让努努呆在线上对抗敌方远程英雄。

- 如果有对手即将跑出射程,你可以选择早点打断绝对零度造成部分伤害。

- 延迟施放绝对零度直到对手使用完首轮限制,通常是有益的。尽量在冲入团战之前再等待一下。

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蛮族之王 Image
winRate
48.2 %
VS
winRate
51.8 %
雪原双子 Image
6.9
< kills >
6.3
5.7
< deaths >
5.8
3.8
< assists >
4
1.6
< killingSprees >
1.48
187
< cs >
180
0.13
< dragons >
0.24
0.62
< inhibitors >
0.63
20,276
< physicalDamage >
19,169
524
< magicDamage >
532
550
< trueDamage >
593
21,351
< damageDealt >
20,295
33,398
< damageTaken >
34,225
12,995
< goldEarned >
12,854
3.04
< towers >
2.95
0.05
< barons >
0.06
13,614
< heal >
14,160
15,370
< xp >
15,423
16
< visionScore >
17
8
< wardsPlaced >
8
92
< ccTime >
104

summary.titleContinued

The 蛮族之王 雪原双子 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 雪原双子, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 蛮族之王 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 雪原双子. His KDA decreased from NaN to NaN. This negative change shows that 雪原双子 helps 蛮族之王 perform not as well in ranked League of Legends games. Yet, the small difference shows that this performance change is not very impactful.

When 蛮族之王 plays on the same team as 雪原双子, he observes a little increase in his total damage output. This difference may demonstrate that 雪原双子 supports by providing protection for him to deal more damage or that his allyship also helps increase the game's duration. Similarly, when 蛮族之王 is played together with 雪原双子 on the same team, he usually scores many fewer killing sprees compared to when he plays alone. This is contrasting evidence that he is worse when playing alongside 雪原双子.

Moreover, when 蛮族之王 plays with 雪原双子 on the same side, he on average receives a little less damage than when he fights alone. Receiving not as much damage could indicate that 雪原双子 does a decent job of protecting 蛮族之王 in team fights.

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伤害数据

蛮族之王
雪原双子
物理伤害
魔法伤害
真实伤害

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蛮族之王
雪原双子

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There is no ideal ally for 蛮族之王 that will 100% of the time be his best ally. However, overall, 雪原双子 is a relatively poor ally for 蛮族之王. By playing on the same side as 蛮族之王, he drops their win rate by -1.9% to 48.2%. This proves that there is a bad strategic relationship between 蛮族之王 and 雪原双子 that allows them to perform not as well together than without each other.

雪原双子 has a lower difficulty than 蛮族之王. That means 蛮族之王 players don't need to be very careful when enlisting 雪原双子 comrades to fight alongside, as they will need a lower level of skill to be able to work well with you.

Working on the same side, 蛮族之王 players should see an overall large increase in your team’s capacity to destroy wih physical damage. Together, these champs should be able to take down targets with auto-attacks and other AD damage abilities.

In contrast, by bringing 蛮族之王 and 雪原双子 together, you probably will not be providing your team very much utility. We recommend you have other champions on your team that fills this hole in their capabilities.

Regardless of the ability of your 雪原双子 ally, you should focus on maximizing your gold income, warding to avoid ambushes, and taking down objectives. If you do this, you will do well anyway.

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If you would like to truly master 蛮族之王 to work well with 雪原双子 during both the lane and mid / late game phases of League of Legends games, you should continue reading to gather a few extra lessons on this champion pairing. If you listen to the build and suggestions presented here, you should increase your win rate by a lot.

The most important finished items to include in your 蛮族之王 and 雪原双子 synergy build include 凡性的提醒, 鬼索的狂暴之刃, and 纳沃利迅刃. When 蛮族之王 incorporated at least these three finished items in his build, he performed much better as an ally of 雪原双子 than with most other common item sets. In fact, 蛮族之王 had an average win rate of 48.2% when playing alongside 雪原双子 with these items in his kit.

To have the highest likelihood of beating your oponents, you should take the 致命节奏, 凯旋, 传说:欢欣, 坚毅不倒, 灵光披风, and 超然 runes from the 精密 and 巫术 rune sets. Of all the runes we have analyed for this team composition, this mixture of runes resulted in the top win rate. Moreover, these runes gave a 48.2% winrate overall.

If you would like to view 蛮族之王 and 雪原双子 synergy tips and builds for a a distinct player tier, please choose one from the selection menu provided above. If viewing for the first time, the statistics and tips and suggestions shown are computed using all games finished with both champions.